AgentOtaku
Member
Aaaw fuuuuck 
I mean, i tried to help. Probably bought Sleeping Dogs and Mod Nation Racers countless times
I mean, i tried to help. Probably bought Sleeping Dogs and Mod Nation Racers countless times
Yeah, I'm sure "Open world action game" is a tough sell to publishers.
What a bummer. I have to imagine some kind of investment fell through because they game was just put into EA a few days/weeks ago, right?
I played Smash and Grab during the alphas and betas and you can tell the devs were passionate about the game and it was pretty polished for an early access game. Sucks they were hoping for a hail mary with this game and it didn't deliver I guess.
Triad Wars was the really weird one, I was in the alpha and beta for that too and everyone kept telling them its terrible and not fun and they just kept pushing on, like something magic would happen and suddenly lots of people would play. So weird.
RIP the studio though, hope everyone finds new jobs quickly. I believe the studio is located in Vancouver, BC and I think there are a lot of game studios there?
They never had he opportunity to make Sleeping Dogs 2. Blame Square Enix for that.
Yeah I was also in the alpha/beta of Triad Wars. I'm just not sure what they were thinking with that one. The idea in general just seemed really poor for a PC game. It felt more like a game style you'd find on mobile or facebook or something.
No I blame us, I bought two copies of the game, met the devs at NYCC after the game released, opened a twitter account to get the word out, spent alot of time on the forums with a full I me job, family, etc, because I knew this was an amazing game and team... We as gamers who didnt support the brilliance of a game which was way better than GTA IV in my opinion and just about any modern open world game at the time..
So damn shocked that a game set in overseas like a lot have asked for, best hand to hand combat, can use trunks, doors, etc for combat and many other great mechanics didn't sell well..
A Fucking shame and Fuck me if you dint buy this great game and support some of the coolest Fucking devs ever... So damn pissed...
Seems like the only thing Square Enix would fund considering they were apparently not interested in making a full blown sequel
I mean, on top of that modern open world games don't really lend themselves to anything less than AAA in terms of production and budget. You can't create reallly create one on the cheap. Look at Mafia 3. A game that clearly had a ton of time and money go into it, and even still you have complaints that it feels rushed. I don't really blame publishers for staying away from those unless you are fairly certain you can turn it in to a huge franchise IP.
No I blame us, I bought two copies of the game, met the devs at NYCC after the game released, opened a twitter account to get the word out, spent alot of time on the forums with a full I me job, family, etc, because I knew this was an amazing game and team... We as gamers who didnt support the brilliance of a game which was way better than GTA IV in my opinion and just about any modern open world game at the time..
So damn shocked that a game set in overseas like a lot have asked for, best hand to hand combat, can use trunks, doors, etc for combat and many other great mechanics didn't sell well..
A Fucking shame and Fuck me if you dint buy this great game and support some of the coolest Fucking devs ever... So damn pissed...
Sleeping Dogs was such a great game. A sequel with improved engine tech, less jank and more stuff to do in the city would be mint as fuck.
Fuck. Fuck you Squeenix.
United Front was an indie studio, they were not owned by Square Enix. Their setbacks are simply due to their latest projects not catching on unfortunately.
Squeenix doesn't own the IP?
Sad news. Loved Sleeping Dogs and only heard about Smash and Grab when Giant Bomb played some. Seemed neat, but now I'll never get a chance to play it.![]()