I know everything.x3sphere said:How do you know that?
And even if it were 1%, that's still money you'd be giving away to what is essentially a rival publisher.
I know everything.x3sphere said:How do you know that?
It's also free advertising, and you can't predict what the sales would be without it.StuBurns said:I know everything.
And even if it were 1%, that's still money you'd be giving away to what is essentially a rival publisher.
When we're talking massive releases, the impact of a four inch steam window is probably very little.Schmattakopf said:It's also free advertising, and you can't predict what the sales would be without it.
StuBurns said:I know everything.
And even if it were 1%, that's still money you'd be giving away to what is essentially a rival publisher.
The music industry does that because it's massively fragmented and no one would be willing to have forty iTunes clones.LovingSteam said:Not true. The cost of running your own servers, advertising, allowing your customers to always have access to download their games, updating, instant access to millions of customers is why so many publishers use Steam. Why don't more record companies set up their own store instead of using iTunes who also takes 30c of every dollar? Because its easier and millions of customers are dedicated to the service.
StuBurns said:The music industry does that because it's massively fragmented and no one would be willing to have forty iTunes clones.
If you were right, EA would not be pulling their games from Steam. You would be able to buy StarCraft 2 on there, but you can't. Because for the publishers who have enough pull to not support Steam, they are able to run their service for less than Valve's cut, and that makes sense, Valve aren't a charity, they have to make a profit from their service, it's that profit that some publishers want.
What is your point? I specifically said it's not viable for everyone and Steam will remain attractive for many devs/pubs.LovingSteam said:EA already had a client set up and Activision Blizzard has as well. Notice they are both 2 of the biggest publishers in the business. For smaller publishers its different. Also has EA pulled Mass Effect off Steam? Mirrors Edge? DA1? No.
EA is making a huge mistake, I think. They're betting on their products to pull an unproven infrastructure along, and that's risky; overly risky in my opinion. Especially considering the product-specific investment they had to deal with recently (TOR = fucking crazy money). And they've been struggling with the general concept of DD for years. So don't get too hung up on their strategy. I think they'll hit a wall with their customers (like they usually do, see EA login server performance with big titles, for example, or the DB fuckups for the mapping generic game identity -> EA user -> user content). EA actually has some really big under-the-hood technical issues they've never even touched, they're just dragging that shit along. Not a horse I'd bet on right now.StuBurns said:The music industry does that because it's massively fragmented and no one would be willing to have forty iTunes clones.
If you were right, EA would not be pulling their games from Steam.
StuBurns said:What is your point? I specifically said it's not viable for everyone and Steam will remain attractive for many devs/pubs.
And you're crazy if you think Mass Effect 3 will be on Steam.
StuBurns said:But if it were your call, you're sitting as CEO of a publisher, and you're losing 30% of all your PC money, would you seriously not compensate?
I see the idea of being faithful to the people who changed the industry to allow you to do so, but you could say Valve made a living from using traditional retail before doing their best to destroy it.
x3sphere said:From Steamworks FAQ http://steampowered.com/steamworks/FAQ.php
That's so annoying. I have no idea why they keep pulling the Civ games from my region.The_Player said:![]()
I AM FULL OF RAGE!!! Literally.
I didn't say you did.LovingSteam said:Where did I say that ME3 will be on Steam? I didn't.
Retail cut is not 60%, it's actually less than Steam, although you have to then include distribution costs, which puts it back around the Steam cut.TouchMyBox said:"losing 30% of your PC money"? What are the alternatives? Sell at retail and "lose" 60% and lose the benefits of Digital Distribution? Go to another DD service and "lose" the same percentage, if not more? Make your own DD outlet and sink millions into a service that nobody wants?
Distribution right, probably.Sgt.Pepper said:That's so annoying. I have no idea why they keep pulling the Civ games from my region.
MNC said:Kind of off/on-topic (since I picked up the games during the big sales) but after having completed Mass Effect 1, just started a bit of 2...
Have they really managed to fuck up everything good from the first game?
The mako
No ammo
NO FREAKING EQUIPMENT TO SELECT?! JESUS WHAT THE FUCK IS THIS. I NEED MY WEAPON MODS.
StuBurns said:Retail cut is not 60%, it's actually less than Steam, although you have to then include distribution costs, which puts it back around the Steam cut.
It gets better.MNC said:Kind of off/on-topic (since I picked up the games during the big sales) but after having completed Mass Effect 1, just started a bit of 2...
Have they really managed to fuck up everything good from the first game?
The mako
No ammo
NO FREAKING EQUIPMENT TO SELECT?! JESUS WHAT THE FUCK IS THIS. I NEED MY WEAPON MODS.
I share your pain, bro. They just cut off all that was good in ME1 and ended up with pretty generic duck'n'cover TPS. And yet most of gamers think that the second part is much better than the original.MNC said:Kind of off/on-topic (since I picked up the games during the big sales) but after having completed Mass Effect 1, just started a bit of 2...
Have they really managed to fuck up everything good from the first game?
The mako
No ammo
NO FREAKING EQUIPMENT TO SELECT?! JESUS WHAT THE FUCK IS THIS. I NEED MY WEAPON MODS.
I'm not saying it's not preferable for the vast majority, just that retail cut isn't 60%, or even nearly close to that. And as moronic as it sounds, considering Valve deals in CD keys essentially, I wouldn't be surprised if they don't effectively still have returns. Although that is complete speculation, I'll try and find out later.TouchMyBox said:Manufacturing, retail margin, distribution, taking a loss and buying back or bending over for a retailer in other ways over unsold copies of games.
That's gotta be more than a $15 cut on a new PC game. Then you have the opportunity costs of being sold out at a particular store and whatnot. A simple, worry-free 70% sounds like heaven compared to that.
TouchMyBox said:Manufacturing, retail margin, distribution, taking a loss and buying back or bending over for a retailer in other ways over unsold copies of games.
That's gotta be more than a $15 cut on a new PC game. Then you have the opportunity costs of being sold out at a particular store and whatnot. A simple, worry-free 70% sounds like heaven compared to that.
Eurogamer said:
I don't think Valve takes a cut when a CD key is registered. I believe that's a free service.StuBurns said:I'm not saying it's not preferable for the vast majority, just that retail cut isn't 60%, or even nearly close to that. And as moronic as it sounds, considering Valve deals in CD keys essentially, I wouldn't be surprised if they don't effectively still have returns. Although that is complete speculation, I'll try and find out later.
EDIT: That chart proves my point not yours.
So take that section out, and add three dollars to the publisher profit.Lyphen said:No platform royalty on PC, dudes.
This is my fault, I wasn't clear.balladofwindfishes said:I don't think Valve takes a cut when a CD key is registered. I believe that's a free service.
Lyphen said:No platform royalty on PC, dudes.
StuBurns said:The music industry does that because it's massively fragmented and no one would be willing to have forty iTunes clones.
If you were right, EA would not be pulling their games from Steam. You would be able to buy StarCraft 2 on there, but you can't. Because for the publishers who have enough pull to not support Steam, they are able to run their service for less than Valve's cut, and that makes sense, Valve aren't a charity, they have to make a profit from their service, it's that profit that some publishers want.
There are rumours that Battlenet is opening up to be their distribution system, although those are only rumours based on unconfirmed leaks right now.x3sphere said:So then, why did Activision go Steamworks exclusive with MW2 and Black Ops? I don't know what kind of numbers either did on PC, but both were on the Steam top sellers chart often at release, so I assume sales were decent.
Plus Activision has Blizzard's expertise on the DD side. It's interesting that they chose to embrace Steam.
For everyone that's not Activision and EA I'm willing to bet Steam is very cost effective.
x3sphere said:So then, why did Activision go Steamworks exclusive with MW2 and Black Ops? I don't know what kind of numbers either did on PC, but both were on the Steam top sellers chart often at release, so I assume sales were decent.
Plus Activision has Blizzard's expertise on the DD side. It's interesting that they chose to embrace Steam.
For everyone that's not Activision and EA I'm willing to bet Steam is very cost effective.
StuBurns said:There are rumours that Battlenet is opening up to be their distribution system, although those are only rumours based on unconfirmed leaks right now.
jim-jam bongs said:I don't see the benefit to Activision of moving to B.net to be quite frank. B.net isn't a client like Steam so it's not like it gets them any closer to the customer. Also, they already do direct DD via Digital River.
TouchMyBox said:Ask random gamer what they think of Battle.net, then ask them what they think about Activision's digitalriver store.
Mindshare and a devoted audience is everything.
It could be just waiting for the right time. EA had a download service, and cranking away on their Steam clone, waiting for TOR and BF3 to really kick it off I'd imagine. It's kind of a double edged sword, you want to make your push with your most attractive software, but that's the software that most badly needs to sell well. It's really an all in call they're making.TouchMyBox said:I've been expecting this since Starcraft II came out. Activision-Blizzard has sunk millions into making a DD platform that isn't steam which people actually like that would allow them to get a close to 100% cut of their game sales.
Sounds like only a matter of time while Kotick still thinks highly of money.
TouchMyBox said:Ask random gamer what they think of Battle.net, then ask them what they think about Activision's digitalriver store.
Mindshare and a devoted audience is everything.
The King's Bounty games are different enough that it's worth getting the platinum pack, yes. If it's your first time, try to play with no or minimal losses: most of the criticisms of the game ("it's no fun to have to replace all your units") result from playing it poorly.Freedom = $1.05 said:Anyone?
$59.99Soule said:Would someone please tell me how much Rage is being sold for in the US Steam store?
Soule said:Would someone please tell me how much Rage is being sold for in the US Steam store?
jim-jam bongs said:For future reference, you can fool Steam into showing you the US price by adding ?cc=us to your URL, like:
http://store.steampowered.com/?cc=us
JaseC said:Just to expand on this a tad, you can't purchase anything at the listed prices without a relevant proxy or VPN as the checkout system is IP-based.