Those Uriens buffs wtf
Can someone help me understand the Chun-Li changes, have no clue what I'm reading and what it means. She is the only character I like T_T
Basically, don't do IALs anymore.
Instant Air legs? Can barely pull them off, so I never try.
Can someone help me understand the Chun-Li changes, have no clue what I'm reading and what it means. She is the only character I like T_T
Her cr.lp is now 4-framesNo more instant air legs. Standing heavy punch is worse and you shouldn't use it at closer ranges. EX legs is a little better.
Otherwise, pretty similar. Some neat air combos off crush-counter are now possible.
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He's Gill's brother, being godlike runs in his blood.
Standing heavy punch is worse and you shouldn't use it at closer ranges.
Dictator got buffed
FUCK
....Noooo! Tell me it isn't true. HP was so cheap, I loved her because of it. RIP.
Yes a character cost $6 I believe or you can get him for "free" if you have enough fight money. You can do story mode and other stuff to get some easy FM if you haven't done it already. I don't know how the costume stuff functions though. The season pass gets you the Season 2 DLC characters and their premium costumes.
time to learn how to use Akuma. is there a way to just buy Akuma instead of the season pass?
Story costumes are unlocked with fight momey. Premium costumes cost real money.Yes a character cost $6 I believe or you can get him for "free" if you have enough fight money. You can do story mode and other stuff to get some easy FM if you haven't done it already. I don't know how the costume stuff functions though. The season pass gets you the Season 2 DLC characters and their premium costumes.
Story costumes are unlocked with fight momey. Premium costumes cost real money.
Story (Fight Money)
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Premium (Real Money or Season Pass)
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Nostalgia (Real Money? Season Pass?)
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It's actually looking like she'll be even easier to counter poke, making her already sketchy footsies even more sketch. You'll probably be seeing st mk a little bit less for instance. While they buffed the hit advantage, allowing for her to just straight up link to st/cr lp and st/cr lk without counter hit (while allowing linking to cr mp on counter hit(insane) the on block disadvantage is now as risky as Laura having her lp elbow, former cr lk, st hp, and f+ hp blocked. Instant 50/50 not in Laura's favor. And if she tries to use the counter hit setup with st mk~st lk and the st mk is blocked, because of the buff to the hurtbox and the nerf to the hitbox of the st lk, she'll most likely get counter hit for trying. Her jumping mk and st hk received similar nerfs/buffs in the hitbox/hurtbox department.Those Laura buffs seems kinda nuts, considering the stuff she can already set up. Why is that huge ass overhead plus?
Right, Akuma has 3 costumes at release so I guess if you want Classic Akuma look you have to pay? It may come with the Season pass?
I really can't see how Urien isn't top 3 after reading his changes....already has enough tools to fight and beat your ass, they had to make him better? Urien Army gonna be every where now...hopefully they watch how the balance is playing out and change stuff up during the year, and not wait until the end of season to make changes..
I really can't see how Urien isn't top 3 after reading his changes....already has enough tools to fight and beat your ass, they had to make him better? Urien Army gonna be every where now...hopefully they watch how the balance is playing out and change stuff up during the year, and not wait until the end of season to make changes..
Man, these Alex nerfs hurt. I do like the stomp buff, but I really question the decision to nerf so many normals...
Nostalgia costume is NOT in the season pass. We don't know as of yet whether the Nostalgia costumes will be available with FM or Real Money exclusive.
I think you have to look at it in the overall context of the game, and at this stage it is difficult to see how it will all play out. Practically every character has had normals nerfed so leaving some untouched could create an imbalance.
PC Sign/Rev is two frames better than PS4 judging by dustloop tests, though that's cheating slightly.
Arcade is one frame worse than ps4 but you can adjust input lag on console/PC anyway (that's why at evo some of the Japanese players added a frame in the settings). I assume arcade sfv will be the same as ps4 though if that's still going to be a thing.Iirc PS4 should be identical to the arcade game. So PC modifiers in this case would hurt it since there is a standard to compare it to.
Wait what?Chun's 3-bar trigger is going to hurt her a lot, although combined with everything else she's still probably a Top 3 character.
Wait what?
Her V-Trigger is still 2 bars, just the duration has been decreased considerably.
Sooo no info on QoL improvements ??
I swear Im dropping the game if I cant filter rooms by region : (
Famitsu: So with the assurance that we have something to look forward to at PSX, let's move over to current issues. The servers have been somewhat disappointing since launch. What can you tell me about that?
Ayano: We have understood that our servers are not up to snuff. Making large-scale improvements to them are part of our development road map, and we're earnestly working on it. As soon as we're prepared to talk officially about it, we plan to do it immediately.
Ono: We're very sorry about the condition of the servers. Regarding them, I don't think it's going to be very long before we have something to announce.
On the one hand, it is nice to see them acknowledging that they've fucked up (repeatedly).Ucchedavāda;226907108 said:This release did have QoL improvements, namely D-Input support, improved rage-quitting measures, and options customize the music you want to hear in different game modes. They might not be the QoL improvements you want the most, but they are QoL improvements nonetheless.
Furthermore, Ono recently acknowledged that their servers are not up to snuff, and promised improvements in the near future. If we are lucky, that'll include improvements to the lounge system:
(Source)
Ucchedavāda;226907108 said:This release did have QoL improvements, namely D-Input support, improved rage-quitting measures, and options customize the music you want to hear in different game modes. They might not be the QoL improvements you want the most, but they are QoL improvements nonetheless.
Furthermore, Ono recently acknowledged that their servers are not up to snuff, and promised improvements in the near future. If we are lucky, that'll include improvements to the lounge system:
(Source)