Fess
Member
My thought exactly. Ruins the whole game.What's with the blinding sun? No window tinting?
My thought exactly. Ruins the whole game.What's with the blinding sun? No window tinting?
Kind of funny to me how this is turning out. Months ago everyone was making fun of the PS4 exclusives for not looking so good despite the more powerful hardware, but they kept improving as months went on. The XB1 exclusives all seem to be getting downgrades of some kind as time goes on.
The video speaks for itself.
http://www.youtube.com/watch?v=rdG81jhSie8
Shit. Looks closer to GT6, which is good and bad.
Unfortunately Nakamura-san didn't mention a monitor problem, which leads you to believe that a once enthusiastic Forza 5 fan has a genuine reason to be concerned.
モニターの調整ミスについては残念だった
「Forza 5」プロダクトマネージャーの南雲聡氏にモニター問題について直接尋ねたところ、その事実は把握しているということだった。
Keep on thinking like that for every exclusive and you'll turn out bitter and cranky, either ecause you can't play the games or because when you finally buy the console all your favorite games will have flaws.
The Deep Downgrade.
The Colonial Marines Effect or The Deep Downgrade.
How come?Well I am glad that I no longer have a reason to buy an Xbox One.
I cannot wait until Deep Down comes out and looks nearly identical to the initial trailers.
The crow, and hats will be eaten a plenty.
it wont look like that at all.I cannot wait until Deep Down comes out and looks nearly identical to the initial trailers.
The crow, and hats will be eaten a plenty.
it wont look like that at all.
The build at TGS was the same build from Gamescom and PAX. Exactly the same.
Final game looks even better. But everyone is trying to ship, which is why most everything I saw at TGS was the same builds used at other shows.
Actually, he did point out a monitor problem.
Also, the Forza 5 product manager confirmed the monitor problem, not that it has been downgraded:
Google translate should give a sufficient translation of the above lines.
He points out the TV calibration problem in the booth. The "look like 720p" comment came from his time with it in the Press Room, not the booth, which he said was in worse condition than those at the booth. So while he did say it was "degraded" as compared to E3, he attributed all these to the fact that none of the Turn 10 staff were around to set things up.
What the writer was worried about wasn't the downgrade, but rather whether "Forza Film Speed" can make it to launch, and about the lack of information/details about the other announced features despite only having 2 months left until launch. He just finds it a shame that it wasn't set up properly.
Even though there is only just two months until the release of the North American version, in this exhibition, not mentioning the monitor adjustment mistake, it was worrisome, the multiplayer mode and recording vehicle model, a smart match with the cloud server still were not to announced as well as details of the collaboration with TOP GEAR. "Forza" fans still want to know.
 There is more. The cloud server running data of friends to AI cars is limited to traveling in four although it was announced at E3 still has not been shown. "Forza" series, is known to not give the information hard until just before release, but I mean, they don't do anything to verify the commitment they made at E3, not visiting any of them even once, suggesting how the development has found difficulties in the above areas.
 It should be noted that, in the video that you fall into a strange sense of the video of the game is moving in reality by utilizing the technique of film speed. A new trailer that has been published in accordance with the timing of the Tokyo Game Show, "Forza Film Speed" is what Forza was promised to look like, but I wonder if there is really time for the launch of North America to look the same. While I have inflated expectations as one of the "Forza" fan, I'm a little worried.
People are actually comparing this game to Drive Club? That looks like crap, to be honest... This coupled with the fact that almost no multiplatform game has been shown running on Xbone hardware is somewhat alarming. Might just flip my pre-order console for some extra PS4 funds.The video speaks for itself.
http://www.youtube.com/watch?v=rdG81jhSie8
The lighting is way over the top, also what happens at 1:22 and 1:42? Is it the lighting glitching out or a flash from someone in the room?
I cannot wait until Deep Down comes out and looks nearly identical to the initial trailers.
The crow, and hats will be eaten a plenty.
How....do you know this?
Honestly, elaborate, because you potentially have information which could change this entire thread.
Which conventions were you at, just how GOOD will the final build be?
gimme that insider sauce bro!
I cleaned up the google version a bit and posted on page 3, should be close to accurate. You can see he mentioned the monitor, something about other modes not being shown, and the film speed.
I find the dualshockers article rather dishonest. It clearly says in the original article that he asked specifically about the monitor problem, but they removed that bit in their article, leaving only a general problem and make it seem like there was an admission to a downgrade.Nakamura-san continues by saying that the quality simply wasnt the same as the original Forza 5, and the version he tried at Tokyo Game Show did not reach the level of the screenshots of the game at all. He actually asked a the Japanese product manager for the game bout the problem, and all he was told is that the folks at Microsoft are aware of the problem.
Really now?Downgrade for a game that didn`t look next gen in the first place? Ouch.
The build at TGS was the same build from Gamescom and PAX. Exactly the same.
Final game looks even better. But everyone is trying to ship, which is why most everything I saw at TGS was the same builds used at other shows.
The build at TGS was the same build from Gamescom and PAX. Exactly the same.
Final game looks even better. But everyone is trying to ship, which is why most everything I saw at TGS was the same builds used at other shows.
Which part? The part about it being the same demo? Or the part about the final game looking better?
I know the first part, first hand. I've been at all the shows, I know all the setup teams. I know it's the same build.
On the second? Because Phil told me. I haven't been back in Redmond long enough to see the latest first hand, but he was telling me the final game is shaping up really well.
Are they ever going to get around to adding dynamic lighting or weather? Just didn't see any in the videos.
How....do you know this?
Honestly, elaborate, because you potentially have information which could change this entire thread.
Which conventions were you at, just how GOOD will the final build be?
gimme that insider sauce bro!
EDIT: haha i Still await that sauce.
They did it before. None of the actual quote lined up with the article title.I find the dualshockers article rather dishonest. It clearly says in the original article that he asked specifically about the monitor problem, but they removed that bit in their article, leaving only a general problem and make it seem like there was an admission to a downgrade.
....and the Kinect voice support chart....Albert when is the dashboard video coming?
you await the sauce ?
dude is an engineer at ms
Another fine troll thread.
This is the same build as pax and gamescon and 1 persons "opinion" not based on any facts.
Forza 5 was NEVER on a dev pc, its always been shown on XBOX ONE hardware.
But what ever continue the FUD
This has come to my attention.
I still wonder why Game Watch thinks the E3 build was different.
How....do you know this?
Honestly, elaborate, because you potentially have information which could change this entire thread.
Which conventions were you at, just how GOOD will the final build be?
gimme that insider sauce bro!
EDIT: haha i Still await that sauce.
I really don't know. When I had time on the floor I was checking out the.. ahem... competition. Stuff I don't get to see normally.
I had the same build as was on the floor in the Conference rooms, so I know it was the same, but I didn't see the issue described in the article.
Thread is done.Which part? The part about it being the same demo? Or the part about the final game looking better?
I know the first part, first hand. I've been at all the shows, I know all the setup teams. I know it's the same build.
On the second? Because Phil told me. I haven't been back in Redmond long enough to see the latest first hand, but he was telling me the final game is shaping up really well.