Clipping.
This.
Couldn't get over it in the Desmond Parts of ACIII (His Bag)
Clipping.
Is screen tearing a relatively new thing? I don't remember anything about it from last gen consoles. What is it about these consoles on why it happens in games?
Is it a simple case of pushing the consoles too hard or something?
This.
Couldn't get over it in the Desmond Parts of ACIII (His Bag)
Every console game this gen look so blurry! Its weird! Hope this gets fixed soon!
Its the number one reason why Im not looking forward to GTAV's visuals. IV was a blurry and BLOOMY mess. Like someone smeared vaseline on the screen.
It's as old as double buffering itself.I remember screen tearing as far back as the original PlayStation.
Things like tearing will not be fixed either, it's in every game by conscious decision.Flickering shadows on models...
Most of the issues in this thread won't be "fixed" next-gen. They're that way for a reason - framerate.
Shimmers like hell too when you walk around and it's just everywhere.
jaggies won't go away IMO...most AA methods hurt performance a lot. I just bought a $300 GPU and it has trouble with anything more than 2x MSAA for deferred rendered games. I guess the devs could lock the FPS at 30....
Why remove 3D? Just because you don't like it? Some people actually like it.3D needs to stop.
This would all make me very happy.
Why? What's so different between 720p and 1024x600 on a 1080p display? Both are blurry jaggy mess of a visuals. 1080p native is the only way to get things done in a proper way. Anything less than this is less than what I had on my PC since 2005.Every game needs to be 720P native, minimum.
what is the name of this issue? screen tearing?
Clipping.