Firstly, I think development of an independent console is a wonderful idea. I wish those guys the best of luck. The way they've chosen to execute their vision is sort of confusing. I'm not sure they know who their marketing to. From what I've seen, they want to be marketing to all console buyers. This is a mistake. Nobody is going to spend $300 for a system which doesn't do what a PS4 can do. The market has already proven this. Heck, Sony proved that the average console buyer is interested in new technology, no matter how flawed, back in 1995 (why the Saturn is a footnote in console history). The only people who will buy this are the sort of people who would buy a Neo*Geo AES, in other words, the tiniest fraction of hardcore gamers. And obviously, if your market is small, you are going to have to have high prices to make up for low customers. But those customers are going to want a justification for that. With what they've shown, I just don't see how that cost will be justified. If you want to buy retro console stuff for $300, why not get one with pedigree? Instead of a Retro, get a NeoGeo AES, a copy of Panzer Dragoon Saga, or round out your SNES library. Or if you want to play indie games, you could, you know, get a PC. That is the biggest hurdle for getting one of these systems.