AHA-Lambda
Member
A remake of cod modern warfare would probably sell quite a bit.
But would cannibalise sales of a new CoD, so it goes against Activision's interests to do so.
A remake of cod modern warfare would probably sell quite a bit.
Sadly, there is no way that will ever happen with F-Zero GX's sales.Nope. Put the money towards another franchise that needs it, like an F-Zero GX remaster.
Yes! Remaster the game and release it with this cover.
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Nah seriously. Melee is a relic compared to Smash Bros 4. Just leave it in the past alongside those niche hardcore fans who refuse to accept anything new.
You think a year from now smash 4's going to be lighting up the charts enough to be cannabalised, sorry I don't think the opportunity cost favors that argument.But would cannibalise sales of a new CoD, so it goes against Activision's interests to do so.
You think a year from now smash 4's going to be lighting up the charts enough to be cannabalised, sorry I don't think the opportunity cost favors that argument.
they can do a rebalance as well as giving us access to the original version
that would be the best cast scenario imo
if they royally fuck it up we can just keep playing the original, but on lcd monitors![]()
So this topic probably contains the most core of Wii U owners who play Smash but aren't necessarily huge on the competitive scene. From that we can extrapolate a, not necessarily accurate but more accurate than you'd get on, say, Smashboards, estimate of the percentage of people who would actually be interested in this game. If anything you'd have to adjust downwards.
That being the case, how many of you would, for sure, buy this game if it released physically for, say, $30?
If not, would you buy it for $20 digitally?
Me personally, it's a no.
Wouldn't buy a remaster tbh. Remake in the Smash4 engine with Melee physics and movesets as well as modified versions of newcomers from Brawl and 4? Now that would be something worth a second look imo.
There is no way they sell this for $20 when they sell digital Wii games at that price.
This would absolutely be a $50 product.
A remastered online Melee just splits the community and Nintendo wants people to play Smash 4 because they sell DLC for it.
Someone who plays both may not want to keep up with Smash 4 because of the character and stage DLC while Melee will always stay the same.
All this the game should die comments what is wrong that people still play a game that they enjoy? I think a VC release would be good I'm suprised it hasn't happened yet actually.
Yes! Remaster the game and release it with this cover.
![]()
Nah seriously. Melee is a relic compared to Smash Bros 4. Just leave it in the past alongside those niche hardcore fans who refuse to accept anything new.
Smash is one of Nintendo's "evergreen" franchises, and accordingly has serious legs. New copies of Brawl were selling at full price for the majority of the Wii's lifespan.
So this topic probably contains the most core of Wii U owners who play Smash but aren't necessarily huge on the competitive scene. From that we can extrapolate a, not necessarily accurate but more accurate than you'd get on, say, Smashboards, estimate of the percentage of people who would actually be interested in this game. If anything you'd have to adjust downwards.
That being the case, how many of you would, for sure, buy this game if it released physically for, say, $30?
If not, would you buy it for $20 digitally?
Me personally, it's a no.
No no no no no no no
This is what I hate about Melee fanboys, they feel like the game is so vastly superior to other Smash games and that is deserves special treatment just because of it's competitive scene.
More people will appreciate Melee as soon as the fanboys stop promoting the "Melee fans are elitist they only want to play Melee HD or Melee 2" stigma.
Being a GCN game it's hard to get a physical copy onowadays. I'm not a competitive player either but I can understand the desire of wanting it to be easier to buy nowadays, especially when in comparison Brawl is still in circulation since it was such a huge Wii game and SSB64 is similarly easy to get a hold of.Melee is a wonderful game on it's own. It doesn't need a remaster or a remake, it doesn't need anything except it's dedicated playerbase. More people will appreciate Melee as soon as the fanboys stop promoting the "Melee fans are elitist they only want to play Melee HD or Melee 2" stigma.
I don't see what the point in that would be, too much work for too little return. They would be better off just developing Smash 5 based on Melee as opposed to Brawl/Smash 4.
But that's even less likely than a Melee remaster unless Sakurai isn't involved.
Sure. "We" think that things would be better if the hardcore Melee fans stopped shoving the game down our throats and let us appreciate it without having to disregard other Smash games for not being like it.Please, tell us what else 'we' think
Citation neededDo people who say "only the competitive crowd/tournament players..." not realize Melee is the second biggest fighting game, only behind Street Fighter?
Do games like Guilty Gear, Killer Instinct, KOF, etc not deserve to exist or be supported because their player base isn't big enough?
Citation needed
Citation needed
If we go by sales numbers, Brawl beats it.
I thought sales-wise Brawl and Smash 4 were bigger than Melee and it was the tournament/competitive scene that kept Melee in the limelight for so long?
Don't speak for anyone else here, but to me a Melee HD remaster isn't appealing in the slightest because I've been already playing that for like 4 years
If Nintendo wanted me to buy Melee again they'd have to do more than increase the resolution and slap an online mode on it. That's already an old hat.
Remake or GTFO
Being the highest selling and one of the highest rated games on the Gamecube might have had something to do with that too.I thought it was the tournament/competitive scene that kept Melee in the limelight for so long?
Citation needed
If we go by sales numbers, Brawl beats it.
I thought sales-wise Brawl and Smash 4 were bigger than Melee and it was the tournament/competitive scene that kept Melee in the limelight for so long?
The GCN has been dead for nearly a decade though. It's the competitive/tourney scene keeping that game's name relevant for so long, not just it being successful on an unsuccessful system.Being the highest selling and one of the highest rated games on the Gamecube might have had something to do with that.
It comes down to budget. A remaster, even with some extras or enhancements, would be cheap and fast. A remake like you are suggesting is basically a new Smash game and is going to require a hell of a lot more resources, and sales to support that.
I'm not in the camp thinks Melee HD would sell extremely well. I think well thought out, good remaster would sell more than well enough to cover the cost involved, but not well enough to cover costs for a full blown remake, or expanding the roster to include Brawl and Smash 4 characters, and all that stuff. Save that for a new game based on Melee.
The GCN has been dead for nearly a decade though. It's the competitive/tourney scene keeping that game's name relevant for so long, not just it being successful on an unsuccessful system.
Melee sold over 7 million copies on an install base of 22 million without online multiplayer, digital sales or DLC. Brawl sold 12.77 million on an install base of 100 million with online multiplayer (if you call whatever that was online). Smash 4 sales are currently around 10.87 million between two platforms that make up a total of 65 million (ish?) using online multiplayer, digital sales and downloadable content. All three of them did very well for their times. Melee is no slouch for pulling those numbers without any of the modern advantages Brawl/4 enjoyed and even today still draws as many tournament players as any of the modern Smash titles. They're all impressive even if Brawl isn't my cup of tea.I thought sales-wise Brawl and Smash 4 were bigger than Melee and it was the tournament/competitive scene that kept Melee in the limelight for so long?
This is wishful thinking, but I just want to see Nintendo legitimize Project M by porting it entirely to the Wii U and compensating the dev team.
Melee sold over 7 million copies on an install base of 22 million without online multiplayer, digital sales or DLC. Brawl sold 12.77 million on an install base of 100 million with online multiplayer (if you call whatever that was online). Smash 4 sales are currently around 10.87 million between two platforms that make up a total of 65 million (ish?) using online multiplayer, digital sales and downloadable content. All three of them did very well for their times. Melee is no slouch for pulling those numbers without any of the modern advantages of previous titles and even today still draws as many tournament players as any of the modern Smash titles. They're all impressive even if Brawl isn't my cup of tea.
Seems really uneccesarry with 4 replacing Melee in tournaments and 4 being overall more enjoyable.
No
Melee fans would find some problem with it and insist on the GameCube version
It's really not worth it
My point is more Melee isn't a bigger game than Brawl/4 like a few posters in this thread are suggesting, even if the former's numbers are more impressive when you take into account how new the series was and the GCN's overall failure userbase-wise.Melee sold over 7 million copies on an install base of 22 million without online multiplayer, digital sales or DLC. Brawl sold 12.77 million on an install base of 100 million with online multiplayer (if you call whatever that was online). Smash 4 sales are currently around 10.87 million between two platforms that make up a total of 65 million (ish?) using online multiplayer, digital sales and downloadable content. All three of them did very well for their times. Melee is no slouch for pulling those numbers without any of the modern advantages Brawl/4 enjoyed and even today still draws as many tournament players as any of the modern Smash titles. They're all impressive even if Brawl isn't my cup of tea.
This is wishful thinking, but I just want to see Nintendo legitimize Project M by porting it entirely to the Wii U and compensating the dev team.