RavenFox said:
Did you miss the part about the Nintendo doing a superb job? Once again as I look to this thread it's the same old thing and the same old comments. Can we mix it up a bit or act like it?
"The Nintendo" is doing a superb job because they realize that accessibility sells.
Sony, however, thinks that if you make something less accessible but more "rewarding" it will sell just as well.
Right, and I'd believe that... except when the criticism from this thread has uniformly been "oh fuck man they're not marketing it to grandma and making games for grandma! WAY TO MISS THE POINT OF MOTION CONTROLS!"
The point of motion controls for hardcore gamers is to provide motion controls for games they like. I don't even like the fucking current state of motion controllers, but you know what? Sony's comment was pretty goddamn gracious to Nintendo ("they've done a superb job") while trying to form their own niche. And for hardcore gamers, the only thing that should matter is whether they're making games they like for THEM. Not how it's gonna fucking sell to grandma.
And is there a market for it? Is there a large enough market to justify high budget motion controlled games? Uhm, yes? People buy hardcore games in the millions all the time. If motion controls are as worthy as you seem to believe on your platform of choice, then would this not apply to the same type of games as well?
Call of Duty is a huge franchise and it sold very well on Wii, and it had motion controls. Now imagine a non-gimped version of Call of Duty with motion controls. Will it sell? Is there sales to justify the budget? Of course.
This "will it sell?" garbage is coded language for "you're doing it wrong, needs more Nintendo."
Are they going to make that Call of Duty exclusively for the Move though? Will they make any game of that size budget for the Move exclusively?
Even the Wii version of those games are severely trimmed down and missing features (or coming out 2 years late...).
I'm not saying they won't include the options for Move controls, but they won't be the selling point of those games or Move, especially if they market chooses not to support the device.
However, Sony CAN guarantee that it the market will support move, if they realize that making it pick up and play will get it into people's hands much easier than adding a "rewarding experience".
The majority of people that play games don't care about a reward down the road, they want instant gratification.