Thanks.Place as high as possible in Arena. Arena tokens can be spent on special arena-shipment heroes. The best options from arena (IMO):
Sidious - Great leader ability that works with everything. Hard hitting, fast, AoE damage, heals on opponent death. Great anti-jedi character, no real downside.
Stormtrooper Han - Secretly the best tank in the game and INSANELY underrated. 3 turn taunt, gives all allies meter, and MORE meter when he's hit. You'll be giving your team 2 to 3 turns for every 1 turn of the enemy. He's a very slow burn though. Almost completely worthless out of the box and needs pretty considerable investment before you see any pay off.
Ventress/Admiral Ackbar - Ventress can get crazy if you set her up right, and she's one of only a few counters to Han Solo and other tanks. She's very slow though so you're almost forced to use her as a leader/build a team around her, but it's a pretty good team. Ackbar is a debuff counter/healer... hard to fit a pure support character into a lineup but I see potential there.
Place Galactic War and get as far as possible. Honestly, this one can be rough without a decent stable of heroes/healers. I bought the heroine pack and having Barriss made this 100% easier. Post-nerf, I don't even use her for GW except as a backup but she did get me a huge jump start on Luminara. Best heroes to farm in GW:
Luminara - Amazing Leader, Healer, damage dealer. Honestly, she's a little too good at everything but she'll improve your GW completion-rate as another healer and massive damage dealer when decked out.
Captain Phasma - New addition. Works best on a First Order team (and as leader) but it's a gamble. -speed is a pretty good debuff, and meter manipulation can help burst down guys fast. I'm not 100% sold but she seems promising.
DPS options - IG86/Resistance Pilot/Datchka/Nightshade Initiate - These are all surprisingly good. IG86 hits like a truck but is pretty glass cannon. Works best in a droid team but that damage is crazy. Resistance pilot isn't as good as before but still an option. Datchka and jawa's in general hit really hard, he's no different. Nightshade Initiate gets surprisingly tanky and his damage can be pretty crazy. Severing Strike is also pretty damn good utility attack.
Cantina - you want to get to 3-A as fast as possible for 2 reasons:
1- It unlocks Jedi Counselor shards, he's a really good mini-Luminara that you'll lose for quite a while.
2- You make 17 cantina points for every 10 energy, vrs 13 cantina points for ever 8. It's not huge, but it's better energy efficiency per point in the long run. As far as who to go for:
Daka - Dark Side lacks healers, she's a healer (and a pretty annoying one to fight with her Ressurects). That said, she's not my first choice...
Fives - Tanky as shit, counters, ally call on attack. A really good hero, very good to use in combo with Dooku. Makes AoE's very painful for the opposing team.
"Hard Mode farm" - Pick ONE character, tops, to farm with your energy. I picked Dooku since it's the only way to get him (other than luck). The rest of your energy is much better spent progressing and going after gear upgrades.
I've played some arena but don't know if I've gotten tokens. I haven't been doing those as much because of the wait time between matches.
Just unlocked the Cantina. Will def check that out but it looks pretty hard for my team at the moment
Thanks for the tips on characters, have a couple good tanks but need to level some damage dealers