Fair enough.
Still, a game like GoW or Horizon had 2,5+ times more people working longer on their 60$ games than this one on their 70$ game. And we`re not talking about inflation worthy timespans since then.....
That just doesn`t feel right.
Just watch Nintendo making more profit with $12B vs $25.5B with many recycled games and bare-minimum efforts sold at full price of $60 and they simply don't get discounts. GOW was so successful that it's been offered for free with PS Plus Collection in just 2 years.
Not every game gonna be that successful. Games that cost more than $100M or even approaching $200M and sold for $60 just like a game that costs $50M or less is just unfair, yet no one complains about yearly COD, FIFA, etc.
It's only a problem with Euro as it seems, 80 Euros is just too much. What should be done is scale the game according to how much value it deserves. Destruction Allstars was first offered for $70 then Sony seems expected the disaster and put it for 2 months on PS Plus then now for $20 which is fair.
Godfall? Should not pass $60. Returnal? I think it deserves $60, but making it PS5-only makes it bleed so much potential money already, but when they hit a comfortable ROI they'll definitely start pricing it down, probably faster than others. Demon's Souls didn't get any discount because it deserves every penny for those who love this genre, top quality production.