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Should Nintendo make a Super Smash Bros Melee remaster?

In general, fuck the Melee scene but Nintendo would be silly not to release a faithful HD port. Leaving glitches in would probably be something Nintendo wouldn't like though, but it'd be necessary.



Melee scene is gigantic, what rock have you been living under? It wouldn't sell Smash 4 numbers but it'd do very well for a remaster assuming it's to a competitive standard.

Do you honestly believe a remaster of Melee released this or next year would top 25k in sales?

The average consumer will stick to 4, the purists will find something they don't like, which leaves the enthusiasts. That said I guess it couldn't hurt to get a remaster done and release it digitally, at the very least it could recoup the dev costs.
 
Except it's only gaining popularity and has pretty much exploded the last three years or so as a competative esports game. It's breaking records in attendees like every other month.

Except by the time a proposed remake would come out the game would be on a downswing in terms of popularity, and would only serve to stifle the marketing of a Smash Bros. game ready to come to market or one actively being supported at that time.
 
The community would love a perfect HD port. Even with tweaks like bug fixes (invisible ceiling, falling through Pokemon Stadium, etc). Being able to ditch CRTs would be a pretty big deal for the community for several reasons. Don't need to lug them around, can share equipment with modern games, easier for newcomers to get started.

But the problem is that it's extremely unlikely Nintendo would settle for a "perfect" port. They would feel the need to fix it, likely without input from the community, and that would result in bad things.

This. It seems like everyone that's saying the community would hate it no matter what knows nothing about the community.
 
Do you honestly believe a remaster of Melee released this or next year would top 25k in sales?

The average consumer will stick to 4, the purists will find something they don't like, which leaves the enthusiasts. That said I guess it couldn't hurt to get a remaster done and release it digitally, at the very least it could recoup the dev costs.

25k would be extremely easy for a good remaster and probably not difficult even for a bad one.

Except by the time a proposed remake would come out the game would be on a downswing in terms of popularity, and would only serve to stifle the marketing of a Smash Bros. game ready to come to market or one actively being supported at that time.

Melee has been growing for years and likely won't stop until something sufficiently replaces it. Right now the closest thing is, like... Rivals of Aether. And that's not going to do it.
 
No. People need to let go and move on already.

Why? People say this shit all the time and its the dumbest fucking thing ever. Why force a new game when a significant portion of fans still value the old game?

@OP, I would love a new Melee. Game felt all around better than Sm4sh and Brawl with less bullshit - items, maps, etc. Would I prefer more variety? For sure, that's why I play PM when I can. I'd still take a Melee remake anyday.

Also, lol at all the people saying Melee users would find an issue. Melee users would find an issue because Nintendo wouldn't be able to stop themselves from changing something. Please keep Sakurai off any potential remake.

Easy solution would be similiar to MCC. Allow the game to switch back and forth - old Melee for competitive players with a new Melee for DLC if Nintendo feels they have to.
 
1 is absolutely true.

What do the other two have to do with anything though? A remaster is a low budget effort that wouldn't take much time to develop. It's not even close to comparable to releasing a new game, and almost certainly wouldn't even be from the same people that would be responsible for a new game.

And DLC, Melee never had DLC and I don't think anyone expects (or wants) it.

I guess what I was just trying to say was that the audience for a melee remaster is much smaller than the amount of people who were interested in smash u at launch.

As for DLC, Nintendo is who wants DLC. It's even more low budget/high margin than a remaster. Smash 4 already has a huge install base, the core game is done and works, and amiibo functionality is already in place. Why split up the player base or spend resources catering to a niche when you could just make more Smash 4 DLC (or re-release an ultimate edition and bundle) and probably make more money? And melee would compete with Smash 4 for attention in competitions too.

But the biggest problem is still the fact the melee players would probably be unhappy with it somehow and just go back to gamecube and crt.
 
Except by the time a proposed remake would come out the game would be on a downswing in terms of popularity, and would only serve to stifle the marketing of a Smash Bros. game ready to come to market or one actively being supported at that time.

Unless the growth sudenly stops and every eSports organization that is currently adding Melee to their roster decides to stop right now, it wont happen.
It has come to a point were there are way too many events for the amount of top level players out there...
 
Ok, now I'm sure you're just screwing with me. Not only did you not answer my question, you can't be serious. You didn't even say ice climbers, the one notable thing smash melee actually does have over smash 4.

Let me spoil something for you: Virtually no-one cares much about melee playing differently outside of the hardcore tournament scene. Certainly not compared to having the cast slashed in half when comparing melee vs smash 4.

no i'm serious about pichu

and I don't think you understood my post. maybe virtually no-one cares about the gameplay differences outside of the hardcore tournament scene (which is horse shit, I know a ton of casuals who didn't play brawl beyond the first few months because it played like sluggish garbage compared to melee), but it is still a super smash bros game. it would easily sell a million copies for that reason alone. nintendo needs releases to fill out the wii u release calendar, and an inexpensive remaster of the best selling gamecube game of all time fits the bill.

Even if we're just limiting to official nintendo gamecube games, I'd say
Mario Sunshine, Paper mario: Thousand year door, Pikmin 1/2, Metroid prime 1/2, Twilight princess would all be better choices.
I'd also say Fire Emblem: Path of Radiance, Fzero and Luigis Mansion and , 4 swords (With 3DS support instead of GBAs), all going for a niche that isn't already filled on Wii U.

if you really think a fire emblem or metroid prime remaster would outsell a smash bros remaster I don't know what to tell you

the only thing that would come close is mario sunshine

Except by the time a proposed remake would come out the game would be on a downswing in terms of popularity, and would only serve to stifle the marketing of a Smash Bros. game ready to come to market or one actively being supported at that time.

yeah exactly

14 years after release it's at the peak of its popularity

but you're right, i'm sure year 15 will be rocky. and I'm sure the announcement of a Melee HD would absolutely kill any enthusiasm for the game, too.
 
If the problem is how hard it is to play because of CRT and lacks of games, then a straight port would be the best way, not a remake. Melee players really don´t want anything to be changed, the metagame keeps on evolving because of how exploitable the engine is,

A remake would probably alienate a good part of the competitive Melee scene, and that means it will fracture the base between those who want to keep playing on Gamecube against those who want to play on the new version. Similar to how Melee has differences in the US release and the PAL release.

Also Nintendo wants players to move on to their new games, not stay on the old ones. Is the same reason why I think we haven´t seen a Pokemon Red/Blue rerelease after all this years, even if that is more The Pokemon Company fault. Dividing your base its just bad for business.
 
I can imagine them just throwing in an emulated version into the eShop, much like they did with Mario Galaxy and Metroid Prime Trilogy.

I really doubt they'd ever want to go as far as a remaster. They want you to buy into the new game's ecosystem of amiibos and DLC, not stick to the 14 year old title.
 
Also Nintendo wants players to move on to their new games, not stay on the old ones. Is the same reason why I think we haven´t seen a Pokemon Red/Blue rerelease after all this years, even if that is more The Pokemon Company fault. Dividing your base its just bad for business.

you know the virtual console exists right

did releasing smash 64 on VC hurt new smash bros sales

mario kart 64 on VC really did a number on mario kart wii's sales
 
Nah. As others have said, Melee fans are staunch purists. Anything changed or added would be a downside for many of them. Just do a damn GCN VC and call it a day.

I do think Smash U/3DS should be remastered for NX though. Merge both versions into a single game that plays across the NX console and NX handheld, bring back Ice Climbers as an exclusive character, and add in some new content, and have it ready for NX's launch day. Maybe aim for 4K on the console side.

I can imagine them just throwing in an emulated version into the eShop, much like they did with Mario Galaxy and Metroid Prime Trilogy.
Nitpicky, but those aren't emulations, nor are any Wii games on Wii U. It's the original code running natively.
 
I've mentioned it before, but I think the best way to handle a remaster of Melee outside of just leaving it exactly as-is with no changes, would be to include a mode selection option. Let the player choose between the NTSC version, PAL version, and new HD version. The first two would function exactly as they do now, while HD would include any changes and tweaks they want to make. If handled well, the new "HD balance" could become an accepted standard (I don't think it would be handled well though).

Universal improvements that don't impact matches directly would be fine across the board though, like customizable controls.
 
you know the virtual console exists right

did releasing smash 64 on VC hurt new smash bros sales

mario kart 64 on VC really did a number on mario kart wii's sales

Read again, I was talking about a remake.

I am perfectly fine with a port, by port I mean of course VC. If Melee is leaved exactly the same just optimized to play on a HD TV there is really no harm done. Its clear the Melee scene is here to stay, might as way capitalize on them while attractive them to the newer console.
 
I can imagine them just throwing in an emulated version into the eShop, much like they did with Mario Galaxy and Metroid Prime Trilogy.

I really doubt they'd ever want to go as far as a remaster. They want you to buy into the new game's ecosystem of amiibos and DLC, not stick to the 14 year old title.

Those aren't emulated. They leverage the fact that Wii U is binary compatible with Wii software. Doing that for GameCube games, while possible, would be a bit more work. At this point, they'd probably be better off just making a proper GameCube emulator for NX.
 
Virtual Console release is the best they'll do. There's no need to split their community.

Smash 4 is the Smash at the moment.

With Sakurai at the head as well he wouldn't go for a remaster.
 
What Nintendo could do is just release it as a virtual console title, possibly running at a higher resolution and/or with widescreen support. And naturally with support for current controllers as well as gamecube ones.

That would be cheap and effective as a gift to the competitive crowd.
 
Those aren't emulated. They leverage the fact that Wii U is binary compatible with Wii software. Doing that for GameCube games, while possible, would be a bit more work. At this point, they'd probably be better off just making a proper GameCube emulator for NX.

Nitpicky, but those aren't emulations, nor are any Wii games on Wii U. It's the original code running natively.

Well that's good then! I don't know why I thought they were emulated when the WiiU is backwards compatible with the Wii...

and don't GameCube games boot and run on the WiiU via homebrew? It's a bit more work than just throwing in the binary but far from a remaster.
 
I'd only be interested if they balance the game, which would make the Melee fans rage, so yeah.

they can do a rebalance as well as giving us access to the original version

that would be the best cast scenario imo

if they royally fuck it up we can just keep playing the original, but on lcd monitors :)
 
I expected them to take Melee and port it to either the 3DS or Wii U prior to Smash 4's release. A 3D port of a popular GCN game would not have split the Smash community (due to it being on a portable) but it would have given the 3DS a Smash title while Smash 4 was in development alone. Much would have preferred that to happen.

Now I see it as pointless. The Wii U nor 3DS needs another Smash title when the current one is still being supported. And it's being supported in a lot of different ways-- controllers, adapters, amiibo, DLC add ons. If you add all of those things up for someone who wants to get into Smash, you're looking at a TON of money.
 
Well that's good then! I don't know why I thought they were emulated when the WiiU is backwards compatible with the Wii...

and don't GameCube games boot and run on the WiiU via homebrew? It's a bit more work than just throwing in the binary but far from a remaster.

It is possible to run GameCube games like that, but it's more work than Wii games, and it wouldn't carry over well to future hardware.
 
Except by the time a proposed remake would come out the game would be on a downswing in terms of popularity, and would only serve to stifle the marketing of a Smash Bros. game ready to come to market or one actively being supported at that time.

I didn't argue that it should get a remake, just saying that the popularity of Melee is actually RISING, not falling. The Evo finals had like a 70% yoy growth in viewers, more and more large scale events and tournaments are popping up over the US and in Europe.
 
Also, lol at all the people saying Melee users would find an issue. Melee users would find an issue because Nintendo wouldn't be able to stop themselves from changing something. Please keep Sakurai off any potential remake.
It's more complicated than "keeping the Sakurai in the other room". There's legal stuff (Proximity Mine? Trophy Lottery?), changes enforced by expected "extras" (online play physics? improved models and effects corresponding to hitboxes differently?), features linked to hardware (controller lag parity? Smash attacks launched by 1+2? Analog shield?), loads of things that are just damn weird and may get erased accidentally while refactoring the code (Nana AI exploit?)...

There are also a bunch of changes introduced in PAL version that effectively form a patch (I remember specifically Yoshi's dair getting nerfed very significantly). What do you do with these? Note that PC-natural thing, allowing them as an option, would make online more of a mess.

they can do a rebalance as well as giving us access to the original version

that would be the best cast scenario imo

if they royally fuck it up we can just keep playing the original, but on lcd monitors :)

I guess I agree with Anth0ny on something. @#$%. Though that concerns a new rebalance, so something slightly different.

And then, hell, some of the people will be able to cling to something I'd probably find downright absurdal. "Oh no, they've rearranged the stage select menu! Come on guys, plug the GameCube in."
 
I'd only be interested if they balance the game, which would make the Melee fans rage, so yeah.

It really depends on the balance changes.

What would happen is that Nintendo/dev team would nerf the hell out of the top characters and make everyone bad. People would be frustrated because that strips the fun out of Melee. Even if it's more balanced, it's not fun when the balance comes from everyone being bad and lacking options.

What should happen is that the top charaters are left almost entirely untouched, and the bad characters are made better. Instead of making everyone bad by removing all their options, make the bad characters good by giving them more good options. PM is a great example of what a balanced Melee could be like, 3.6 is wonderful.
 
I think so, and I want it more than almost anything else from them. That being said, from a business perspective, while I think it would be totally viable as a successful game I don't think it's at the top of the list of things they need to do.
 
It would sell like crap because only the competitive scene would care about it.

If you let casual people choose between melee hd and smash 4, they will all choose smash 4. " why would I buy melee hd if smash 4 has more characters, more stages, modes..?"

(And this is coming from someone who largely prefers melee to smash 4 and brawl by the way)

Using the " melee was the highest selling game on gc" isnt very good.. it was the highest selling because it was the smash game for that console.. Release it now and it will sell less than half ( prob even less) of what smash 4 sold.

I'd rather buy mario sunshine hd, paper mario hd...
 
they can do a rebalance as well as giving us access to the original version

that would be the best cast scenario imo

if they royally fuck it up we can just keep playing the original, but on lcd monitors :)
I'd be okay with this. A viable Kirby would make me play Melee again (in addition to SSB4).
 
It would sell like crap because only the competitive scene would care about it.

If you let casual people choose between melee hd and smash 4, they will all choose smash 4. " why would I buy melee hd if smash 4 has more characters, more stages, modes..?"

(And this is coming from someone who largely prefers melee to smash 4 and brawl by the way)

Using the " melee was the highest selling game on gc" isnt very good.. it was the highest selling because it was the smash game for that console.. Release it now and it will sell less than half ( prob even less) of what smash 4 sold.

I'd rather buy mario sunshine hd, paper mario hd...

considering the user base of wii u (a small number of dedicated nintendo fans), it probably wouldn't be an either/or proposition. everyone bought smash 4, and a good chunk would also buy melee HD. "a good chunk" would be at least 1 million copies sold, which is a good number for an inexpensive remaster.

as I said before, mario sunshine hd would also do similar numbers. paper mario hd, though? as much as I love that game, there's no way a TTYD HD outsells Melee HD.
 
Nope. Put the money towards another franchise that needs it, like an F-Zero GX remaster.

Sadly, I'm sure the melee community would find/nitpick the remaster and then go back to playing it on GCN. In addition, all of the casuals/mainstream audience have moved onto Smash 4 and only the hardcore would probably buy the melee remaster.
 
they can do a rebalance as well as giving us access to the original version

that would be the best cast scenario imo

if they royally fuck it up we can just keep playing the original, but on lcd monitors :)

So they can name it Super Smash Bros Melee Plus.

It has regular melee and a new rebalanced Melee.

Seems like a lot of work for something that will get a lot of controversy, its best just to not mess up with it.
 
Virtual console port? Sure. Remaster? No. That would only appeal to the competitive crowd, as Smash is an iterative franchise, and casuals would obviously want the most modern one with the most content. Most people wouldn't buy "Melee HD" because they already have Smash 4, which looks better and has way more content. Just like people wouldn't buy Fifa 2005 HD when they already have Fifa 2016.
Because of that, it'd make way more sense for Nintendo to remaster games from franchises that aren't iterative like Legend of Zelda, which they already do.
 
Do people who say "only the competitive crowd/tournament players..." not realize Melee is the second biggest fighting game, only behind Street Fighter?

Do games like Guilty Gear, Killer Instinct, KOF, etc not deserve to exist or be supported because their player base isn't big enough?
 
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