Baron said:I can't believe the negative attitude people are having towards this game now. Clearly most of you weren't old enough back in 1999 to play this game when it came out. It was and still is a great game. This revisionist "the game is unplayable" BS is just appalling.
Sega1991 said:Because Big the Cat and Amy Rose totally don't exist in SA1.
This was actually one of the reasons why I skipped out on SA when I first got my DC and picked up SA2 instead. :lolRoto13 said:I disagree. : P I think SA 2 got a lot more polish than SA 1 (Though it's still kind of rough) and there was nothing in SA 2 that was nearly as bad as the Amy and Big stages in SA 1. There are a few new stupid characters, but at least Shadow and Rouge play almost exactly like Sonic and Knuckles. The friends in SA 1 were so much worse.
Dreamcast tech can't be blamed for shitty controls and horrible cutscenes and tons of bugs and evil camera angles (damn you, Sonic's ruins stage).DeVeAn said:Okay, its not as bad as IGN and 1up say. I played through it and there are a bunch of little tech problems. Stuff like camera with no right stick, and collision detection. If anything it played better than the cube version which I remember was worse than the Dreamcast one.
Problem is it was built with such limitations that its "bad design" today. A lot of older 3D games are very poor now. There are exceptions of course.
I really wished they polished it up and gave it a full HD treatment. Ah well, now I can just click an icon and play it without busting the DC out.
Feels like PS3, huh?Chao said:Holy fuck, 1,29 gb demo.
Full game with unlock code, I guess.Chao said:Holy fuck, 1,29 gb demo.
Roto13 said:Full game with unlock code, I guess.![]()
The DX version was 60 fps, but it still dropped to like 20 at certain points and it seemed a lot worse than going from 30 to 20.skyfinch said:They bumped the frame rate up. Cutscenes are normal, but the game play is 60fps. It was 30 on the DC (SA2 was 60fps on the DC).
JodyAnthony said:demo is just as good as i remember the game on DC
Jexhius said:Unfortunately this game still sucks. Ah well, I didn't think it was any good when I tried out on GameCube. That's what I get for investigating a Sonic title.
L and R control it a little, I think.skyfinch said:I bought it for nostalgia reasons only. Personally preferred SA2 over this one.
It's a bitch trying to get used to this game again. Completely forgot that the DC only had on analog stick so there's no way of controlling the camera. :lol
Pretty sure L and R do some remedial camera work.skyfinch said:I bought it for nostalgia reasons only. Personally preferred SA2 over this one.
It's a bitch trying to get used to this game again. Completely forgot that the DC only had on analog stick so there's no way of controlling the camera. :lol
JodyAnthony said:I saw there was a "free camera" option in the options. what does that do? (didn't test it)
edit: just tested it. lets you move the camera around with the right stick. it's only available from the pause menu, not the main menu.
Compelling_Gameplay said:Ray pointed out to me that there's a sexy shower area in this game.
This is why I don't play Sonic games...but probably why he does.
Nice review, but the game isn't being rendered at 480p. It's clearly way sharper than that: probably 720p, but not all of the pixels are devoted to the actual game screen.Sega1991 said:Anyway, I wrote up my own review for the game here, if you want to read it. For those of you who don't want to read it and just want a summary, well
Tomasooie said:Nice review, but the game isn't being rendered at 480p. It's clearly way sharper than that: probably 720p, but not all of the pixels are devoted to the actual game screen.
Well there's absolutely no way it's upscaled standard definition. Play it on an actual widescreen HDTV -- as I said before, it's clearly sharper than that.Sega1991 said:I use a VGA cable for my Xbox 360 and it certainly looks jaggy enough to be 640x480 upscaled. There's no way this is 720p.
Tomasooie said:Well there's absolutely no way it's upscaled standard definition. Play it on an actual widescreen HDTV -- as I said before, it's clearly sharper than that.
On your photo from the last page, you're playing it on an old 4:3 CRT monitor -- is it even possible for the Xbox to output at a higher resolution than standard at 4:3?
Amy's stages weren't that bad though, it was Big's that sucked!XiaNaphryz said:This was actually one of the reasons why I skipped out on SA when I first got my DC and picked up SA2 instead. :lol
Did you ever try Sonic Unleashed on 360? Definitely my favorite 3D Sonic.Ben2749 said:I decided to download the trial yesterday just to see if the port was as bad as people were making out in the run up to it's release. Apart from the borders down the sides of the screen, it's perfect. The game runs at 60fps at all times, and the characters have their DX models, but they're nowhere near as shiny as they were before (on the Gamecube, they all looked like they had been wrapped in saran wrap/cling film). It would have been nice if they had fixed a few of the bugs (in particular the spots where it's possible to fall through the floor), but I'm not too bothered, as I don't think the game would have been 800 points if they had fiddled with it, and Sonic's first level is the only level where I found it happened all that often.
As for the game itself, apart from the bugs mentioned above, I still think it plays great. It's nowhere near as good as any of the 3D Mario platformers, but it's my favourite 3D Sonic platformer by far.
Castlevania Symphony of the Night still stands to the test of time.SwiftSketcher said:I just don't understand people who are getting their memories "totally destroyed!!" by playing this again. Do you not play your old games? I go back to play my PS1 games all the time, and of course they're not gonna age well. It's been 10 or 15 years! Unless it was a 2d game, I find it really rare 3D games as old as this one to hold up perfectly today. I'm really not sure what people expect to happen when they go to play a straight port from over a decade ago.
Sonic Adventure is a bit of a special case in that it was already broken and unpolished when it was released. As a launch title for a new generation of console it was easier to ignore, but the cracks were showing just a year after release. At this point, it's just a mess. There are plenty of Dreamcast games from that era that still hold up very well.SwiftSketcher said:I just don't understand people who are getting their memories "totally destroyed!!" by playing this again. Do you not play your old games? I go back to play my PS1 games all the time, and of course they're not gonna age well. It's been 10 or 15 years! Unless it was a 2d game, I find it really rare 3D games as old as this one to hold up perfectly today. I'm really not sure what people expect to happen when they go to play a straight port from over a decade ago.
2D games tend to hold up much better than early 3D games.Castlevania Symphony of the Night still stands to the test of time.
Spot on. I played the Dreamcast game again somewhat recently and I was amazed I could ever stomach it as a kid. It's not that it's a terrible game per se, but it certainly is below average and not really worth anyone's time. I think the fact it was Sonic made me think it was good.Sega1991 said:Anyway, I wrote up my own review for the game here, if you want to read it.]
Drkirby said:But they did up the res, its at 720p.
cjelly said:WHat does the DX DLC actually add, aside from Missions?