Shinobix said:The background of the boxart has changed from a kind of vortex to clouds. Or was this already known?
final smash says hello.Shinobix said:Also what's going on here? The three Pokemon at once? Shouldn't they have different costumes assuming there are 3 P.Trainers and one Yoshi?
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Shinobix said:Kinda off topic but couldn't resist. CATURDAY on Nintendo Wii™ Lite.
Kirby isn't angry in the US one either, or am I missing some small detail in that jpeg?Aras said:
someone post segata's!RagnarokX said:http://img.photobucket.com/albums/v382/RagnarokX/ashley.jpg
http://img.photobucket.com/albums/v382/RagnarokX/lucas2.jpg
http://img.photobucket.com/albums/v382/RagnarokX/vault.jpg
Good times.
Only a few more days until the vacation is over. I wonder if they will start revealing a lot more info since the commercials seem to be throwing everything out the window![]()
Meloche said:You get nothing, because you can't divide by zero. Short proof:
21 / 7 = 3
3 x 7 = 21
Those operations need to be reversible by the nature of multiplication and division. With zero, it doesn't work:
7 / 0 = ?
? x 0 = 7
It doesn't matter what ? is [assuming you're giving it an arbitrary value] because anything times zero is zero. You can't get back to 7, so the operation makes no sense. Hence, you cannot get an answer by dividing by zero. Answer = DNE [does not exist].
SovanJedi said:So has anybody started freaking out about the exclusion of specific characters in the commercials yet? No Falcon?
I thought somebody would've come up with a conspirrusy theory about that by now.
SovanJedi said:So has anybody started freaking out about the exclusion of specific characters in the commercials yet? No Falcon?
I thought somebody would've come up with a conspirrusy theory about that by now.
Theres so much stuff to discuss about it we havent even caught up to the vacation spot really. Were still discussing shit they unveiled months ago :lolohamsie said:I'm always amazed how many posts this topic has despite being on hiatus.
Classic! :lolJiggy37 said:As fantastic as Jigglypuff is, I still have to give credit where it's due.
http://i10.tinypic.com/6bw3jux.jpg
Sidenote: It feels really bizarre that 700 pages ago it was only August 24th.
Stumpokapow said:While true, your "proof" is not a proof at all. That's a restatement of a property. "By the properties of multiplication and division, they must be reversible" is as supported as "By the properties of division, you can't divide by zero". Surely we can agree that "You can't divide by zero because the rules of division say you can't divide by zero" is not a proof.
The answer also cannot be "Does Not Exist", because that's mathematically ambiguous. The correct term is undefined. It is necessary to use this term, because you need to distinguish between the indeterminate form (0/0) and the undefined form (n/0 where n is nonzero)
In practice, Jiggy is actually right in his later reply. It is possible to divide by zero in a number system that allows such an operation. He's incorrect when he postulates that "imaginary numbers were invented" when in reality their properties are as well proven and simple to establish as real numbers.
When dealing with infinitesimal numbers, which are non-zero but for the purposes of a lay explanation equivalent to zero, it is possible to divide. Division by zero is also possible in matrix analysis. Advanced real analysis can do it. Obviously basic limits allow for an approximation of n/0. In practice, many functions which involved division by zero can be restated in such a way that they are calculable (although n/0 can trivially not be represented as such).
I highly recommend to anybody to do at least linear algebra and the first three or four calculus courses offered in university wherever they are. I'd also recommend any analysis course which covers Peano's postulates. Math is an exceptionally useful tool, but it requires a good deal of work before your mind can grasp the abstract elements necessary to real understand what the meaning of numbers and mathematical operations are.
I think the lack of updates are getting to some of them.Scribble said:Oh, wow. What's going on here?
Most likely. Some people may want to get 1000 pages before the next update too.yankeeforever2 said:I think the lack of updates are getting to some of them.
Leezard said:Most likely. Some people may want to get 1000 pages before the next update too.
Sakurai does what Nintendon't!M3wThr33 said:Wait! On that US box art, Kirby isn't angry!
Hail numbers king.Stumpokapow said:[math and stuff]
No.Fireblend said:Who I would worry about is Luigi...
Just you wait until the statistics page update!pulga said:math in here? You guys are gonna make me cry.
AceBandage said:Easily done. We just need to start up some controversy, like how Pichu was better than Fox.
AceBandage said:Why?
They aren't showing a lot of characters. No Snake or Sonic even.
Leezard said:What? Are some people so ignorant they don't know Pichu is better than Fox?
There we go?
But the controversy has to be believable or else nobody will discuss it.AceBandage said:Easily done. We just need to start up some controversy, like how Pichu was better than Fox.
Indeed. They probably don't have the skill to handle Pichu's moves.AceBandage said:Yeah, they think Fox is faster and has better moves.
Crazy people.
Chao said:omgomg Brawl is ready for preorders at Play-Asia, but why is the japanese version more expensive than the US one?
Japanese= US$ 64.90
USA= US$ 59.90
Japanese version of a game is usually cheaper than the US one, why the opposite now?
Jiggy37 said:Actually, speaking of action platformers, I always wonder why it is that some people call Smash's gameplay shallow but enjoy normal platformers (e.g. Mario) and normal action games (e.g. Contra). I mean, they use even fewer buttons. >_>
Syth_Blade22 said:a little off topic, but its near, who's going to tackle the all important official thread?
I'm expecting a blinder!
TreIII said:Brawl has been ready for pre-orders at play-asia for a couple of months now. They've just kicked it up because, well, they're coming soon. I pre-ordered my JP game soon after Thanksgiving. On another note, for any and all JP importers...hope y'all did so by now, or otherwise you may end up getting lunched by having to wait for another shipment.
As for the price? Well, I dunno where you've been looking, but the JP version of a game has ALWAYS been more expensive than its counter-parts. Even the "Asian" (China, HK, etc.) releases of the game are often cheaper than the JP version.
Jiggy37 said:But the controversy has to be believable or else nobody will discuss it.[Edit: I guess I stand corrected.] Here, let's get started:
-Damage ratio 0.5 is the only way to play. what? why?
-Fox's reflector should be banned in Melee and should have been modified in Brawl to not do damage at all when touching opponents. hmmm....it wont be as big a deal in brawl since there is no wavedashing
-Jigglypuff's Rest is broken. no, the nap afterwards makes it ok i guess
-The Knee > any jumping Falcon Punch. it does feel better to hit someone with the knee
-Healing items are the only acceptable items. never heard this one....but in melee if you turned them on you also got capsules and such... so hard to maintain
-Healing items are the only unacceptable items.ive played without hammers and hearts before so maybe some people believe this? i personally prefer all items for fun matches and no items for serious 1 on 1s
-Zero Suit Samus doesn't deserve to be a playable character when they could have chosen a unique character from another game. the more characters the better, i hope ssz is choosable from the menu since you can only get her after the samus final smash. (or alt least a way to start with her in a match, like with shiek)
-Clones are awesome and should be encouraged.
-Stages without hazards shouldn't exist. yes they should, i doubt anyone would support not having at least one hazard free stage
-Smash Bros. is not a fighting game, but a multiplayer action platformer. wow.... maybe not a traditional fighting game but a platformer.... i dunno![]()
There we go.
Actually, speaking of action platformers, I always wonder why it is that some people call Smash's gameplay shallow but enjoy normal platformers (e.g. Mario) and normal action games (e.g. Contra). I mean, they use even fewer buttons. >_>
What I'm saying is: even if a person could argued that Smash is "shallow" compared to other fighting games, it's absolutely not shallow compared to several other genres, like 2D platformers, shmups, run 'n guns, most top-down adventure games, etc.TreIII said:Probably because there are still a number of reasons to support that Smash certainly isn't a traditional fighting game (and it isn't). But just because it isn't, doesn't mean it ain't fun and have its own intricacies. I love my traditional fighting games, but I love Smash too, and I can appreciate that much about each type.
Yeah, really.amtentori said:-The Knee > any jumping Falcon Punch. it does feel better to hit someone with the knee
Jiggy37 said:What I'm saying is: even if a person could argued that Smash is "shallow" compared to other fighting games, it's absolutely not shallow compared to several other genres, like 2D platformers, shmups, run 'n guns, most top-down adventure games, etc.
Yeah, really.Actually, I think the Falcon Punch is one of those rare moves that was handled better in the original game... the sound effect and the pose in Melee both seem kind of wussy.
Jiggy37 said:What I'm saying is: even if a person could argued that Smash is "shallow" compared to other fighting games, it's absolutely not shallow compared to several other genres, like 2D platformers, shmups, run 'n guns, most top-down adventure games, etc.
Yeah, really.Actually, I think the Falcon Punch is one of those rare moves that was handled better in the original game... the sound effect and the pose in Melee both seem kind of wussy.
71% too few.JonathanEx said:Oooh, we're almost hitting the big 1000 pages. I'm expecting Jiggy to give us thread stats, and soon enough, stats on stats. How many of his posts have been stats based?![]()
Yeah, but the Falcon Punch is especially noteworthy because it went from POWWW to screee. It was one of Melee's very weakest sound effects.Man God said:Most sound effects were better in 64. Those nice chunky hits and all. It seems that the Brawl team agrees with this sentiment as the sound effects are a lot more robust this time around.