distantmantra
Member
I called it. Masou Kishin III is out, time to announce a new SRW game.
http://gematsu.com/2013/08/super-robot-wars-og-infinite-battle-announced-for-ps3
Hot off the heels of Super Robot Wars OG Saga Masou Kishin III: Pride of Justices Japanese release, Namco Bandai announced Super Robot Wars OG Infinite Battle for PlayStation 3 in this weeks Famitsu. Due out on November 28, the game will be available in a 7,480 yen standard edition and 8,980 yen limited edition.
The game is the realization of a collaboration between B.B. Studios, who developed the old Super Robot Wars games, and BEC, which had a hand in a number of Gundam games. Its story is said to be unlike Super Robot Wars games.
Infinite Battle uses a team battle system set on a 3D field where players can run about freely. The battle form varies by situationit could be one-versus-three, two-versus-two, one-versus-one, etc. Attacks are simple: one button for fighting, one button for shooting, and another for a finishing move. Attack variations can be done by pressing other buttons together and using the d-pad, etc.
Confirmed mecha and pilots include:
Cybuster (Masaki Andoh)
Fairlion Type S (Latooni Subota)
Sladegelmir (Woden Ymir)
At Eisen Riese (Kyosuke Nanbu)
Soulgain (Axel Almar)
Gespenst Mk-II Mass Product Model (Russell Bergman)
The mecha from Super Robot Wars OG and OG 2 can also be selected.
Development on Super Robot Wars OG Infinite Battle is currently 80 percent complete. Details on the games weapon remodeling system will be shared in a followup report.
http://gematsu.com/2013/08/super-robot-wars-og-infinite-battle-announced-for-ps3
Hot off the heels of Super Robot Wars OG Saga Masou Kishin III: Pride of Justices Japanese release, Namco Bandai announced Super Robot Wars OG Infinite Battle for PlayStation 3 in this weeks Famitsu. Due out on November 28, the game will be available in a 7,480 yen standard edition and 8,980 yen limited edition.
The game is the realization of a collaboration between B.B. Studios, who developed the old Super Robot Wars games, and BEC, which had a hand in a number of Gundam games. Its story is said to be unlike Super Robot Wars games.
Infinite Battle uses a team battle system set on a 3D field where players can run about freely. The battle form varies by situationit could be one-versus-three, two-versus-two, one-versus-one, etc. Attacks are simple: one button for fighting, one button for shooting, and another for a finishing move. Attack variations can be done by pressing other buttons together and using the d-pad, etc.
Confirmed mecha and pilots include:
Cybuster (Masaki Andoh)
Fairlion Type S (Latooni Subota)
Sladegelmir (Woden Ymir)
At Eisen Riese (Kyosuke Nanbu)
Soulgain (Axel Almar)
Gespenst Mk-II Mass Product Model (Russell Bergman)
The mecha from Super Robot Wars OG and OG 2 can also be selected.
Development on Super Robot Wars OG Infinite Battle is currently 80 percent complete. Details on the games weapon remodeling system will be shared in a followup report.