100% agree. Can't get any worse, right?This seems like a game that took a massive amount of inspiration from the new Simcity and is going to try to make it what everybody wanted. I'm highly skeptical though. Making the city sizes bigger and adding more features is not the only thing that makes a good city building game. The new Simcity has an amazing feel to it that i think will be extremely hard to recreate. A good example being CitiesXL, it has some of the features Simcity lacks but it feels bland as hell.
Here's hoping that this game will succeed on the features and overall experience that people want from these types of games. If it ends up being a great city builder, i'll be ecstatic.
what exactly did cities XL do to everyone that it gets such a bad rap? I'm curious
New game every year with the smallest amount of additions. Horrible engine which still does not have multi core support and suffers from memory leaks.what exactly did cities XL do to everyone that it gets such a bad rap? I'm curious
what exactly did cities XL do to everyone that it gets such a bad rap? I'm curious
just looking at this sold me
http://forum.paradoxplaza.com/forum/showthread.php?833752-Cities-Skylines-%96-Dev-Diary-9-Info-Views
just looking at this sold me
http://forum.paradoxplaza.com/forum/showthread.php?833752-Cities-Skylines-%96-Dev-Diary-9-Info-Views
The new Simcity has an amazing feel to it that i think will be extremely hard to recreate. A good example being CitiesXL, it has some of the features Simcity lacks but it feels bland as hell.
So true.
Even though Simcity is fundamentally broken with many of its gameplay mechanics, it still carried me for 30 hours just on the feeling alone of building out a city. The music, the sound effects, the animations of buildings rising out of the ground, the feeling of having stuff respond under your mouse cursor was all sublime.
Seriously, using the Cities part of Cities in Motion totally fucked this game over. It's probably too late to change the name now but even dropping the cities part would be better. Just call it Skylines. No brand recognition is probably better than the negative association with the completely unrelated Cities XL series.Meh. After Cities XXL, I'm not that confident.
just looking at this sold me
http://forum.paradoxplaza.com/forum/showthread.php?833752-Cities-Skylines-%96-Dev-Diary-9-Info-Views
Has the infamous memory leak that plagued the entire Cities * franchise been fixed yet?
Pretty much. I assumed it was part of that franchise, but it seems it isn't, so my bad. But it's also their fault for choosing the name.Seriously, using the Cities part of Cities in Motion totally fucked this game over. It's probably too late to change the name now but even dropping the cities part would be better. Just call it Skylines. No brand recognition is probably better than the negative association with the completely unrelated Cities XL series.
Has the infamous memory leak that plagued the entire Cities * franchise been fixed yet?
just looking at this sold me
http://forum.paradoxplaza.com/forum/showthread.php?833752-Cities-Skylines-%96-Dev-Diary-9-Info-Views
just looking at this sold me
http://forum.paradoxplaza.com/forum/showthread.php?833752-Cities-Skylines-%96-Dev-Diary-9-Info-Views
So true.
Even though Simcity is fundamentally broken with many of its gameplay mechanics, it still carried me for 30 hours just on the feeling alone of building out a city. The music, the sound effects, the animations of buildings rising out of the ground, the feeling of having stuff respond under your mouse cursor was all sublime.
Yep.
And then you hit the barrier and it all just melts. Fuck. Fucking fuck. Urgh.
What a disappointment
it looks good. we'll see if it delivers.
fuck Cities XL though. fuck it even more than EA's Sim City fiasco.
having said all that, Paradox is a great great publisher. they're doing a great thing for the industry, appealing to these under-served niches. Cities in Motion was a game I (and maybe only me) have been waiting for my whole life. This looks to serve a specific niche too.
the new sim city has soured me on the whole "god game" genre. it's been taken as far as it can go already, and everything from this point on is just repetition. really since the old SNES game everything is just repetition.
Some of the mods for SimCity 4 are incredible, adding much-needed complexity and fixes to a game that was and still is considered better designed than its competitors. I wouldn't shove the A-Train tycoon city-builder series aside either, as far as evolution goes.the new sim city has soured me on the whole "god game" genre. it's been taken as far as it can go already, and everything from this point on is just repetition. really since the old SNES game everything is just repetition.
it's... it's beautiful
my only concern is performance. these city builders run like garbage; even the old ones like Sim City 4 get choked up at around a million per city because it can't utilize multi-core processors.
I feel it's actually a genre with a pretty crazy amount of potential.the new sim city has soured me on the whole "god game" genre. it's been taken as far as it can go already, and everything from this point on is just repetition. really since the old SNES game everything is just repetition.
SimCity is done with right?
If the issue is just scale... why cant they finally allow for bigger cities? Seems like a damn shame.
Also, is there anything lacking with Skylines? Seems really 1:1 with SimCity and then even better seemingly... The artstyle is really gorgeous, but what faults do these smaller games fall victim to?