7nm is going to offer 2.5x density and 30% higher clockspeeds compared to 16/ 14nm.
I guess you get wrong my comment... I don't believe 7nm to be ready in 2019/2020... I don't believe even 10nm to be ready next year (that why nVidia will probably use the TSMC 16nm 4th Gen aka 12nm)7nm is going to offer 2.5x density and 30% higher clockspeeds compared to 16/ 14nm.
I guess you get wrong my comment... I don't believe 7nm to be ready in 2019/2020... I don't believe even 10nm to be ready next year (that why nVidia will probably use the TSMC 16nm 4th Gen aka 12nm)
2019.
It will be in terms of power what we have today in PC at TOP.
~12 TFs.
PS. Opposite at some Xbox fans I believe Xbox 4 games won't run on older systems (XB1, Scorpio) but XB1 games will run native on Xbox 4 (hardware BC).
Usually the RAM upgrade is 8x the previous gen. Do you guys think there's a chance we'll actually get 64GB of RAM on the next consoles?
Honestly, even thinking of 2020 I don't see this happening. I think it'll be around 32GB, but it will be A LOT faster than current RAM.
I don't wanna see a PS5 till at least November 2020.
AMD reveals a Exascale MEGA APU in a new academic paper
21st February 2017 | Source: AMD & University of Wisconsin-Madison | Author: Mark Campbell
For years AMD has been planning to create large APUs for the High-performance compute (HPC) market, though these plans come with their own design challenges what need to be overcome.
While on paper it may seem easy to design a massive APU, but in reality, these designs are almost impossible to manufacture and present issues given the hugely different design characteristics of a CPU and a GPU. One of the largest issues comes when manufacturing large CPU/GPU dies, with yields decreasing and costs rising as you create larger products.
One of the largest issues comes when manufacturing large CPU/GPU dies, with yields decreasing and costs rising as you create larger products. Imagine a silicon wafer and imagine that a single wafer has a certain number of defects, each wafer creates a certain number of chips, which means that only a small number of chips will be affected in the whole batch. When creating products with large die sized the number of chips per silicon wafer decreases, which means that defects can destroy a larger proportion of the products in a single silicon wafer.
According to this paper, AMD wants to get around this "large die issue" by making their Exascale APUs using a large number of smaller dies, which are connected via a silicon interposer. This is similar to how AMD GPUs connect to HBM memory and can, in theory, be used to connect two or more GPU, or in this case CPU and GPU dies, to create what is effectively a larger final chip using several smaller parts.
In the image below you can see that this APU uses eight different CPU dies/chiplets and eight different GPU dies/chiplets to create an exascale APU that can effectively act like a single unit. If these CPU chiplets use AMD's Ryzen CPU architecture they will have a minimum of 4 CPU cores, giving this hypothetical APU a total of 32 CPU cores and 64 threads.
This new APU type will also use onboard memory, using a next-generation memory type that can be stacked directly onto a GPU die, rather than be stacked beside a GPU like HBM. Combine this with an external bank of memory (perhaps DDR4) and AMD's new GPU memory architecture and you will have a single APU that can work with a seemingly endless amount of memory and easily compute using both CPU and GPU resources using HSA (Heterogeneous System Architecture).
In this chip both the CPU and GPU portions can use the packages onboard memory as well as an external memory, opening up a lot of interesting possibilities for the HPC market, possibilities that neither Intel or Nvidia can provide themselves.
Right now this new "Mega APU" is currently in early design stages, with no planned release date.It is clear that this design uses a new GPU design that is beyond Vega, using a next-generation memory standard which offers advantages over both GDDR and HBM.
Building a large chip using several smaller CPU and GPU dies is a smart move from AMD, allowing them to create separate components on manufacturing processes that are optimised and best suited to each separate component and allows each constituent piece to be used in several different CPU, GPU or APU products.
For example, CPUs could be built on a performance optimised node, while the GPU clusters can be optimised for enhanced silicon density, with interposers being created using a cheaper process due to their simplistic functions that do not require cutting edge process technology.
This design method could be the future of how AMD creates all of their products, with both high-end and low-end GPUs being made from different numbers of the same chiplets and future consoles, desktop APUs and server products using many of the same CPU or GPU chiplets/components.
2020 announcement, 2021 release
Oh, so Scorpio isn't a next generation console now?
Buncha youtube vids saying ps5 in 2018? Wth lol
I thought Scorpio was a new console, not just an upgrade like ps4pro.
I'm hella behind the loop.
Should these consoles go with cartridges as well, or will that mess up the physical backwards compatibility?
They would likely still have a disc drive for the sake of Blu Ray/DVD and such, so that wouldn't be an issue. I doubt they intend to do this though, the entire point of Nintendo doing it was to have a mobile system.
Where's the rush? They've just launched the Pro and started getting the first wave of AAA 1st party games out. I'd honestly be pissed if PS5 comes in 2 years. 2021 is my guess. Enough time for at least one more AAA release from all 1st party devs and some time to prepare for the PS5 launch as well.2020 is a little late.
Needs to be 2019 with a decent launch and new titles.
Just make sure all ps4 games work day one with possible hardware improvements on all games or where possible.
I think we will see something named a PS5 in 2019, but it will just be another upgrade of the PS4. Same with MS a year later. New name, but essentially it will be the upgrade to Scorpio. It will be at least 5 years before MS or Sony truly start a new gen. I think this upgrade cycle of new hardware that still works with early PS4 and Xbox 1 will continue for quite awhile.
I think we'll see a PS5 release by 2019 at the earliest, I actually don't think there will be an Xbox successor in the traditional sense, but rather devices that run Xbox as a service (computers, and of course a dedicated box)
Calling it now. PS5 will release on 3rd December 2019 to coincide with PlayStation's 25th Anniversary.
I expect rumors of the PS5 in 2018. My theory is that Scorpio will have enough edge in hardware specs giving it the best looking games. Sony will want to slow/deaden it's impact by starting/encouraging PS5 rumors. Maybe the console will release as early as winter 2019.. maybe.
The year is dead on in my opinion but I doubt Sony would want to miss out on BF sales, its gotta be November. Then they'll party hard during PSX that year.
6 years is fair and good enough for another $400 console. As for the specs, I'm not a tech guy, but I hope they can improve on whatever improves frame rate for games. I'm starting to think PS4 Pro is a small prototype so that Sony could potentially get 4k/30-60fps games and 1080p/60fps on PS5
I realize people have been saying the current gen was underpowered from the start, but the Ps4 at least has barely hit its stride in my view, and graphics are totally fine right now, they still manage to wow me a lot. I say wait until 2021 or 2022, so the new GPUs can support full 4k.