With a 540p screen, even a $150 2017 handheld could run it.
Yep as long as they are willing to lose $350 per unit.
With a 540p screen, even a $150 2017 handheld could run it.
How powerful are A57 cores compared to Wii U, PS3 and Xbox if the handheld is going to use them albeit in a very down clocked form? Are they comparable or is closer to the Wii and Xbox CPU?
Yep as long as they are willing to lose $350 per unit.
Yep as long as they are willing to lose $350 per unit.
Yep as long as they are willing to lose $350 per unit.
It's not what you can do with it, it's what it is inside. That's the point. A slightly better version of what's inside those could do wonders for Nintendo.
Do you even know what thread you are in? You discuss about $500 handhelds, why?
I think you are vastly overestimating how powerful Wii U is and underestimating how old the tech in it is. You're 100% wrong.
Ok you got nothing to add.
You're really stretching it. Can you post that $500 config that you keep on mentioning? On what do you base your calculation?
I saw your edit. Not that what's now is better, but I don't want to comment on this shitposting.
I still wait for that $500 config and your calculation.
I got you fam.
$80 OLED 540p screen
$50 CPU
$170 Tegra Pascal "Star Destroyer" Superchip
$200 Kimishima's secret sauce
(You can tell I'm an expert)
Post your $170 Wii U handheld config. And let us know what you base this calculation on as well.
See, that's why you thought that the first sentence in the previous post doesn't make sense. Because you're not paying attention. Not only to my posts, but to anything that was posted in this thread. I already posted the config.
How powerful are A57 cores compared to Wii U, PS3 and Xbox if the handheld is going to use them albeit in a very down clocked form? Are they comparable or is closer to the Wii and Xbox CPU?
Yep as long as they are willing to lose $350 per unit.
A57 cores shits all over Wii U cores. It's slightly faster than PS4/One cores.
A57 cores are better than the Jaguar cores in PS4 and Xbone.
Yeah yeah you have nothing to add either.
A57 cores are better than the Jaguar cores in PS4 and Xbone.
I was asking how it would be on a handheld, not a console since it would be severely downclocked
So then A72 cores make them look silly?
???? Nvidia released a shield tablet last year that outperforms the WiiU at $199. I don't see why Nintendo couldn't have a Maxwell or Pascal based handheld next year with similar performance and price point.
hhhmm. 365 Gflops. That's Wii U territory all right. I will investigate further.
Woulda been quicker to cut and paste your config then.
They'd still be faster in a handheld. Assuming a FinFET process, 2GHz is definitely possible.
Pretty much, especially from an efficiency standpoint.
Really? That sounds good, but I hard time seeing Nintendo going with those CPUs :/
No, that would be you unless you have a source to show that you'd need a $500 BOM for this. Not even the iPad costs $500 to make. SHIELD Tablet K1 is significantly faster than Wii U on paper, and it costs $200. I can assure you that Nvidia isn't losing $300+ on it either. No offense, but you're being ridiculous and you don't know what you're talking about.
Shield Tablet does have a peak Gflop number on par with the Wii U's Gflop number. But have to find out what peak signifies.
And I don't think its ridiculous to not think a $170 handheld from is going to run Wii early next year. Has anyone ported a 360 game to the Nvidia Shield family?
Wii U has 176 Gflops.
Shield Tablet does have a peak Gflop number on par with the Wii U's Gflop number. But have to find out what peak signifies.
And I don't think its ridiculous to not think a $170 handheld from is going to run Wii early next year. Has anyone ported a 360 game to the Nvidia Shield family?
Shield Tablet does have a peak Gflop number on par with the Wii U's Gflop number. But have to find out what peak signifies.
And I don't think its ridiculous to not think a $170 handheld from is going to run Wii early next year. Has anyone ported a 360 game to the Nvidia Shield family?
As far as I can tell, the Shield Tablet doesn't throttle. Also, it's close to twice Wii U's actual number. I don't know about the Tablet for sure, but the console has received several last-gen ports. It just got RE5.
Edit: The tablet does have Portal and Half-Life 2 at least.
I don't think there are necessarily two systems so I don't need to do such a thing
I think Nvidia will be able to provide something that can outperform the Wii U in a portable form. That might require a handheld chunkier than we're used to, say a large 2 inch+ deep box, like...um... the Shield Portable!
My only doubt is fast RAM performance, idk if they can get something on a par with the 32mb the Wii U had, but it's outside my brainzone.
Maths! How does that work?
I never said that they would release a $500 handheld.
My point is that developers won't be targeting a huge range of devices with a variety of capabilities. They'll be targeting a relatively small number of devices (probably two, at least initially).
As such they'll be able to push these devices further, because they won't have the baggage inherent in mobile development.
I saw your edit. Not that what's now is better, but I don't want to comment on this shitposting.
I still wait for that $500 config and your calculation.
No, that would be you unless you have a source to show that you'd need a $500 BOM for this. Not even the iPad costs $500 to make. SHIELD Tablet K1 is significantly faster than Wii U on paper, and it costs $200. I can assure you that Nvidia isn't losing $300+ on it either. No offense, but you're being ridiculous and you don't know what you're talking about.
???? Nvidia released a shield tablet last year that outperforms the WiiU at $199. I don't see why Nintendo couldn't have a Maxwell or Pascal based handheld next year with similar performance and price point.
I got you fam.
$80 OLED 540p screen
$50 CPU
$170 Tegra Pascal "Star Destroyer" Superchip
$200 Kimishima's secret sauce
(You can tell I'm an expert)
Everything I see says 350ish for Gflops on Wii U. Portal and HL2 are pretty low hanging fruit. HL2 was released in 2004.
Everything I see says 350ish for Gflops on Wii U. Portal and HL2 are pretty low hanging fruit. HL2 was released in 2004.
Metal Gear Rising
https://www.youtube.com/watch?v=ICWfHY8Vlk4
Portal
https://www.youtube.com/watch?v=nBuTDfECtGs
Doom 3 BFG (actually running at a higher resolution and FPS than the ps360 version)
https://www.youtube.com/watch?v=Tk906iHveVI
Borderlands Pre-Sequel
https://www.youtube.com/watch?v=c02FdEnRwvE
Yes
Some promise but Doom 3 came out in 2004. Portal runs on HL2 engine which came out in 2004. Metal Gear Rising is a fighting game. and it only runs on the Shield TV which has much more gpu power.
This is where I'm coming from when I say a NIntendo handheld won't run Zelda Wii U.
Wii U might not be as powerful as a PS4 or X1 but it has a fairly modern gpu compared to those two. And it isn't limited by a battery or heat considerations like a handheld would be.
Some promise but Doom 3 came out in 2004. Portal runs on HL2 engine which came out in 2004. Metal Gear Rising is a fighting game. and it only runs on the Shield TV which has much more gpu power.
This is where I'm coming from when I say a NIntendo handheld won't run Zelda Wii U.
Wii U might not be as powerful as a PS4 or X1 but its gpus is still fairly modern architecture. And compared to a handheld, it isn't limited by battery or heat considerations.
You guys have convinced that I can't speak as roughly about it as I thought I could. And so I am going to dig more into the details of the mobile cpu/gpu compared to the Wii U cpu/gpu. But I am still seeing it to be a stretch. It still seems like you need everything perfect to make a case for a $170 Wii U handheld.
Some promise but Doom 3 came out in 2004. Portal runs on HL2 engine which came out in 2004. Metal Gear Rising is a fighting game. and it only runs on the Shield TV which has much more gpu power.
This is where I'm coming from when I say a NIntendo handheld won't run Zelda Wii U.
Wii U might not be as powerful as a PS4 or X1 but its gpus is fairly modern architecture. And it isn't limited by a battery or heat considerations like a handheld would be.
BFG edition was the HD re-release with redone graphics.
So what are you expecting then? On-par with Vita? And no, a 2008 architecture isn't significantly more modern than PS360. It has a few extra graphical features and that's it. The Tegra GPU, however, would be a huge step up in terms of featureset, and with Vulkan and a custom OS the K1 easily beats Wii U. Sorry, but Wii U just isn't good hardware any way you slice it.
And lol, calling MGR a fighting game.
Rising isnt a fighting game. It's an action game with a lot of stuff going on.
yeah but as someone that has pc gamed for decades I know the same game can run on wildly different hardware with wildly different results.
The main point here is the "framework" of the game was 2004 era.
MGR:Reveneance: "The game focuses on fighting enemies using a sword and multiple subweapons to perform combos and counterattacks. " Wikipedia
Wii U silicon was aimed at making a smaller quieter more efficient console. And I think your knowledge of gpus and differences between mobile/desktop gpus mixed with battery life/heat considerations and pricepoints is superficial.
MGR:Reveneance: "The game focuses on fighting enemies using a sword and multiple subweapons to perform combos and counterattacks. " Wikipedia
Wii U silicon was aimed at making a smaller quieter more efficient console. And I think your knowledge of gpus and differences between mobile/desktop gpus mixed with battery life/heat considerations and pricepoints is superficial.
Fourth Storm, do you happen to know if any further talk has happened on the site, with the author, in that article, etc. related to this? It's been a week since this came out, so I'm just curious if new information or such is available related to this on there?
Hm, looks like Charlie isn't sure that there's a console at all.
Haha, you can call me James Scott! Thanks for sharing the link!
What if NX is an OS, software and hardware spec platform like 3DO, that can be sold on to 3rd party manufacturers?