Amir0x said:
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If you're saying you're fans of chintzy mini-game compilations like Wii Sports Resort and terribly designed FPS like Red Steel 2, and that you'd like them anyway without motion controls, then first let me say I'm impressed at your resolve. But allow me my skepticism when I say that's bullshit.
I'm not going to be baited by your trolling of the games in question. To that, I will only say that they are generally well-reviewed games, and that I subjectively enjoyed them.
One cannot say, however, that you would or would not enjoy these sans motion control. The motion control is precisely what allows these experiences to be made. They are, indeed, part-and-parcel of the experience.
That's why it's absurd to try to label people as fans of "motion control technology." You're creating a big strawman to attack. People liked Tetris, not the big brick Gameboy that let them play it. People like Mario 64, not analog sticks. As they say, "It's the software, stupid."
The hardware merely enables new experiences. Are you going to apply each directional slash in Red Steel 2 to a different button press? Of course not. That would be inelegant and overly-complicated. Also, Red Steel 2 becomes a physically-involving experience. Are you completely ignorant to the fact that the human brain does respond differently to physical exertions than it does to mechanical button presses?
Are incremental upgrades important? Sure. As I stated, PS3 will likely have the best FPSes on console. I'm not denying any and all advantages to MOVE. The technology, though, does appear to be only a trivial upgrade from the Motion Plus. The true advantages will be when marrying the Wiimote controls with the power and online structures of the PS3.
That's why MOVE garners cynicism. It's not a sense of NEW that you should get from "new" hardware. If you're going to play dumb as to why informed gamers might be a more than a little disinteresting in a me-too product, then you have to understand that gamers, especially those of us that have been gaming for 20 years or more, actually value innovation, marketing buzz-words aside.
Personally, the games that really stand-out to me each generation are the titles that I didn't already know I enjoyed. Taking this generation for me, it could be a brand-new genre made available by new hardware (Yoshi Touch & Go) or an all-new concept (Scribblenauts) or a take on a familiar genre in an all new way (Mario Galaxy). Incremental upgrades are good, but freshness matters.
The gamers that are skeptical about MOVE have every right to be. Does anybody remember SIXAXIS? The MOVE technology itself is better, but really, we already expected that to occur. There rightfully should be more hardware enthusiasm going into E3 for Natal and, maybe, the 3DS. Potentially gamers can get new ideas, new innovations, and games they never even knew they enjoyed. That's fundamentally more exciting than mere evolution. Particularly after we've seen MOVE sports, MOVE bowling, and MOVE whatever else that mirrors the Wii's offering.