Not just you, Masahiro, not just you.Sakurai said:Whoaaa. Makes my head spin just seeing all those.
Ah didn't think handhelds count, and I never touched any of the GC Sonic games, not really a Sonic fan besides the ones on the Sega systems.Ramune said:Might be missing a few but:
Gamecube:
Sonic Adventure 2:Battle
Sonic Adventure DX
Sonic Mega Collection
Sonic Gems Collection
GBA:
Sonic Advance 1-3
Sonic Pinball Party
Sonic Battle
Sonic Genesis
DS:
Sonic Rush
Sonic Rush Adventure
Wii:
Sonic and the Secret Rings
Be happy it's even on a retail disc.ethelred said:That's lame. There should be demos available for every game on the Virtual Console as it is. You shouldn't need a retail disc for that.
Sakurai isn't in control of the Wii. He can only do so much.ethelred said:That's lame. There should be demos available for every game on the Virtual Console as it is. You shouldn't need a retail disc for that.
:lolGekkonidae said:They ran out of things to put in Smash so they just started taking features the Wii should have and putting them in the game.
You are...Ramune said:Might be missing a few but:
Gamecube:
Sonic Adventure 2:Battle
Sonic Adventure DX
Sonic Mega Collection
Sonic Gems Collection
GBA:
Sonic Advance 1-3
Sonic Pinball Party
Sonic Battle
Sonic Genesis
DS:
Sonic Rush
Sonic Rush Adventure
Wii:
Sonic and the Secret Rings
I think only the Ninja appeared in that game, not Snake.jarrod said:Game Boy Advance
-Konami Krazy Racers (2001) KCEK
Snake was a hidden racer iirc.Crushed said:I think only the Ninja appeared in that game, not Snake.
Teasel said:(does anyone know in what order melee secret character were revealed? were jigglypuff and luigi first? they seem the more obvious choices)
sp0rsk said:Every time I watch a media collection on Niconico my anticipation jumps through the roof. SIX MORE DAYS ARGGGGG.
I don't think any Nintendo game will ever surpass the budget of Wii Play...Fireblend said:So, seriously, do you think this has been the Nintendo title with the biggest budget yet? A huge development team, more composers than you can shake a stick at, FFVII guy writing the story for subspace, content galore and a brilliant marketing campaign (Japan only on the last one). This is got to cost a fortune for Nintendo, what other title could have been as costly for Nintendo?
dwin45 said:Earthbound demo ftw??
Rindain said:Check out this screen:
Some titles come with save data.
Q: What point in the game is this? A: The Ridley boss fight right before you get the final energy tank!!!
TunaLover said:If only the music was as good as Melee, real instruments and so... oh well.
I don't think anyone's going to beat hotarubi's time, and I'm not sure it's even worth trying for most people. That said, if more people get into Super Metroid speedrunning, that will just be more of a good thing!splattergnome said:I wonder why nobody else commented this. I doublechecked it with the German translation and I can verify this interpretation is true - some of the games already come with existing saves - probably so you can try out games at certain later points in the game (since the first level of a game is often not a good example of the rest of its gameplay). This is more surprising than the simple existance of the demos, and I think its
an extremely good idea.
And I agree that this will start up a new wave of speedrunning - non-emulator assisted.
*rolls his fucking eyes*mio said:Classic demos?
Yep. I've purchased VC games of the ones I already have in AC. Nintendo has me by the balls! :lolNeiteio said:I've read some comments saying, "Why doesn't Nintendo give us the whole game, ala Animal Crossing?"
It's quite simple, really: 1) Nintendo likes to make money and 2) everyone who's already bought the games on VC would feel screwed over.
I think it's great. I'll get to sample Ice Climber, Kid Icarus and Kirby's Adventure.
Also: F-Zero or F-Zero X? They're both on the VC, so it'll be interesting to see which (if any) is chosen to rep C. Falcon. I think they should go with X, especially since Melee had stages lifted straight out of that game, but you never know.
I think the reason these demos are included is because they're for people who have no access to VC (offline players), and thus everyone can enjoy them. Yeah I don't think this has much to do with VC besides being an advertisement for it.EvilMario said:Geez, Kotaku was a bit quick to pull the trigger on their 'massive Smash Brothers spoiler' story this morning. Good job guys, good job.
As for the update, it's awesome. So, is this just a set number of demos on the disc, or are more going to be available via DLC in the future? I'd think the later is improbable, but you never know.
c'mon it's funny. :lolMisterHero said:*rolls his fucking eyes*
But you also fight Ridley in the first five minutes of Super Metroid. I don't know why they included a save so late in the game, but it's not so you can see Ridley because he's playable...splattergnome said:I wonder why nobody else commented this. I doublechecked it with the German translation and I can verify this interpretation is true - some of the games already come with existing saves - probably so you can try out games at certain later points in the game (since the first level of a game is often not a good example of the rest of its gameplay). This is more surprising than the simple existance of the demos, and I think its
an extremely good idea.
And I agree that this will start up a new wave of speedrunning - non-emulator assisted.
Zek said:But you also fight Ridley in the first five minutes of Super Metroid. I don't know why they included a save so late in the game, but it's not so you can see Ridley because he's playable...
Totally agreeethelred said:That's lame. There should be demos available for every game on the Virtual Console as it is. You shouldn't need a retail disc for that.
I wouldn't count on them localizing Fire Emblem. The title is already being remade for DS (http://serenesforest.net/fe1ds/pre.html). It's more likely the DS remake will be translated into English.djtiesto said:The most exciting thing for me is what they're gonna be doing about the Japanese only franchises... could this mean that localized versions of FE and Mother 3 are in our future? I can only hope so...
coreycubed said:So raise your hand if you have the original NES release of Ice Climber...!
*raises hand*
It still works too. I'm probably the only gamer in this thread that has it.
mio said:Classic demos?
Guy directed Kirby's Dreamland as a teenager, Sakurai is finally getting the attention he deserves.Blablurn said:I cant believe that Sakurai is THAT awesome.
I want to see his next own project. Awesome awesome. He is the next big thing.
Neiteio said:Guys, in this video -- http://www.youtube.com/watch?v=UhfQRTdSwiI&eurl=http://brawlcentral.com/ -- what's the song that plays at 3:40?
I keep replaying the 30 secs the song plays on, it's amazing. So, what's the song called and what's it from? One of the Fire Emblems, I presume.
Baryn said:Guy directed Kirby's Dreamland as a teenager, Sakurai is finally getting the attention he deserves.
That some new gamers can discover old classics.syllogism said:Can someone explain to me what's exciting about these Virtual Console demo/trial versions?
Believe me, I agree, and that's how I've counted it.Son of Godzilla said:Pokemon Trainer = Megaton. Olimar = Not.
1144 pages and this just might be the best comment in all of them.Gekkonidae said:They ran out of things to put in Smash so they just started taking features the Wii should have and putting them in the game.
There weren't very many Melee tracks like that. They had the Pokemon theme and Gourmet Race theme (Fountain of Dreams), and I think the Fire Emblem themes were possibly orchestrated, but that's about it off the top of my head...TunaLover said:If only the music was as good as Melee, real instruments and so... oh well.