Okay, I know I asked this earlier, but it got forgotten in the post-update high. So I'll ask it one more time. I know that the Metroid Prime games did poorly in Japan, but how did Hunters did in Japan, considering it was on the juggernaut that is the DS and was, along with Mario Kart, one of the flagship titles for the Nintendo WFC?
Oh, and for the sake of chiming in my own thoughts on Brinstar Depths, I thought that the concept of Kraid interfering with the fight was a good one, but the execution was lacking. I would have preferred (and it would have been more in character for Kraid) for Kraid to just shoot spikes out at the fighters or something. Plus, the actual level design needed an overhaul.