what is this gafchat that people speak of
(I have PSN)
also: Yesterday I played ranked for the first time and I got from D to C in like 3 hours, is that normal?
Threi said:
Uh since nobody will attempt this
DeeJay's can use cr.hp, st. mk, st. hk and st. hp as anti airs.
His cr.hp has extremely good priority and his cl. mk hits twice and can break focus. cr.hp looks like an overhead but isn't, can trick people into thinking you are standing.
the first hit of his lk upkick does more damage than the mk and hk versions, however the additional hits add on to the damage, also his mk upkick can be comboed into his hk upkick if both hits connect.
You forgot to mention that his knee shot alters his jump arc and can be used as a short hop.
in the corner st.lk doesn't push deejay away so you can use that to continue combos
his bnb is either:
c.lp x2, c.lk xx air slasher (dread kick doesn't combo from c.lk)
c.lp x2, c.mp xx dread kick
or c.lp x2, c.mk.
also to add to some Dee Jay stuff:
would say that another bnb is c.LP, c.LP xx HP machinegun upper (better damage than ending with sobat or max out)
fadc combo: c.lp, c.lp, c.lk xx max out, ex fadc, c.lp, c.mk
also both close and far s.MP are good anti airs (ESPECIALLY close MP). IMO it's his best anti air without charge, just walk forward a bit so that they are above you. The hitbox on it is really, really good.
Some people have luck using the slide as anti air too, I don't. You can use s.HP but that takes some prediction.