Is the Persona 5 translation broken at some point, or is this a case of some people not liking some of the localization choices and expecting companies to cave to social media pressure?
I just got my copy today.
Software isn't perfect, get over it.
Some of you are going to have a real shock when you start dealing with commercial and Enterprise grade software.
It doesn't, but it's also fair to compare it because the idea is that games didn't used to release this way and many of them did. I remember very specifically that SO3, in Japan, had a super game breaking bug on some systems. The director's cut was partially a result of this. I would almost say this is one of the first times you could say this was relevant: the DC added some stuff that was probably supposed to be there anyway and may have been cut during production and fixed a ton of "tri-Ace bugs" that were relatively common in their games. If anything it's better now simply because games _can_ be patched later.How does that make the current state of affairs excusable?
Software isn't perfect, get over it.
Some of you are going to have a real shock when you start dealing with commercial and Enterprise grade software.
why people still crazyP5's localization is terrific 10 hours in. You're crazy putting it in a list with Andromeda, which is clearly an unfinished game, and NMS, which was clearly a scam.
Anyone who thinks that NMS, FFXV or Mass Effect launched 'unfinished' has to be fucking joking. All three of those games (especially the latter two) are easily on the same level or better than the content received in a great majority of games launched during the supposed "golden era of gaming" before patching methods were available. The difference is that the customer feedback loop actually exists now and they can fix things that people dislike or find bad. Hell, these games are better than other titles launching now that will never get patched.
SFV isn't relevant to the the topic, its a completely different business model. If you don't want to wait for content, don't buy a game that is quite clear about how its going to drip feed it to you over the next few years. The model isn't new either, its existed as long as B2P MMOs have or longer.
I don't even know what to say about Persona 5.
And now this might happen with Persona 5. The circumstances may not be as shitty: the translation isn't bad, the streaming situation can easily be reversed, etc. But it didn't have to happen. It was the one game I'm certain lots of people were hoping would release issue-free. My launch experience has been soured as a result, and if Atlus is going to come up with their own "patches roadmap" to polish the localization, I might just put the game down then and there. It's extremely rare for me to go back and replay a game 30+ hours, and Persona games tend to go towards the hundreds. What's the point playing a product that I know is officially "inferior", especially when I can still put time toward the games that came out bullshit-free? Imagine if Nintendo pulled this shit with Zelda or any of their other releases...
Patching in general is an issue this generation. Nothing is more off-putting than bringing home a new game only to sit through a 12GB patch that includes half of the games content.
Hell, I picked up RB6: Siege to play with some friends on Xbox last night and 13GB were on the disc, 22GB worth of updates needed to be installed. I understand there's additional content that's been added but almost double the initial games size? That's insane.
Same. I preorder the games I want.I do what I want
Agreed, There's nothing wrong with how they handled FFXV, It is a great game that's only getting better.Honestly, I think FFXV was released exactly how Tabata wanted it. More stuff was always planned a year in advance to come out with the bro DLC. The backlash from the fans is what inspired the promise of additional story scenes and gameplay changes, which is not necessarily a bad idea. Why shouldn't developers listen to fans after game launches to ensure their games reach their full potential?
Exactly. I feel the same way.I mean, FFXV shipped reviewed with a meta of 88 and was liked quite well by players and saw a sales increase on a series in decline. This is all without any updates. I say anything they improve is a bonus they didn't even need to touch. My experience and the experience my peers had was more than adequate with the game. No Mans Sky and Mass Effect however did not review quite as well and did/do need fixing.
You should stop buying day one, if you have that much issues with games than it doesn't hurt to hold off, I also disagree with most of your examples.Embrace your all digital future!
The most disrespectful, arrogant, "fuck you" to fans by releasing games clearly not finished and then making the customer download massive "day 1 patches" or multiple patches to get the game up and running or fixing bugs that should have been dealt with in q and a.
It's the single worst thing to hit the video game industry ever, IMHO.
One of the main reasons I bought a Nintendo Switch and I'm loving it. Cartridges. While some titles needed patches, they're nowhere near the size of other "multi-gig" offerings we have come to accept as "normal" from Sony and MS along with the publishers who are just looking at the bottom line.
The problem is, video game fans aren't doing anything about it. That's obvious. All the bitching and moaning about "micro-transactions" and then we see Rockstar/Take 2 bragging that they've brought in millions and millions of dollars from microtransactions(GTA V) or content being cut from the game to be sold as Expansion Packs(Destiny and Destiny 2). Or simply lied to ala "No Man's Sky" for content we were told we'd get in the game and then find out it's nowhere to be seen.
Don't know about anyone else but I've already sworn off "Early Access" titles-no exceptions.
I'm just about ready to stop day 1 buying if I hear the game is going to need a huge patch to run or to fix the bugs.
Sigh.
Here's my reply to this thread. I'll finish it later.
I agree with every single sentence of your post, except the bit of Persona 5. In the old days, that would be just... poor translation (at most). And the streaming issue? I'm glad that they went the extra mile to ensure the spoilers wouldn't be everywhere, so as a customer I'm really happy they took that decision.
Bethesda should have been sued for Skyrim on PS3, and yet, here we are. Millions of idiots (and that's a tame adjective...) bought that broken ass game. They barely even fixed it (if). So, pardon me if I don't freak out when I see a game like No Man's Sky or SFV that are lacking a lot of features, but at least both work and don't crash every 5 minutes. I waited for the reviews, and if I didn't mind that some features were missing, I could go ahead and play without any issues.
I agree with every single sentence of your post, except the bit of Persona 5. In the old days, that would be just... poor translation (at most). And the streaming issue? I'm glad that they went the extra mile to ensure the spoilers wouldn't be everywhere, so as a customer I'm really happy they took that decision.
Bethesda should have been sued for Skyrim on PS3, and yet, here we are. Millions of idiots (and that's a tame adjective...) bought that broken ass game. They barely even fixed it (if). So, pardon me if I don't freak out when I see a game like No Man's Sky or SFV that are lacking a lot of features, but at least both work and don't crash every 5 minutes. I waited for the reviews, and if I didn't mind that some features were missing, I could go ahead and play without any issues.
Someone forgot Destiny and Diablo 3. And I am a fan AND apologist for both.
I think FF15 is in a better place than NMS...I mean sure some stuff needed fixing (I believe CH 13 was being completely redone?) but its a far cry from NMS which shipped and is getting patches to make it the game it was advertised to be (truly an Early Access title).
NMS is definitely the most disappointing from hype, but from what I have read of Andromeda, that is probably the worst as it seems to be largely a step backward for a storied series. As a lot of folks have called it, its like the Return of Jafar of Mass Effect which is all the more a travesty based on the franchise up that point (even including the instagram filter ending of 3).
Bethesda is the most frustrating studio for me. Every single game is showered in GOTY awards and constant praise. Yet every single game is mired in bugs that arent just "oh the texture is flickering" but of the "well on PS3 you cant actually get out of the starting vault until version 1.01 comes out for Fallout 3" or "we put a patch out to resolve an issue where saves might corrupt, but also introduced a new one that might corrupt saves." Like Bethesda for some reason gets passes from everyone when even Eurojank titles are put together with more care. The argument is always "but look at the possibilities and freedom" and that is some BS when the longer I play the title the shittier the quality gets because of shit memory management and drastic lack of polish.
The worst part is the lengths people will go through to write off any flaws. With Mass Effect Andromeda everything wrong with the game from a story point of view was that they were just civilians not trained military so any plot hole was written off as rookie mistakes.
Every online Ubisoft game.I mean, is it really? You mentioned 5 games out of literally thousands that are released every year.
I mean, I get the frustration, but, I don't think it's nearly as prevalent as you're making it out to be.
Software isn't perfect, get over it.
Some of you are going to have a real shock when you start dealing with commercial and Enterprise grade software.
This. So much this. I know it's not ideal, but some of the crap people don't see is amazing because they're simply never exposed to it. Busted products meant for _businesses_ are crazy and common as all hell. It's just accepted as a normal thing, too.
Reminds me of people trying to rationalize DA2's repeated areas as "Framed around Varric's narrative".
Honestly, I think FFXV was released exactly how Tabata wanted it. More stuff was always planned a year in advance to come out with the bro DLC. The backlash from the fans is what inspired the promise of additional story scenes and gameplay changes, which is not necessarily a bad idea. Why shouldn't developers listen to fans after game launches to ensure their games reach their full potential?
Is the Persona 5 translation broken at some point, or is this a case of some people not liking some of the localization choices and expecting companies to cave to social media pressure?
It's disgusting, absolutely the worst aspect of modern day gaming. In the "good old days" you had to ship a working, functional, and complete game since pubs didn't have the option of patches, dlc, adding missing content, etc. This shit needs to stop ASAP. Just delay the game rather than release it half finished.
I'm guessing he wanted to increase thread eyeballs/controversy by lumping Persona 5 with the lot.OP torpedoed own thread by bringing Persona 5 into it.
OP torpedoed own thread by bringing Persona 5 into it. Not anywhere near the hot pile of garbage that was Andromeda.
/thread
So do people literally stop reading after the words "Persona 5"?