Burli said:Old sonic music is still some of the greatest video game music ever created, that song gave me chills, I really hope they have more of them.
Christopher said:I LOVE Jun Senoue's work in Sonic Adventure one and two awesome he's part of the team
Shame they ditched him from Sonic 360, it shows.
"Live and Learn" has many fans? I thought Open Your Heart would have more.
This is the only music update that has ever mattered to me!Baryn said:This is definitely my favorite music update so far.
I came in here to post basically this.sp0rsk said:I came.
I want a full album of Sonic music remixed in this fashion.
APZonerunner said:It would be very strange if Sonic's level wasn't green hill or emerald hill but angel island.
What would be even better would be an S3K level where you start out in angel island. Then like the fire emblem level the ground collapses away and you fall into hydrocity. Then after a while water blasts you back up and you're in marble garden.. and so on.
jman2050 said:We don't know what kind of licensing terms Sega has with DCT, if any. DCT does own every piece of music in Sonic 1 and 2, which is why they've been rarely used since then. In fact, the Sonic Spinball team had to change the theme song of the game because the developers didn't know that Sega didn't actually own the tune (and at the time, they were unwilling to pay DCT's licensing fee). More pertinent to smash brothers, Sega may or may not have a license with DCT, but that hardly matters since Nintendo would still need a license themselves.
JCX9 said:nice sonic 3 music. I won sonic 3 from mcdonalds
Sciz said:And I'm not denying that DCT could still own the music, but there's just no evidence either way these days. A bit of Sonic 2's soundtrack cropped up in Mario & Sonic, so apparently Sega's got that now too. But hey, if licensing issues are what keep GHZ out of Brawl...
HiddenWings said:Sonic music is awesome, although I would prefer Hydrocity over Angel Island. That's probably because Housethegrate's "Walk on Water" is awesome, however.
Sciz said:And I'm not denying that DCT could still own the music, but there's just no evidence either way these days. A bit of Sonic 2's soundtrack cropped up in Mario & Sonic, so apparently Sega's got that now too. But hey, if licensing issues are what keep GHZ out of Brawl...
And I'd love for Sonic's stage to be Angel Island transitioning from one zone to another. I've had the same idea kicking around in my head for a while now. Since Sega won't do anything with it, I'd be thrilled if Nintendo did.
Jiggy37 said:I'm not sure how much of an obstacle licensing would be when Sakurai's involved, considering everything else that Nintendo seems to be letting him do: get Snake in the game, get Sonic in the game, and other lesser characters like Gray Fox and Silver, had the MGS4 music team contribute a composition, gets together orchestras and Latin choruses, brings together the work of 37 composers or possibly more, and so on. I wouldn't be surprised if someone could prove that this was the biggest-budget Nintendo game ever made, so I don't think paying for a song or two or three would be too much of an issue
Melee was the best selling Gamecube game in Japan. I think Brawl will at least break a million.Jiggy37 said:I'm not sure how much of an obstacle licensing would be when Sakurai's involved, considering everything else that Nintendo seems to be letting him do: get Snake in the game, get Sonic in the game, and other lesser characters like Gray Fox and Silver, had the MGS4 music team contribute a composition, gets together orchestras and Latin choruses, brings together the work of 37 composers or possibly more, and so on. I wouldn't be surprised if someone could prove that this was the biggest-budget Nintendo game ever made, so I don't think paying for a song or two or three would be too much of an issue.
Speaking of big budgets, though, this game had better well be more successful in Japan sales-wise than Mario Galaxy has been before it. I want Nintendo to not be afraid to actually put money into game development in the future... >_> Granted, though, that at least in NA Brawl should perform amazingly.
This too. Please, something else. Please.yankeeforever2 said:I just hope it gets its own commercial, not the stupid "We would like to play" commercial for the US.
The commercial works, though.yankeeforever2 said:I just hope it gets its own commercial, not the stupid "We would like to play" commercial for the US.
I thought that if any game was going to break that trend it'd be Corruption, seeing how it's the least accessible game Nintendo has made for Wii... obviously I underestimated Nintendo's commitment to that tired slogan. But then it's not like they ran the commercial more than once or twice anyways.yankeeforever2 said:I just hope it gets its own commercial, not the stupid "We would like to play" commercial for the US.
http://www.smashbros.com/en_us/music/music19.htmlethelred said:Okay, so I've never once set foot in this thread, but I saw "hawt Sonic music" in the title. How do I listen to it?
ethelred said:Okay, so I've never once set foot in this thread, but I saw "hawt Sonic music" in the title. How do I listen to it?
Oblivion said:Love this song, but I wanted Green Hill Zone from Sonic 1.
Well... There are shake smashes. Of course, they're optional. And also so minor that it would probably be disingenuous to run an ad based around them, but--Meloche said:I'm not sure how they'd do a 'Wii would like to play' ad for Brawl though, because there's no waggle.