Jiggy37 said:Well, I don't mean they'd have trouble actually executing the screenshots, but imagining them beforehand.
Jiggy37 said:Well, I don't mean they'd have trouble actually executing the screenshots, but imagining them beforehand.
I know. I'd love to be a fly on the wall in their meetings, though.TreIII said:I'd imagine that sakurai and his bunch didn't get where they are by NOT being fairly imaginative.
that is seriously the best screenshot ever.Firestorm said:
That's her extending her gun arm out so she can shoot the huge beam.Aras said:http://www.youtube.com/watch?v=DsiBDV9Xu9c&feature=related
I didn't know Samus can perform her FS in midair u_u
minute 1:53
I actually had a friend who visited NOA back during the summer before the Cube was released, and got to play a beta version of Melee but was NDA'd not to say anything.Guled said:When do you think we will find out the full roster? Wasn't the roster for SSBM leaked around 20 days before it came out?
Guled said:When do you think we will find out the full roster? Wasn't the roster for SSBM leaked around 20 days before it came out?
Innotech said:that is seriously the best screenshot ever.
And even if they did talk, nobody would believe them.JohnTinker said:So there's probably folks out there who know precisely who is in, and who isn't. Its just that those who know aren't necessarily talking
As someone who was in a position like that before, its quite true. This time around though, I don't have those same connections as I and my friend did beforeJiggy37 said:And even if they did talk, nobody would believe them.
Seriously, I'm pretty sure the roster has "leaked" at least 20 times this week :lolJiggy37 said:And even if they did talk, nobody would believe them.
sp0rsk said:SO PUMPED. BUT THIS DOESN'T REALLY BELONG HERE.
Lucky you. I so do wish that these people would talk. Its killing me that we are so close to the release date and don't any clue about the final roster.JohnTinker said:I actually had a friend who visited NOA back during the summer before the Cube was released, and got to play a beta version of Melee but was NDA'd not to say anything.
However, he told me all of what he saw. Told me about Falco, Mewtwo, Gannondorf, Pichu, Young Link, an all black character based off of the Game & Watch games, and "two Japanese looking fighter guys from that Fire Emblem series". He told me all of this back during July, and the game didn't come out until November. Back over on the IGN boards back then they were taking bets on who would and would not be in the game. Guess who wound up winning that tournament
So there's probably folks out there who know precisely who is in, and who isn't. Its just that those who know aren't necessarily talking
Guled said:Lucky you. I so do wish that these people would talk. Its killing me that we are so close to the release date and don't any clue about the final roster.
TreIII said:I think it's good, though.
I mean, as much as the agony is killing me too, the fact that we're still basically in the dark only fuels my want for this game even more.
I hope this thread can be saved for the archives or something, because I think it will be nice, say, a year or two from now, that we'll be able to check back in and see just how wrong, right and/or how crazy we all were at one point...
Like anyone would look through it all.TreIII said:I hope this thread can be saved for the archives or something, because I think it will be nice, say, a year or two from now, that we'll be able to check back in and see just how wrong, right and/or how crazy we all were at one point...
well eventually you will but it will likely be several years down the line.A Link to the Snitch said:The one thing I love about Brawl the most is that I will never, ever, ever run out of stuff to unlock.
:>
Innotech said:well eventually you will but it will likely be several years down the line.
Then again Sakurai created a stage editor for this game. so really this game can go on for as long as nintendo supports the online feature. I think thats the most exciting part. custom stages.
Yes thats true. I wouldn't be as excited if I knew everything. Also, has there ever been a bigger thread then this before.TreIII said:I think it's good, though.
I mean, as much as the agony is killing me too, the fact that we're still basically in the dark only fuels my want for this game even more.
I hope this thread can be saved for the archives or something, because I think it will be nice, say, a year or two from now, that we'll be able to check back in and see just how wrong, right and/or how crazy we all were at one point...
Yeah, well, well, well, maybe Sakurai's trained a few of his underlings--who, unlike him, won't be leaving Nintendo afterward--to update the game with downloadable unlockable content all the time. So there. >_>Innotech said:well eventually you will but it will likely be several years down the line.
Jiggy37 said:Yeah, well, well, well, maybe Sakurai's trained a few of his underlings--who, unlike him, won't be leaving Nintendo afterward--to update the game with downloadable unlockable content all the time. So there. >_>
TreIII said:Besides, I believe he's already signed up for the next Mario game's development, or at least I thought so...?
I don't know, I kind of agree with the general thread consensus (like 600 pages ago or something :lol) that after Brawl, Sakurai would probably be a highly-sought talent by anyone and compensated very well...TreIII said:Also, I doubt that Sakurai's departure will be real. Artistic integrity and all that noble jazz is one thing, but money is still the thing that he'll be probably concerned with if he wants to stay in this industry.
D-does this mean a chance to actually see a great 3D Mario?Besides, I believe he's already signed up for the next Mario game's development, or at least I thought so...?
superbank said:This game will last me all year.
This game will last me all year.
There's already a Wobbuffet and it sucks. But yeah, that mechanic would be pretty cool.Pureauthor said:You know what this game needs? A Wobuffet Assist Trophy. Basically if you have one he Shadow Tags you back into the match any time you're about to be knocked out.
Well, if you divide the amount of time you'll spend playing it against the amount of money you spent buying it, which is zero, then you get--This game will last me 0 seconds because I'm most likely not buying it.
I don't know, I can't imagine Meteos working without the touch screen. Unless they slowed it down significantly, but half the fun is having things speed up so you can trigger those crazy sound effects three times a second until eventually you get owned.A Link to the Snitch said:Really, we just need a WiiWare Meteos and a DS Meteos, both with online play, create-a-character, and as many unlockables as Melee.
Jiggy37 said:Well, if you divide the amount of time you'll spend playing it against the amount of money you spent buying it, which is zero, then you get--
--well, whatever is supposed to be mathematically represented when you divide by zero. I need to get around to looking that up some day.
Jiggy37 said:I don't know, I can't imagine Meteos working without the touch screen. Unless they slowed it down significantly, but half the fun is having things speed up so you can trigger those crazy sound effects three times a second until eventually you get owned.
But yeah, a true second Meteos without that lame Disney branding would be wonderful.
Edit: I wonder if Sakurai saw fit to include any Meteos stuff in Brawl. I want some crazy aliens to launch meteos under me.
Linkzg said:is Smash going to do different friendcodes than the actual Wii console.
Iam Canadian said:Sakurai's working on a Mario game?
I demand more information.
Shigeru Miyamoto: "...And one thing I always wanted to do with a Mario game, for many years, is have one player play as Mario and for other players to join in and play, and help out and that sort of thing. And with the way the Wii remote works, given that we can have up to four remotes using the player functionality simultaneously, one thing we're looking at doing for Super Mario Galaxy is allowing for multiplayer that would allow for one player to control Mario with the second, third and fourth players using the Wii remote to help him out, perhaps get in his way - and so we're looking at different ideas with how to work with that. And that sort of functionality implemented into past games could make for some very exciting changes."
Nintendo: Will the single-player of Super Smash Bros. be the same as it was on the GameCube?
Masahiro Sakurai: No, we're going to change it. I think we're going to try and make a single-player mode that people can enjoy a little bit more than perhaps they did on the GameCube.
Shigeru Miyamoto: This is actually something Mr Sakurai and I have had a difference of opinion on since the very first Smash Bros. game. Mr Sakurai always wanted to have a very deep single-player game, and on the N64 version I just said to him, you know, we've got plenty of very deep single-player games, why don't you hurry up and just focus on multiplayer and don't worry about the single-player. And Mr Sakurai said no, no, no, I want to have some kind of single-player in there so I just said well, make it really short so we can focus on multiplayer and get the game done. And we kind of did a little bit of that on the GameCube, but a bit more single-player than that. This time we're getting a lot of time to focus on Smash Bros., plenty of time to develop it, so people can expect a very robust single-player game.
Meteos from Zebes, SR-388, Tallon IV, and most importantly Popstar. :OA Link to the Snitch said:Also, you know what'd rock? Meteos with Nintendo characters.
It's really an interesting thing to ponder, but I couldn't reply right away yesterday because I wasn't sure how I would have reacted. On the one hand, each of the games in the series has, at one point, been my favorite game ever, and I expect Brawl to follow in that tradition. I wouldn't want to lose that individual quality (even though the games do have an unfortunate tendency to decimate their predecessors into irrelevancy).TreIII said:Miyamoto has been recently quoted that he "wanted Sakurai to focus on the MP aspects" of the game, which is why we probably why we've gotten Smash as we know it today, instead of something like the "Subspace Emissary" from the jump.
It would have been interesting if circumstances were otherwise. Maybe Smash Bros. would have been more like Guardian Heroes, in a way, where the story mode was the real meat and potatoes, and the multiplayer would have evolved into something serious down the road...
Firestorm said:
You get nothing, because you can't divide by zero. Short proof:Jiggy37 said:--well, whatever is supposed to be mathematically represented when you divide by zero. I need to get around to looking that up some day.
Jiggy37 said:On the other, suppose that Smash Bros. had really been a story-oriented single-player experience from the beginning and still turned out to be a success. That could have meant more developers seeing money in making 2D games on home consoles over the past eight years, as opposed to right now where everybody's scared to make one because there's this perception that they won't sell (even though nobody's actually put out a major 2D game lately to prove or disprove this theory).
Eight years of potentially more 2D home console games versus three of my definite favorite overall games anywhere... Even after a day of thinking about it, I can't decide which route I would have preferred.
Mind is blown.Meloche said:You get nothing, because you can't divide by zero. Short proof:
21 / 7 = 3
3 x 7 = 21
Those operations need to be reversible by the nature of multiplication and division. With zero, it doesn't work:
7 / 0 = ?
? x 0 = 7
It doesn't matter what ? is [assuming you're giving it an arbitrary value] because anything times zero is zero. You can't get back to 7, so the operation makes no sense. Hence, you cannot get an answer by dividing by zero. Answer = DNE [does not exist].
Well, it would still have had the full Nintendo cast and the power of fanservice backing it, so I could see some more potential there to generate a load of sales. (As opposed to, say, Little Big Planet, which I think will be superb but ultimately not shake the industry in any particular way.) And when Nintendo does something new and bizarre and successful, it seems to me that at the very least, lame knockoffs start to show up, like all the Brain Age clones and the Petz line and such.TreIII said:It's funny when you think of it in that light.
But even so...as much as I would have loved for "choice a" to be a possibility, I couldn't see it that way. Plenty of others have tried to suggest something similar (for instance, Guardian Heroes and other games of that ilk), and it didn't affect the industry in that light. I couldn't have imagined Nintendo's product doing anything similar.
You've got a point there, and it would be awesome, but one thing: I don't think Sakurai would do it. I don't remember exactly where I read it (maybe one of the pre-Dojo Brawl blogs?), but there was an interview or something where he said that one of the things that frustrated him as a game developer was that people always expected sequels even though the developer might not want to produce another one.What I COULD have seen, is that maybe Smash, if it evolved in Sakurai's way, would be that it could have been something that we might have been able to look forward to more often, because new characters would mean possibly new storyline arcs and the gameplay engine being tweaked more for each sequel.
In other words, I could easily see Smash possibly becoming more like a rudimentary Ninty franchise that got half-way regular updates every year or so, as opposed to the like "once every generation" deal we got now.
Well they've definitely been a great source for photoshopping material. I'm gonna miss themFirestorm said:
RagnarokX said:Well they've definitely been a great source for photoshopping material. I'm gonna miss them
Yep, there are so many great photoshops in this thread!RagnarokX said:Well they've definitely been a great source for photoshopping material. I'm gonna miss them
How the hell did I miss this gem?CreatureX3 said:
CreatureX3 said:Yep, there are so many great photoshops in this thread!
http://img.photobucket.com/albums/v475/Dark-Pen/yorick-edited.jpg
http://www.vulomedia.com/images/940301193122578485eu8.jpg
http://images.wikia.com/uncyclopedia/images/thumb/b/b8/SSBX.png/180px-SSBX.png
:lol
CreatureX3 said:Yep, there are so many great photoshops in this thread!
:lol
As fantastic as Jigglypuff is, I still have to give credit where it's due.turk128 said:How the hell did I miss this gem?
...wow.Jiggy37 said:As fantastic as Jigglypuff is, I still have to give credit where it's due.
Sidenote: It feels really bizarre that 700 pages ago it was only August 24th.