So, my theory is that the TV on the last stretch goal means animated cutscenes. You know, like cartoons.
Dammit...now I'm depressed coz this likely won't reach that last stretch goal. :/
So, my theory is that the TV on the last stretch goal means animated cutscenes. You know, like cartoons.
They just posted a new update that seems to further improve the colour palette:
It also explains the additive lighting they are using.
Edit: Forgot the link
Paging Mauricio, it's too damn beautiful
Dammit...now I'm depressed coz this likely won't reach that last stretch goal. :/
It might not even make the goal
I would be so disappointed.
I just thought it was funny that they posted the "fixed" image in the same post with the old designs so you can see how much whiter she really is.
I'll be surprised if it reaches any stretch goals beside Risky Mode :/ here's hoping I'm very wrong.
It might not even make the goal
I would be so disappointed.
Marvel made the new universe comic's Nick Fury based on SLJ (I believe they contacted him first to get the OK) and THEN, when making the movies, asked him to play the role of Fury. Soooo yeah, Comics Nick Fury was remade to be based on SLJ and they made sure he played Fury in the movies. As for Heimdall, they likely just wanted to show that Thor's homeland had diversity.
And no, those things are not equals. Taking a few characters in a medium full of mostly white males (that was made in a time where high racism and sexism were the norm in the states) and making them some other ethnic group is not same as taking some of the few brown/ female characters people without white dicks can see themselves in and turning them white. It's kinda like thinking that taking a snack from a arvg American child is the same as taking a snack away from some starving child on the streets. One has more than enough, the other is grateful for ever crumb they get.
Thanks for correcting me re: Nick Fury. I did nor know that.
As for the other thing not being equals, you're probably not going to be able to convince me. I'm in the camp that thinks what Robin Hood was known for (take from the rich to give to the poor) was wrong and inexcusable. For me, stealing is bad regardless of the target's wealth.
Ignoring race does not fix the existing inequalities.
Would be apt if Shantae ever had a race. She has elf ears, had cat eyes, then blue (Caucasian) eyes, and has naturally purple hair, and lives in a world where it's normal for people to have blue and green skin too. There's no race of humans on Earth that looks like that, which is why focusing on her skin color is silly. If the skin color is all that matters, she could just as easily be any other tanned ethnicity (like Hispanic) as Arabic.
her design has been getting worse, ds version's best also he ingame sprit look.
I guess if you ignore everything else in the game, like the Arabic-inspired music, her costume, her dancing styles, and the design of the main town and its villagers, then sure, she could be anything.
The game was clearly based on an existing real-life culture, and both the people making and the people playing the games exist in the real world, where middle-eastern people are often discriminated against because of their general appearance.
ze Research said:Game: Average pledge per backer in US$
Elite Dangerous: 95
Star Citizen: 62
MegaManMN9: 58
Broken Sword: 55
SpaceQuestVenture: 50
SyndicateSatellite Reign: 48
DungeonKeeperWar for the Overworld: 39
Strike Suit Zero: 39
-> Shantae: 38
Limit Theory: 34
Radio the Universe: 23
Ghost Song: 18
I don't doubt for a second that there are middle-eastern inspirations in the Shantae games, but there are loads of other inspirations as well. The pirates, as you see them, are much more of European in nature. The giant robots are not Arabic in design at all. The type of monkey that Shantae transforms into looks a lot more like a South American monkey (specifically, a tufted capuchin or a night monkey) than any monkey from somewhere close to the middle east. Et cetera.
And you can't even tell where in the middle east it would supposedly be. Parts of it look Arabian, parts look Egyptian, parts of it look Indian (not ME, but close enough), and parts look Turk.
well Egypt is arab, unless you mean ancient Egypt.
I think it's mix between Persian and Arabic/Andalusian-Arabic like the PoP series.
Never played one of these games, since the lead character creeps me out, but what kind of platformer would you compare it to?
Never played one of these games, since the lead character creeps me out, but what kind of platformer would you compare it to?
Shantae creeps you out? How? Why?
And the series is comparable to Metroid/Castlevania/Zelda I'd say.
That'd be so cool, but I don't think they have the balls to make her that dark. Not for this game anywayA little basic color correction:
But at least this update is an improvement. Closer to the Shantae I know and appreciate.They just posted a new update that seems to further improve the colour palette:
It also explains the additive lighting they are using.
Edit: Forgot the link
Shame that this kickstarter hasn't reached 200k yet.
Dammit...now I'm depressed coz this likely won't reach that last stretch goal. :/
there are some reasons for that
- WayForward made the recent Shantae games for NDS/3DS/iOS so the fans are locked on handheld, now this game is on different platforms (consoles).
- WayForward track record outside of Shantae games is not that good, BloodRayne: Betrayal killed the IP, Mighty Switch was bad, DuckTales: Remastered is horrible, their 3D games (The Smurfs 2 ,SH:BoM) are even worse, their last good non-Shantea game was A Boy and His Blob.
- The entire white skin thing made many fans upset, it's fixed now but I guess it's just too little too late, damage is done.
- Awful fucking stretch goals with pointless crap no one care about.
Being 45% done at this point isn't bad.
I think it will make 2-3 stretch goals.
I'm not convinced it will reach the first stretch goal, lt alone the last one.
It'll probably be funded (got in an early pledge at $12) but it's a shame the game probably won't reach the extra chapters. If the DSiware game is any indication, it could have used them.
there are some reasons for that
- WayForward made the recent Shantae games for NDS/3DS/iOS so the fans are locked on handheld, now this game is on different platforms (consoles).
- WayForward track record outside of Shantae games is not that good, BloodRayne: Betrayal killed the IP, Mighty Switch was bad, DuckTales: Remastered is horrible, their 3D games (The Smurfs 2 ,SH:BoM) are even worse, their last good non-Shantea game was A Boy and His Blob.
- The entire white skin thing made many fans upset, it's fixed now but I guess it's just too little too late, damage is done.
- Awful fucking stretch goals with pointless crap no one care about.
Maybe they can do them as DLC if they don't meet the goals. It would be a shame if they're not made at all, and I'd be willing to pay for them in that case.
Why is nearly everyone on NeoGAF so pessimistic? 180k/400k with 26 days to go and some of you don't even think it will even reach the goal? Damn, raise your spirits lol.
Being 45% done at this point isn't bad.
I think it will make 2-3 stretch goals.
Why is nearly everyone on NeoGAF so pessimistic? 180k/400k with 26 days to go and some of you don't even think it will even reach the goal? Damn, raise your spirits lol.
there are some reasons for that
- WayForward made the recent Shantae games for NDS/3DS/iOS so the fans are locked on handheld, now this game is on different platforms (consoles).
- WayForward track record outside of Shantae games is not that good, BloodRayne: Betrayal killed the IP, Mighty Switch was bad, DuckTales: Remastered is horrible, their 3D games (The Smurfs 2 ,SH:BoM) are even worse, their last good non-Shantea game was A Boy and His Blob.
- The entire white skin thing made many fans upset, it's fixed now but I guess it's just too little too late, damage is done.
- Awful fucking stretch goals with pointless crap no one care about.
- WayForward track record outside of Shantae games is not that good, BloodRayne: Betrayal killed the IP, Mighty Switch was bad, DuckTales: Remastered is horrible, their 3D games (The Smurfs 2 ,SH:BoM) are even worse, their last good non-Shantea game was A Boy and His Blob.
Being 45% done at this point isn't bad.
She looks like a sexualized little girl in this game and so do her sprites in the prior games.Shantae creeps you out? How? Why?
And the series is comparable to Metroid/Castlevania/Zelda I'd say.
She looks like a sexualized little girl in this game and so do her sprites in the prior games.
Jasmine didn't do erotic hip shakes. Nor did she look like a 12 year old.Did you think Jasmine was a creepy sexualized character in Aladdin?
Jasmine didn't do erotic hip shakes. Nor did she look like a 12 year old.
WF on KS said:Regarding some other design elements, these were arrived at by drawing the character large, looking something like the pixel sprite. Then it was shrunk down until it was tiny on screen and edited at a micro-sized view. Body parts where exaggerated until you could clearly see her eyes, face, navel, and hip-tilt direction even at a great distance from camera. Then it was enlarged again, and cleaned up. This is the reason for the bowling pin shaped body, the very tall eyes, the long torso, and black triangular pants. She was designed for maximum contrast and readability on screen no matter how far we pull back the camera. This way we could have her battle a boss that's truly colossal, or solve a puzzle that requires an extremely zoomed out view (think Harmony of Despair).