Natsume would release the game for full price and no get half the sales.
Btw, I'm waiting for a good artstyle to be edited in this game, even if it's just for the character portraits.
How can one person outdo the best efforts of several different Japanese firms and their teams over the life of the franchise
This is hilarious.
How can one person outdo the best efforts of several different Japanese firms and their teams over the life of the franchise
This is hilarious.
Natsume would release the game for full price and no get half the sales.
If you ever end up buying it you can always mod it so the sprites are more Japanese-y, I saw one mod specifically for that.I just wish the character portraits looked more Japanese-styled (I can't find a waifu), I love the spritework though for the overworld.
I'll buy it someday since it's not a big investment and looks fun
A Pokemon clone would require one fantastic art team, at the very least. Not to mention you're juggling both a compelling single player and online experience.
There's also still being good Pokemon games made, not the case for Harvest Moon. The last high point for the series was FoMT, which was 13 years ago.
Impressive! Would anybody care to explain what makes the game so fun? Looks pretty generic to me, but I would love to be persuaded into giving it a try.
It's fun if you like cleaning things up, caring for animals, watering plants, and being nice to people.I would also like to hear an explanation. I've never played Harvest Moon so I'm curious about the appeal with this game. I have played Terraria but not sure if that's an appropriate analog.
Pokemon X/Y are good but Story of Seasons isn't? What
I would also like to hear an explanation. I've never played Harvest Moon so I'm curious about the appeal with this game. I have played Terraria but not sure if that's an appropriate analog.
Waiting for that Giant Bomb Quick Look coming up in 15 min. Curious to see what makes it so fun.
I would also like to hear an explanation. I've never played Harvest Moon so I'm curious about the appeal with this game. I have played Terraria but not sure if that's an appropriate analog.
It's written in XNA, which a) does not support OSX and b) has long been discontinued. He *could* maybe port it to Xbone. For PS4 / Linux / OSX he would have to either a) rewrite the engine, b) port it to Mono.XNA and use that to port it to other platforms, c) outsource the port like the Terraria guy(s) did for example.
I wouldn't get my hopes up. At least not in the near future. Although I guess it could also be the opposite given the success.
You and I. We are the same.I'm a horrible person... I won't buy it because the character portraits and names are awful... Will wait till someone releases a mod that allows your to really change the town's people.
It ain't the Sims.I'm a horrible person... I won't buy it because the character portraits and names are awful... Will wait till someone releases a mod that allows your to really change the town's people.
What's wrong with the names?I'm a horrible person... I won't buy it because the character portraits and names are awful... Will wait till someone releases a mod that allows your to really change the town's people.
What's wrong with the names?
Then what names would you prefer?I don't enjoy my fantasy games with characters like "Alex" and "Sam" and "Haley"... Takes me out of the experience.
Don't know if I agree with it being designed for that. It's a slow, long game with not a lot of story. Doesn't seem like stream fodder at all to me.
Then what names would you prefer?
Since you also have a problem with the portraits, I'm just going to guess the game's not anime enough? Unless you'd like to name the villagers Agathor and Saurudon the Conquerer.Just about anything that doesn't read like someone just grabbed names out of their homeschool yearbook.
Look, not sure why you're trying to shame me on this, it's my personal opinion and I already admitted I was a horrible person for it.
I don't enjoy my fantasy games with characters like "Alex" and "Sam" and "Haley"... Takes me out of the experience.
She did control the chicken nugget supply for Mineral Town.You must've gone for Popuri in HM64.
You must've gone for Popuri in HM64.
Former Marvelous guy said on a podcast recently (after the success of Stardew Valley) that he had lobbied internally to get more of their stuff on Steam, but it never got much traction because he was the only one really pushing for it.
Also mentioned that Valve asked Marvelous to do a Steam version of Harvest Moon, apparently Valve was trying to court Japanese developers to get more Japanese games on Steam. Marvelous wasn't interested in it.
Not sure if I should mention the podcast (not sure if he was allowed to be saying that), but it was a former guest on the 8-4 play podcast.
Yes. It was going to at launch, but he decided not to delay the singleplayer since that was ready, as he determined it was going to take a number of months to get all the bugs out of the multiplayer.