they could just do an oldie stage that groups mr game & watch,ice climbers and pit togetherBGBW said:Or another Game and Watch character unless they have an actually have a physical Game and Watch as a fighter much like how I originally thought Mr Game and Watch looked like when I first read how to unlock him.
:lol :lol :lolMalfunky said:
AlternativeUlster said:HOLY FUCKING SHIT!!! I don't work Sunday nights but HOLY FUCKING SHIT!! Stages based off old NES game stage sprites here I come.
Stopsign said:First off I just want to state that Sakurai is The Man!!!!
I'm going for a little bit off-beat guess on what the coins are, but I bet they have to do with an arcade. I was thinking that it would be cool to include all the original games in the series like Kid Icarus in the game. So if you play as Pit and have never heard of him before, you can go check out his game right in Brawl. I'm not sure if Nintendo is nice enough to do this, but they did include free games in Animal Crossing on the Gamecube. I'm really doubtful about this just because of the Virtual Console, but it would be amazing if it could happen.
Another theory is that some sort of optional RPG game is being implemented or is part of the Subspace Emissary.
:lol Thats greatMalfunky said:Messed around for a while and noticed the platform in the middle looked like a mustache, so I went from there.
I was thinking about making the teeth chomp or something, but the editor made it look stupid(er).
Maybe the coins are used for the Zero Suit Samus/Peach/Zelda/Krystal dancing minigame? :lolStopsign said:I'm going for a little bit off-beat guess on what the coins are, but I bet they have to do with an arcade. I was thinking that it would be cool to include all the original games in the series like Kid Icarus in the game. So if you play as Pit and have never heard of him before, you can go check out his game right in Brawl. I'm not sure if Nintendo is nice enough to do this, but they did include free games in Animal Crossing on the Gamecube. I'm really doubtful about this just because of the Virtual Console, but it would be amazing if it could happen.
Another theory is that some sort of optional RPG game is being implemented or is part of the Subspace Emissary.
Boring? Classic mode is pretty awesome IMO (even though I knew it was in there). Also wondering what the coins would be used for.Staccat0 said:I think that we are, unfortuantely, doomed to an even more boring update tonight...
Slurpy said::lol :lol :lol
I like how people now EXPECT and DEMAND a mind-blowing update every single day- and anything that falls short of that is a total dissapointment. Get some perspective. We're not gonna get a megaton every day. The announcement of a new mode is certainly nothing to balk at.
QFT! I don't understand how some people expect a megaton every single update? :lolSlurpy said::lol :lol :lol
I like how people now EXPECT and DEMAND a mind-blowing update every single day- and anything that falls short of that is a total dissapointment. Get some perspective. We're not gonna get a megaton every day. The announcement of a new mode is certainly nothing to balk at.
I personally don't expect or demand shit really. I just found Classic mode to be boring update, because I knew it was there. I'm just saying that we had two big ones real close so we'll proabably have small ones for a while now. My prediction stands. Sorry if you don't like it, but I'm allowed to be bored by something if I want. I also don't give a shit about music updates. Is that okay with everyon or should I try harder?Slurpy said::lol :lol :lol
I like how people now EXPECT and DEMAND a mind-blowing update every single day- and anything that falls short of that is a total dissapointment. Get some perspective. We're not gonna get a megaton every day. The announcement of a new mode is certainly nothing to balk at.
Well if the first one disappears then so does the second...Teasel said:and i get so annoyed about how when someone say "disappointing update" someone has to say "just be happy we are getting update STFU!"
any questions?
Yeah, I'm really curious about that. I bet there is a seperate page with those plus access to the replay and such...Ezduo said:Where are the little bonuses you get for stuff like only using smash attacks or killing someone with an item? Aren't they supposed to show up on the "CLEAR!" screen?
Or maybe we could just speak freely about how we feel and not have people trying to "fix" our perception.Akai said:Well if the first one disappears then so does the second...
Scribble said:Who here REALLY wants online co-op? I don't really care one way or another, although it'd be cool to play with people from here.
Scribble said:Who here REALLY wants online co-op? I don't really care one way or another, although it'd be cool to play with people from here.
I don't REALLY want it. I'll play story mode with my girlfriend but classic mode co-op doesn't appeal to me. I'd take it with a smile of course... or else be flamed:lolScribble said:Who here REALLY wants online co-op? I don't really care one way or another, although it'd be cool to play with people from here.
It'd be cool, but I don't think I'd play too much of it. Subspace Emissary's style of gameplay is the kind that's really only best when playing through it with a friend or relative for the first time. I can't see SSB Adventure Mode levels being the kind of thing that you'd really want to replay with someone over the Internet.Scribble said:Who here REALLY wants online co-op? I don't really care one way or another, although it'd be cool to play with people from here.
NeonZ said:Hm... this is just a theory, but...
Does anyone remember that when Subspace Emissary received its first update, some people noticed that it was called ModeA in the site's html? Some thought that it could mean that there was a second Adventure, besides Subspace Emissary, but others thought that ModeB would just be Classic or All-Star mode...
However, the site has been updated with Classic mode, and it isn't ModeB. Maybe, we are going to get a secondary Adventure mode.
From this point, this post is total speculation, but here are some types of Adventure modes that I could see getting in, considering Sakurai's previous games (actually, mainly Kirby Super Star >_>):
-Boss Rush: Fighting through every boss, like in the Kirby games. It's surely the most likely one.
-A Great Cave Offensive type game: A level which isn't linear and has several collectibles.
-A remake of an old game, like Super Mario Bros or Kirby, in the SSB engine? The most unlikely one I guess, but it could be a nice unlockable.
Teasel said:uh didn't you guys thought that it could be A-Mode as "Adventure Mode" and not "the one Before the B-Mode"?
Alesia Glidewell said:Im sorry but I cant provide any information with regards to this game.
Thanks,
Alesia Glidewell
Cosmonaut X said:Just a quick follow-up on Krystal's voice actress...
I just received a reply from Alesia Glidewell, the voice actress who had SSBB listed on her game CV webpage. It's pretty disappointing in that it doesn't confirm anything about her involvement, but taken in conjunction with the disappearance of SSBB from her CV - http://www.alesiaglidewell.com/vo_games.htm - it is interesting:
Krystal confirmed.Cosmonaut X said:Just a quick follow-up on Krystal's voice actress...
I just received a reply from Alesia Glidewell, the voice actress who had SSBB listed on her game CV webpage. It's pretty disappointing in that it doesn't confirm anything about her involvement, but taken in conjunction with the disappearance of SSBB from her CV - http://www.alesiaglidewell.com/vo_games.htm - it is interesting:
MrCheez said:Well, here is my attempt at a level that I think would offer some interesting gameplay:
If you were knocked off the top-right part of the stage, you might be able to save yourself by landing on the moving platform at the bottom-right. Then you'd have to try make it all the way across all the other moving platforms to get yourself back up on the stage.. (You wouldn't have any room to jump between them due to the spikes... you'd have to time it perfectly and walk across!) And it'll get much more interesting if someone is on the other side, perhaps shooting projectiles at you.
Cosmonaut X said:Just a quick follow-up on Krystal's voice actress...
I just received a reply from Alesia Glidewell, the voice actress who had SSBB listed on her game CV webpage. It's pretty disappointing in that it doesn't confirm anything about her involvement, but taken in conjunction with the disappearance of SSBB from her CV - http://www.alesiaglidewell.com/vo_games.htm - it is interesting:
To be fair, she could've told you. But then Nintendo would've had to kill you.Cosmonaut X said:Just a quick follow-up on Krystal's voice actress...
I just received a reply from Alesia Glidewell, the voice actress who had SSBB listed on her game CV webpage. It's pretty disappointing in that it doesn't confirm anything about her involvement, but taken in conjunction with the disappearance of SSBB from her CV - http://www.alesiaglidewell.com/vo_games.htm - it is interesting:
superbank said:What about this?
I dunno, it seems like no one would use the upper left part at all. The fighting would go straight to the cave and sometimes at the top right area to wall-bounce opponents.
i'm thinking of doing thisA Link to the Snitch said:Can't we make a thread for stage creating?