Just imagine Gravity Rush 2 ads like that :'(
Now you've got it
yeah but pizza rat is our mascot, so it's welcomed
So now you are proven right(in your own words), so where is the Live action Blur Studios launch trailer as microsoft used for there IPS.
Do they create a life size model of trico and displayed at the train station (look titanfall).
or are you saying billboards advertisement is now the "events" you are talking about earlier.
I am confused?
So now you are proven right(in your own words), so where is the Live action Blur Studios launch trailer as microsoft used for there IPS.
Do they create a life size model of trico and displayed at the train station (look titanfall).
or are you saying billboards advertisement is now the "events" you are talking about earlier.
I am confused?
fvng is very happy about these billboards. Don't take that away from him.
Read the thread. I'm not saying they would mimic MS's campaign point for point, i'm talking about the scale of the campaign that brings more mainstream awareness to the game's release. which i'm 100% right on.
Just rubbing it in
the premise of vivekTO's is moot though, as seen above
I did that , when last time it was active.
Lots of people also said that wait for the release date to come close , as we will get the Advertisement push once TLG date is finally fixed and gone gold.
I mean i don't want to further indulge in discussions , But this doesn't disapprove that TLG is not a niche game , they have to advertise it , as it is there only First Party Exclusive this fall, thats it.
and that is what people are arguing with you,niche part, not like TLG will not get any kind of marketing Push.
Advertising a niche puzzle game doesn't change that it's a niche puzzle game.annnnd more photos. I can't think of any other thread in recent memory where armchair industry analysts here got it so wrong. I can't go a day in nyc without seeing a last guardian ad.
Advertising a niche puzzle game doesn't change that it's a niche puzzle game.
If anything, it shows that Sony continues to have weak holiday lineups and is willing to waste money on a game that doesn't merit it.
What a post.Advertising a niche puzzle game doesn't change that it's a niche puzzle game.
If anything, it shows that Sony continues to have weak holiday lineups and is willing to waste money on a game that doesn't merit it.
Advertising a niche puzzle game doesn't change that it's a niche puzzle game.
If anything, it shows that Sony continues to have weak holiday lineups and is willing to waste money on a game that doesn't merit it.
Advertising a niche puzzle game doesn't change that it's a niche puzzle game.
If anything, it shows that Sony continues to have weak holiday lineups and is willing to waste money on a game that doesn't merit it.
What's irrational is expecting anything impressive in sales for TLG.WTF?
edit: This must be sarcasm because I recognize you as being rational in the past.
The contention I have made from the first day that we knew TLG was really still in development is that it's a niche game due for poor sales in a market that's long moved on from it.you cant grasp at straws that are already broken
Fixed ;-pI won't be happy until I walk into a Wal-Mart and see an endcap with Trico plastered on RC Cola boxes and bags of Rold Gold Pretzels. It's time to put that PS+ money to good use Sony. These billboards aren't enough.
It has been unusually light as of late. I really want to want the Pro, but somebody needs to sell me on the thingAt least in North America Sony's marketing team seems to have gone catatonic almost, very little buzz or PR or anything really about their first party games, PSVR, PS Pro, etc. Maybe its better in Europe and Japan, I dunno. While I have grumbled about Microsoft's cross play and buy stuff as it relates to windows and xbox, they seem at least extremely consistent and loud about everything they are doing whereas Sony puts stuff out and isn't really doing a good job at explaining why I want their new things.
Maybe its a combo of Mr. Hirai becoming the CEO, Shahid Ahmad and Adam Boyles leaving Playstation recently (and probably a few others), feels like their departures have left a gap in in certain areas.
Fixed ;-p
Why do you need to be sold on something you really want?It has been unusually light as of late. I really want to want the Pro, but somebody needs to sell me on the thing
This makes me so fucking happy. Depending on how Sony markets it, I think TLG could sell pretty decently. They even got PewdiePie to get a couple million people to look at it.
Those billboards are kinda terrible, and lazy. They just slapped the (ugly) boxart in and called it a day.
Hopefully PDP's gameplay will interest a few people. But he's not a guaranteed hit-maker. Until Dawn did well, but he didn't make it fly off shelves.This makes me so fucking happy. Depending on how Sony markets it, I think TLG could sell pretty decently. They even got PewdiePie to get a couple million people to look at it.
This makes me so fucking happy. Depending on how Sony markets it, I think TLG could sell pretty decently. They even got PewdiePie to get a couple million people to look at it.
I'm on the fence. I want to want it, but I need a push. Some kind of sizzle reel or guarantee about future games. The checkerboard stuff is neat, but I want to know more about what it means for me as a 1080p TV owner. Maybe I'll just have to wait and see how things pan outWhy do you need to be sold on something you really want?
What's irrational is expecting anything impressive in sales for TLG.
The contention I have made from the first day that we knew TLG was really still in development is that it's a niche game due for poor sales in a market that's long moved on from it.
The billboards change nothing about my sentiment.
Only in my dreams does Gravity Rush 2 get billboards lol
heuheuehueheuehueheuehue
It's not really funny. It's a recognition of the reality that is Sony's current release methodology. Saying their holiday lineup is weak isn't an indictment of the quality of games their first party developers put out. Rather, it's a recognition that they've taken the route of going after the blue ocean that is the other three quarters of the year rather than trying to engage in a Q4 bloodbath.What a post.
You don't pay for billboard space in NYC unless you're expecting great things. I just disagree with the assessment that it merits that space.Who is expecting massive sales? Also what do you consider poor sales? Let's gets some hard numbers here.
Those billboards are kinda terrible, and lazy. They just slapped the (ugly) boxart in and called it a day.
A lot of NY billboards are a mess like that anyway.
Just getting one in NY is the point, doesn't need to be crazy fancy.
Who is expecting massive sales?
KH3 on X1 might as well be a sunk cost at this point.I'm expecting it to sell more than KH3 on the X1.
I'm on the fence. I want to want it, but I need a push. Some kind of sizzle reel or guarantee about future games. The checkerboard stuff is neat, but I want to know more about what it means for me as a 1080p TV owner. Maybe I'll just have to wait and see how things pan out
It's not really funny. It's a recognition of the reality that is Sony's current release methodology. Saying their holiday lineup is weak isn't an indictment of the quality of games their first party developers put out. Rather, it's a recognition that they've taken the route of going after the blue ocean that is the other three quarters of the year rather than trying to engage in a Q4 bloodbath.
You don't pay for billboard space in NYC unless you're expecting great things. I just disagree with the assessment that it merits that space.
Poor sales would probably be anything within the range of Ico or SotC.
Because this is a thread talking about marketing? This isn't a TLG love-fest thread, it's a discussion about the industry. We're discussing whether or not Sony treats its projects with appropriate amount of advertising.Why do you even care about whether it is justified or not? The fact that more people get exposed to this niche game is nothing but a positive in my mind. I hope it is good game and sells well enough that Ueda and Sony will want to collaborate on another project soon. Anything else is not my concern.
I shouldn't have to look. That's the whole point of advertising. They need to present the info to me in something more substantial than a "lol retro" commercial.I have no idea how many times people have to supersampling, more stable performance(framerate) as well as having other graphical improvements besides just resolution. If you are on Neogaf still saying just resolution or you don't know gthe benefits then you really aren't looking.
Because this is a thread talking about marketing? This isn't a TLG love-fest thread, it's a discussion about the industry. We're discussing whether or not Sony treats its projects with appropriate amount of advertising.
If you're not concerned about an industry discussion, maybe you should find another thread.
I shouldn't have to look. That's the whole point of advertising. They need to present the info to me in something more substantial than a "lol retro" commercial.
I get that they are in the tough spot of hyping up the new machine without trashing the original in the process, but with 2 weeks to launch I'd expect to be coming across at least some YouTube adverts or something
You don't pay for billboard space in NYC unless you're expecting great things. I just disagree with the assessment that it merits that space.
Poor sales would probably be anything within the range of Ico or SotC.
annnnd more photos. I can't think of any other thread in recent memory where armchair industry analysts here got it so wrong. I can't go a day in nyc without seeing a last guardian ad.