I wonder if the would-be Skyrims will also copy Bethesda's unusually long development cycles and their 5 year TES release cadence.I wonder if it will work for them tho. Skyrim is kinda having the GTA effect, in that it resonated extremely well with the mainstream and just exploded. It is more surprising if you think about the previous games. They were good sellers too, (Bethesda was very good at having the games ready near the launch of the consoles where there was not much else out, which made a lot of people give them a chance and find out they were good games) but not on this level I think, and they are not the kind of game I'd assume appeals to so many people. Now everyone is out there with their "me too" mentality. Insane.
Absolutely, better than ever I'd almost be tempted to say. Still, if it were up to me I'd be happy with Skyrim selling 10 million and those extra sales being spread over a bit more varietyThe genre is doing great, and we all should be glad for that.
BioWare games are usually very leg heavy: http://neogaf.com/forum/showthread.php?t=491763
Like as another example of this Mass Effect 2 only did ~1.4 million upfront in its launch quarter but got much, much higher on price drops.
How many copies did Demon/Dark Souls sell?
There is no justice in this world.
I wonder if the would-be Skyrims will also copy Bethesda's unusually long development cycles and their 5 year TES release cadence.
Absolutely, better than ever I'd almost be tempted to say. Still, if it were up to me I'd be happy with Skyrim selling 10 million and those extra sales being spread over a bit more variety
The investment per RPG is also way up I feel. Judging by some DICE slides there are around 400+ people working away on Dragon Age 3.
I wonder if the would-be Skyrims will also copy Bethesda's unusually long development cycles and their 5 year TES release cadence.
Absolutely, better than ever I'd almost be tempted to say. Still, if it were up to me I'd be happy with Skyrim selling 10 million and those extra sales being spread over a bit more variety
Are they making Fallout 4 before the next TES?
Are they making Fallout 4 before the next TES?
I wish Dragons Dogma sold as much.
Demon/dark souls is as niche as you can get.How many copies did Demon/Dark Souls sell?
There is no justice in this world.
Wow that is really impressive! It's very close to GTa V sales :O
Yes, as far as 360/PS3 focused titles go, the only games to ever hit around this level are GTA, CoD, Battlefield, and Skyrim.
And FIFA of course.
Glad the game sold so well. Just so well see more rpgs but
I really wanted to like this game but i just dont like the gameplay
Skyrim: The RPG for the Rest of Us IGN
Even if you think RPGs are dumb, this is a game that will demand your attention. - says IGN in their latest piece of 6 reasons why The Elder Scrolls V: Skyrim will absolutely kick ass even if - or especially if - you think RPGs are dumb.
Like millions of others, the game I'll play more than any other this year is The Elder Scrolls V: Skyrim. The only reason this is worth mentioning is because I really, really don't like RPGs.
All that leveling up, those tiresome stats, all those dreary fantasy tropes, the endless tinkering with skills and items. Yawn!
Quasi-Medieval fantasy leaves me cold. When I trouble myself to read George R.R. Martin, my eyes roll at his absurd olde worlde lingo. I've never been tempted, not for one second, to actually play World of Warcraft. There are very few people in the world less qualified than me to write about RPGs.
But this Skyrim? This one is different. It's an RPG for the rest of us. It's a land made for you and me; we innocents who care little for warlocks and wizards, guilds and ghosts.
The guys at Bethesda are no mugs. Every single time you see Todd Howard or Pete Hines or Craig Lafferty talking to a journalist, the first thing out of their mouths is the line about Skyrim's accessibility, its universal appeal, its ability to be all things to all men, and women. And this isn't merely a marketing-made dogma shaped for the masses. It's the game's central design principle.
The reason why I can't wait for Skyrim is that it is not an RPG, it's an escape-hatch to another world. All games, especially RPGs, offer this possibility of escape, but Skyrim's detail, realism and the sense of wonder it exudes makes it more tempting for non-RPGers than stat-heavy, graphically-limited rivals.
All those sales from a broken, buggy game. Congrats
Negative press from this one will surely have an effect on their next game