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So is there anyone that DOESN'T like the Wii?

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The Bookerman said:
Same shit applies to Xbox and Halo.

Hey, I didn't enjoy Xbox despite Halo for a long, long time. It took a while for it to get its stride. Not sure about other Xbox fans, though.
 
After getting a good opportunity to try it out for a bit yesterday, I was disappointed to see that, IMO, the Wii does the simple (and rather shallow) games (Wii Sports, Rayman, etc.) better than it does the traditional type games like Zelda and Red Steel. The latter suffer mainly from the fact that the Wii control doesn't feel new so much as it feels different. Because of this, the antiquated tech and visuals really stuck out, and it was the first time I've ever played a brand new system... and didn't feel like it was brand new. I really wonder how these visuals are going to be received two or three years from now. In all honesty, I only really felt like I was playing something truly different with the former titles, and those are the ones that I don't really find personally appealing.

Anyways, the system of course isn't bad because of this, as it's a personal preference conflict, but it was still disappointing that I felt this way, even though I was kinda thinking I might. As usual, it's completely possible this may change in the future, and the traditional titles will feel a lot better, but as I said above, the fact that the controls feel simply different rather than new is the biggest letdown. It really does look like Nintendo is concerned quite a bit more with the simple playing titles to capture those new gamers they keep talking about, and in a way, I'm saddened that's, somewhat, at the expense of gamers like me.

We'll see what happens in the next year or so, but for now, I'm still going to hold off on my own purchase.
 
LevelNth said:
After getting a good opportunity to try it out for a bit yesterday, I was disappointed to see that, IMO, the Wii does the simple (and rather shallow) games (Wii Sports, Rayman, etc.) better than it does the traditional type games like Zelda and Red Steel. The latter suffer mainly from the fact that the Wii control doesn't feel new so much as it feels different. Because of this, the antiquated tech and visuals really stuck out, and it was the first time I've ever played a brand new system... and didn't feel like it was brand new. I really wonder how these visuals are going to be received two or three years from now. In all honesty, I only really felt like I was playing something truly different with the former titles, and those are the ones that I don't really find personally appealing.

You played Wii for a bit and tried four different games in that bit amount of time and that was enough to determine that it didn't do Zelda very well? Amazing. Did you even get to the combat sections of the game (which it takes a while to get to)? Or use the bow & arrow or clawshot? Did you do the escort mission or the ravine flight?

I'm baffled at the idea that anyone could actually openly (yes, that means with an open min -- as in, you didn't determine in advance that you were bound and determined to hate teh waggle and all that it would do to destroy gaming) play through the bulk of this game -- rather than a ten minute sampling session -- and determine that the controller doesn't handle the game amazingly.

But whatever, you played it for a bit. Kudos.
 
ethelred said:
You played Wii for a bit and tried four different games in that bit amount of time and that was enough to determine that it didn't do Zelda very well? Amazing. Did you even get to the combat sections of the game (which it takes a while to get to)? Or use the bow & arrow or clawshot? Did you do the escort mission or the ravine flight?

I'm baffled at the idea that anyone could actually openly (yes, that means with an open min -- as in, you didn't determine in advance that you were bound and determined to hate teh waggle and all that it would do to destroy gaming) play through the bulk of this game -- rather than a ten minute sampling session -- and determine that the controller doesn't handle the game amazingly.

But whatever, you played it for a bit. Kudos.
Well, I'm not going to get into an argument with you, but don't take my 'a bit' to mean like only an hour or something. I spent the better part of the afternoon with it, and those weren't the only four titles I played. Zelda was also what I played the most (and Rayman the least).

And I don't mean to say Zelda or the others were bad, because they weren't. They just weren't anything special or new (above and beyond what they'd be on, say, the GC), especially on the level of the other titles. And when you add in the poor tech/visuals and the fact that this is a $250 brand new machine, you get disappointment in that regard.
 
ethelred said:
I'm baffled at the idea that anyone could actually openly (yes, that means with an open min -- as in, you didn't determine in advance that you were bound and determined to hate teh waggle and all that it would do to destroy gaming) play through the bulk of this game -- rather than a ten minute sampling session -- and determine that the controller doesn't handle the game amazingly.

hahahaha. oh ethelred :lol
 
ethelred said:
Yeah, that was directed to you as much as to anyone, also.

oh i know. The implication that if you DON'T find it amazing you didn't have an open mind was cherry on the bullshitpie, though.

ethelred, you slay me. Never change :D
 
Amir0x said:
oh i know. The implication that if you DON'T find it amazing you didn't have an open mind was cherry on the bullshitpie, though.

And it's true. But feel free to pretend you were even in the same universe as "open minded" when it came to this game.
 
they were both pretty ****ing lame, but i don't think anything could be worse than DS launch. Well, maybe SEGA CD...

ethelred said:
And it's true. But feel free to pretend you were even in the same universe as "open minded" when it came to this game.

Oh, I know. I buy products just to take a large steaming SHIT on them. IF YOU ARE NOT AMAZED, YOU ARE CLOSED MINDED.

ethelred, you know where THIS is going.
 
The Wii launch lineup was no worse than any of the other mainstream system launch at the very least. Like the 360 and PS3 it had several bad games and good games.
 
i mean there are certainly other launches that were equally as lame as Wii's, but there were many, MANY launches that were better so it's not enough to be enthusiastic.

Of course Wii has Twilight Princess, which even being a Gamecube game probably is enough to make it better than some launches alone.
 
Rhazer Fusion said:
Ok, let's just say you want the bare basics for each system.


Wii

$250 for hardware
$60 for second controller
$50 for game


$360.


X360

$300 X360 Core
$40 Second Wired Controller
$30-$60 for game depending on how old it is.

$370-$400


See my point? I am just saying considering how wide the graphical discrepancy is between the two consoles, the Wii seems overpriced to me, that's all.


This might just be the worst comparison ever. Thanks.
 
Branduil said:
I'm glad I'm not Amir0x. He's never happy with anything, it seems.

I'm happy with plenty of things. I'm happy with Zelda: TP, even. It's just got nothing to do with Wii controls.
 
Bebpo said:
I think it's the worst console I've spent over $100 on, sure.

If it wasn't for Zelda I'd have sold all the system+games+accessories already in order to regain as much of the lost money as possible. Wish I could get my 3 hours in line for it back as well :\
:lol Predictable.
 
Rhazer Fusion said:
Ok, let's just say you want the bare basics for each system.


Wii

$250 for hardware
$60 for second controller
$50 for game


$360.


X360

$300 X360 Core
$40 Second Wired Controller
$30-$60 for game depending on how old it is.

$370-$400


See my point? I am just saying considering how wide the graphical discrepancy is between the two consoles, the Wii seems overpriced to me, that's all.


Ok first off, why is it fair to stick a 360 with a wired controller when the Wiimote+Nunchuck is wireless?

secondly what about saving games on that awesomely cheap core system huh? Unlike wii a core 360 has NO means of saving thus you are going to need at least a memory card.

So lets see, thats and extra $10 for the wireless pad over wired and $40 for 64meg mem card (the wii had 512 build in so technically for it to be equal you'd need more than one card but we wont get into that) so thats an extra $50.

Some of you may now realise $50 isn't a huge amount, and you're right it's not, which makes it all the more odd that it wasn't mentioned in the original comparison as it would have still semi supported the argument, but you see it wouldnt have been as good a troll.. gg
 
Rhazer Fusion said:
Ok, let's just say you want the bare basics for each system.


Wii

$250 for hardware
$50-100 for 2GB SD card that allows for additional room for downloadable content
$30 for component cables that all for non-SD visuals
$60 for second controller
$50 for game


$440-490.


X360

$400 X360 Premium for hardware that allows downloadable content and non-SD visuals
$40 Second Wired Controller
$30-$60 for game depending on how old it is.
$50 x 3 years minimum for Xbox Live online play

$620-$750


See my point? I am just saying considering how wide the graphical discrepancy is between the two consoles, the Wii seems overpriced to me, that's all.
Fixed. Now at least we can see what it looks like when you compare the consoles with equitable feature sets.

EDIT: Before I get flamed by people, let me explain.

Wii comes with free online gameplay out of the box (even though there aren't any online games coming out until at least December), so I tacked out 3 years of XBL to the 360 price. Wii also allows downloadable content out of the box, so I bumped up the 360 to the Premium (which is almost the same price as buying an HDD as a peripheral). But since the Premium comes with component cables and a lot more data storage due to a 20GB hard drive, I threw component cables and a 2GB SD card into the Wii price. It's not a totally fair comparison, but it's the best I could do to make the 360 and Wii have the exact same out-of-the-box features. And it's at least more fair than the original comparison.
 
Terrell said:
Fixed. Now at least we can see what it looks like when you compare the consoles with equitable feature sets.


You don't need to buy another game with the Wii.
 
cvxfreak said:
The Wii launch lineup was no worse than any of the other mainstream system launch at the very least. Like the 360 and PS3 it had several bad games and good games.

Well the difference is that the other consoles this gen can do a lot without games. At launch it was like this:

X360:
-Some good games, lots of bad ones
-XBLA up and running with Geometry Wars and other content
-Online gaming/downloadable content
-Voice chat, text messaging, etc...

PS3:
-some good games, lots of bad ones
-lots of good Blu-ray movies
-PSN downloadable games up with Blast Factor and other content
-PSN up and running, lots of demos, trailers.
-Voice chat, text messaging, etc...
-Web Browser
-Linux w/apps already

Wii
-Some good games, lots of bad ones
-Some good VC games, lots of bad ones
-text messaging

So you can see how even if the game lineups weren't all that on the PS3/X360, system owners still had lots of stuff they could do with their new console for the first few months until more good games came out. On the Wii there's not much to do, so once you finish Zelda, Trauma Center, or you favorite game of choice, it's like...."off to the closet until MP3"?
 
Bebpo said:
So you can see how even if the game lineups weren't all that on the PS3/X360, system owners still had lots of stuff they could do with their new console for the first few months until more good games came out. On the Wii there's not much to do, so once you finish Zelda, Trauma Center, or you favorite game of choice, it's like...."off to the closet until MP3"?

Yay for disposable content consumption game design philosophies, I guess.
 
i'm with ethelred. it's seriously inconceivable to me that anyone could play ten hours of twilight princess on wii and ten hours of wind waker and say with a straight face that the wind waker control method is preferable. it totally revitalizes a control scheme that, while solid, brought none of the extra pleasure that the wii controls bring.

take the bow for example. no one can honestly say that using the bow in a zelda game is an incredible thing, since it essentially boils down to pulling the z-trigger and pressing a button. there's nothing to it. you have no investment in it. conversely, being able to pull out your bow and be responsible for directly aiming that bow is totally different; you start to really feel like the onus of control is on you.

to call forth the spirit of jeremy parish (something that may get me hanged), you become physically invested in the game in a way that is totally satisfying in a way that conventional controls can never be.
 
Bebpo said:
So you can see how even if the game lineups weren't all that on the PS3/X360, system owners still had lots of stuff they could do with their new console for the first few months until more good games came out. On the Wii there's not much to do, so once you finish Zelda, Trauma Center, or you favorite game of choice, it's like...."off to the closet until MP3"?

Sorry, but I buy my game systems for games and not extra content. I have my Mac to do all you mentioned and competently. I've had my PS3 for seven whole days longer than my Wii but my Wii easily doubled the PS3's usage time excluding those lame download periods. Likewise, I can find more Wii games in December I want to play (albeit from Japan) than I can with the PS3.
 
I spent about an hour with Wii sports at my brothers house and absolutely hated it. The last gen monkey ball games had better minigames. I didn't have the heart to tell him. The interface with the controller itself, using it as a pointer, was much better then I expected it to be. I think it has a ton of potential, and when it is readily available, or I see one sitting on a store shelf I will definetly pick it up. Wii sports was a disappointment, but that is just one game. I'm very exicted to play Zelda.
 
Terrell said:
Wii comes with free online gameplay out of the box (even though there aren't any online games coming out until at least December), so I tacked out 3 years of XBL to the 360 price.

Dude, that is some awesome spin doctoring, Bill O'Reilly needs YOU.
 
I don't like the Wii. It's awkward to play and gets boring fast. The wiimote is kinda neat but in the way the DDR pad is neat or the eyetoy is neat. I wouldn't want to use it more than a few short times, let alone all the time for every game.
 
beelzebozo said:
i'm with ethelred. it's seriously inconceivable to me that anyone could play ten hours of twilight princess on wii and ten hours of wind waker and say with a straight face that the wind waker control method is preferable.
I have not spent nearly enough time with TP to make up my mind about it.
But seriously, inconceivable?
Are you new to this thing called "life"?

There are people who love the matrix sequels, listen to Avril Lavigne and supported Milosevic.
you cannot imagine people who have a different preference when it come to Zelda's control scheme?
Seriously, what the **** is wrong with you?
 
It's (not) funny how, all of a sudden, it's sufficient to *announce* an online service to make it instantly comparable to Xbox Live. :)
 
cedric69 said:
It's (not) funny how, all of a sudden, it's sufficient to *announce* an online service to make it instantly comparable to Xbox Live. :)

well first you have to even have a single online game to START the process of being as good as XBL.

so yeah i guess you could say that is sort of funny
 
let me backpedal a step then.
yes, i'm sure there are people who will enjoy the gamecube zelda controls better than the wii zelda controls. i think it's largely because there's a learning curve here; it's not something that you can say to yourself, "oh, well, i've been playing zelda for twenty years, there's no way i'm going to need to adapt to this."
but i was in that exact situation, and it took a couple of hours for me to become acclimated.

the good news? the rewards are also quite a bit greater for the time you put into it.

i don't think the controls in the gamecube game will add anything or detract anything from your experience, so if you want to play it safe, it's the way to go. i think anyone who winds up enjoying the controls in the wii version--and i think anyone who spends a few hours with it will become absolutely engrossed with them--will enjoy the game so much more than someone playing with conventional controls.

so, sure. sorry if i seemed a bit extreme earlier, but i think there's a lot of enjoyment to be tapped into that you're not going to get without playing it with "waggle."
 
i knew and understood Zelda:TP Wii controls alarmingly fast - occasionally i fiddle with the proper tool assignment, but that's because i'm shuffling tools in and out so often that i get the placement mixed up.

There's just certain things the Wii version doesn't do, or DOES do but doesn't feel near as instant or precise. This is the difference for me. I spent a chunk of the summer playing the old 3D Zelda games, so the memory is all pretty damn fresh.
 
Amir0x said:
that's closed minded if they do, Chichikov. Just accept it and move on.

it's more than a little funny to talk about being closed-minded, considering some of the crowd keeping their eyes on this thread.
 
I really can understand if gamers don't like the Wii. I understand people can dislike the line-up so far, as for the most part the good stuff( Trauma Center, Madden, Monkey Ball, Rayman ) has either been done before and just has the controller added, or is mainly significant for the controller being added, and if you aren't blown away by the controller or in love with zelda, you really won't see much special about this system, and I mean probably ever. For me though, the value and greatness of the wii launch is best summed up in this Thanksgiving. Exploring stuff with the whole family, people were entranced by the whole thing. I saw 3 different generations of my family enjoying the machine, and I know I am not alone in this, reading on the boards people's parents playing and girls who hate gaming playing wii. My aunt who lives by herself is planning on getting her own. That was who Nintendo is looking for with this launch, and they got em good.
 
First of all, let me say I was a believer since TGS and the controller reveal... And then I played Galaxy at E3 and that only reinforced my position...

Well, there are several things I'm disappointed in (Gimped VC lineup at launch, no
Forecast/News/Browser channels right now, impossible to find component cables, not HD) but overall the experience has been very positive. I have to admit that I got the 360 and the Wii (well, my brother got the Wii) within one week from each other, and the 360 and Gears have kinda been collecting dust.

Didn't like Wii Sports at first but then I tried bowling... and OMG. Spent all Thanksgiving playing with my aunt and uncle who have NEVER touched a video game before... even my 19 year old cousin who I don't think plays games at all, she had a blast making a Mii and was begging my uncle to buy her one for Christmas. This thing is gonna be a phenomenon, the likes of which haven't been seen since the NES.

It's hilarious how the so called "hardcore" gamers have been constantly spewing venom about the Wii... its because they for once feel threatened. Just like games haven't been "for" me when they started appealing to the thugs and wiggers...
 
Fusebox said:
Dude, that is some awesome spin doctoring, Bill O'Reilly needs YOU.
Nintendo's promised free online gameplay, and unlike some of the companies in this business, they've lived up to most of the promises they've made, so I expect this to be no different. And until Microsoft offers me the option to play games online with other people without paying them, it stands to reason that XBL be included in a price comparison. Does XBL have a bunch of other stuff that Wii online doesn't? Yeah, it does, but as I said, this is the only way to compare an equitable feature set. Try again next time.
 
Terrell said:
Nintendo's promised free online gameplay, and unlike some of the companies in this business, they've lived up to most of the promises they've made

No, they haven't. And please don't compare a live, functioning service to something that has yet to be even hinted at being delivered in the realm of reality.
 
beelzebozo said:
it's incredible that owning a gamecube has become a method for trolling nintendo.
i commend the creativity of trolls everywhere.
:lol :lol :lol
 
Deku said:
I doubt Nintendo's on-line service will be completely free, and if it is, I'd be very surprised. We'll see.

I'm guessing (this is just speculation) that Nintendo will have you pay 1/4 of your soul a year to play online. The good part is, once four years are up, you'll get to go online for however long you wish. So it kinda evens out.
 
Chiggs said:
I dislike the Wii immensely. In fact, I've already decided I'll never buy one. This generation, PS3 and Xbox 360 are where it's at. I have a really nice television and sound system, and I'm sure as hell not going to put up with shameful graphics and lackluster sound. Can you imagine what Wii games will look like three years from now? Holy Jesus, it's not going to be pretty.

Shame on Nintendo for not giving the Wii at least a Radeon 9800 level GPU.

This is just shit. Great graphics aren't needed for making a beatiful game. Just check some last gen games:

StarFox%20Adventures%20Graphismes.jpg


starfox2.jpg


shadow_colossus-759239.jpg


Colossus.jpg


resident-evil-4-.jpg


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metroid-prime-2-echoes-200410221133.jpg


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final-fantasy-xii-20061027031038243.jpg


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ninja-gaiden-black-20050518105541899.jpg


ninja-gaiden-black-20050518105543243.jpg


It could be endless to put games with marvellous visuals last gen. So really, it's ok you ask for a better output, but that doesn't make unplayable or ugly games that are played in 640x480. I got a great PC, and I have played Prey, Half Life 2 and Doom3 there at the same resolution of the PS3, and looked great but I ended playing at 640x480 because I prefer smoother animations, and the diference is notable (especially playing on PC, next to the TFT) but you can keep gaming at 640x480 greatly.
 
ethelred said:
No, they haven't. And please don't compare a live, functioning service to something that has yet to be even hinted at being delivered in the realm of reality.
Yeah, Pokemon Battle Revolution, a game that is touted to use Nintendo Wi-Fi Connection, the same service that offers free online play with the DS, which is less than a month away from release in Japan... that's something that's "yet to be even hinted at being delivered in the realm of reality."
 
Terrell said:
Yeah, Pokemon Battle Revolution, a game that is touted to use Nintendo Wi-Fi Connection, the same service that offers free online play with the DS, which is less than a month away from release in Japan... that's something that's "yet to be even hinted at being delivered in the realm of reality."

We'll see when it comes out, won't we? Nintendo has been failing at a number of promises lately (and there are still no WFC games listed on Nintendo of America's press site), so we'll see.

Until then, though, there's no online gaming for the Wii, and it just looks retarded when you then concoct a hypothetical online gaming network to compare against XBL.
 
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