Ecchi-Time7
Banned
Nintendo is doing things right this gen : )
I think their already in NSMB WiiSpacePirate Ridley said:YES SIR!
I reaaly hope they have said. look, one of the things that the perfect mario galaxy didnt had but all the people wanted was the Koopa Kids. Why we dont add them in this.
HELL! Why we dont add them in both NSMBW and galaxy 2!?
And then I shit my pants.
Seeing the koopalings in incredible 3D with awesome animation could probably be epic!
Hell, maybe Tatanga appears this time!
Miyamoto said that the original plan was to "essentially create new variations of the worlds in Super Mario Galaxy." But, over time, the developers have had so many ideas that Miyamoto estimates that 90% of the game's levels are all knew. The rest, he said, are levels from the original Mario Galaxy with different objectives.
Scrubking said:
Busaiku said:Kotaku did an interview with Miyamoto.
They're saying that maybe 90% of the game is composed of new levels, but the remainder revists some from the original.
gamergirly said:That really just brought back vibes of SMW. It's this the only 3D Super Mario full platformer that has a playable Yoshi in it?
Jeo said:Please let it be Good-Egg, my favorite galaxy =)
Great analogy :lolTatsumaki Senpuukyaku! said:I think you can ride him in Sunshine but that's like the Rocky V of Mario games.
Buoy Base and Gusty Garden or no sale!BrandNew said:Eff that, bring back both Gusty Garden and the Toy Galaxy!
Archie said:Recycle content ehhh. :/ Nintendo has some really creative people. Is it necessary to retread old ground?
Archie said:Recycle content ehhh. :/ Nintendo has some really creative people. Is it necessary to retread old ground?
Archie said:Recycle content ehhh. :/ Nintendo has some really creative people. Is it necessary to retread old ground?
kman3000 said:I think their already in NSMB Wii
Elfforkusu said:Buoy Base and Gusty Garden or no sale!
Just don't bring back the damn bee one!
SpacePirate Ridley said:YES SIR!
I reaaly hope they have said. look, one of the things that the perfect mario galaxy didnt had but all the people wanted was the Koopa Kids. Why we dont add them in this.
HELL! Why we dont add them in both NSMBW and galaxy 2!?
And then I shit my pants.
Seeing the koopalings in incredible 3D with awesome animation could probably be epic!
Hell, maybe Tatanga appears this time!
Archie said:Recycle content ehhh. :/ Nintendo has some really creative people. Is it necessary to retread old ground?
Oblivion said:I dunno how I should feel about the 10% same levels thing. I mean, that's a good ratio, but still, kinda feel that's slightly lazy. :/
Yes, it is necessary in this case.Archie said:Recycle content ehhh. :/ Nintendo has some really creative people. Is it necessary to retread old ground?
Oh come on. Everyone knows this will most likely not top SMG in terms of newness(what can?), but we're all excited because of new content!Archie said:Recycle content ehhh. :/ Nintendo has some really creative people. Is it necessary to retread old ground?
Clean your goddamn house.Slurpy said:My wii has an inch of dust on it, ...
PantherLotus said:I have no problem if people say this, but I'd better not see the same people cheering every other freaking sequel this generation on other platforms. Like every single racing game, fighting game, and FPS game. Because that would just be hypocritical. And stupid.
Miyamoto said that the original plan was to "essentially create new variations of the worlds in Super Mario Galaxy." But, over time, the developers have had so many ideas that Miyamoto estimates that 90% of the game's levels are all knew. The rest, he said, are levels from the original Mario Galaxy with different objectives.
You say that like it's a bad thing830920 said:Between this thread and the NSMBWii one, I can't believe how fucking jaded gamers are these days.
But it's clearly not just a remix. There's at least 90% completely new stuff. SMG2 seems like a sequel in both name and content.bridegur said:I've complained endlessly about the Ratchet and Clank games getting stale, so I have no problem expecting Nintendo to use all-new content for this game. If it's a sequel in name, it should be a sequel in content. Otherwise, call it Super Mario Galaxy Remix.
Chairman Yang said:Yes, it is necessary in this case.
1) SMG had some brilliant ideas that were a bit underdeveloped and could have done with some elaboration and increased difficulty. SMG2 does seem like an expansion--and that's absolutely perfect.
2) SMG's strength wasn't one or two big gimmicks done well, like so many other games nowadays. It was a massive roster of small innovations and clever tricks. Given that, a new SMG based on the old engine is a perfect delivery system for even more of this style of design, done by Nintendo's really creative people.
3) The industry isn't inundated with 3D platformers of this type. New additions to the genre are going to feel fresh almost by default, because unlike traditional shooters or sports games, say, there's still lots and lots of new design territory to explore.
TreIII said:*hugs*
You and I speak the same language!
And Tatanga too? Hell, let's just throw in Mousers and TryClydes, while we're at it! Give SMB2/USA some of that good love!
RevoDS said:As awesome as Galaxy was...I'm of the opinion that it's way too early, especially since it's a direct sequel unlike previous 3D mainline Mario platformers.
That said, it's still an instabuy. Just hope they develop the hub world a bit more this time, I loved exploring the Castle in SM64 or Delfino Plaza in Sunshine, but Galaxy's was just too small and uninteresting. Same for every other level actually - make them bigger, less linear, and leave more place to exploration and discovery.
Entire galaxy on the cookie level's concept please
NeonZ said:I really don't think levels like Toy Time Galaxy or that last lava one have any chance to return.
He talks about new objectives in the old levels, so chances are the less linear levels, with more planet hopping, are the ones with the biggest chance of returning. Toy Time and several others really don't leave much space for new objectives.