Katana_Strikes
Member
Anyone know if the guys behind Game Dev Story are porting anymore of their sim games to iPhone?
I want more!
I want more!
heringer said:Not feeling Galaxy on Fire 2.
I dunno... combat feels like a chore. There's no speed control, so you can't do some of the most basic dogfight manouvers. Other than that I can't aim very well with the virtual stick (I wish it was more like a FPS) and the weapons (so far) lacks the "oomph" to make shooting satisfying.
We'll see if it gets better. Only two hours in.
Maybe I should have bought Modern Combat 2.![]()
Jonnyram said:Not really feeling Age of Zombies a great deal, but bought it because I wanted to give them kudos for finally putting out a Universal app instead of splitting the iPhone and iPad versions. Also, the humour is pretty bad, but may work for the general public, I guess. Will play it a few more stages to see if it heats up, though.
Oh, glad to hear you can buy a booster.neojubei said:It gets better specially after the tutorial. You have to buy boost to go faster, you can also purchase new ships, gear, even hire wingmen.
heringer said:Oh, glad to hear you can buy a booster.
Any tips on making money? Also, some parts say they improve the handling of the ship, but I couldn't tell the difference. What exactly do they improve?
Fusebox said:Duke Nukem for iPad is free today, from what I've read this is what it is worth but I'll still check it out:
http://toucharcade.com/link/http://itunes.apple.com/us/app/duke-nukem-3d-se/id365228715?mt=8
heringer said:Not feeling Galaxy on Fire 2.
I dunno... combat feels like a chore. There's no speed control, so you can't do some of the most basic dogfight manouvers. Other than that I can't aim very well with the virtual stick (I wish it was more like a FPS) and the weapons (so far) lacks the "oomph" to make shooting satisfying.
We'll see if it gets better. Only two hours in.
Maybe I should have bought Modern Combat 2.![]()
neojubei said:It gets better specially after the tutorial. You have to buy boost to go faster, you can also purchase new ships, gear, even hire wingmen.
Minsc said:Have either of you tried tilt controls much? From the reviews I read, they seemed to say that that was THE way to go.
Yeah, I'm beginning to feel that the handling does change now that I bought another ship. Game is getting better, but I still have a hard time aiming.neojubei said:some ships handle better than others and of course the best ships are the most expensive. Your best bet is to purchase a retractor to use as a tractor beam to scoop up packages from pirates after you blow up out of space. Pirates have some of the best items. I got the second best booster rocket and shields when i got my retractor.![]()
Organ buying and trading is also a great way of making money.
if you have openfeint add me "neojubei" or gamecenter "tonyatf"
It's alright. A little too slow though, even with max sensitivity. To get a sharp turn (which is all the time when in combat) you have to make a 45~60 degrees turn. Not ideal.Minsc said:Have either of you tried tilt controls much? From the reviews I read, they seemed to say that that was THE way to go.
I've never had that happen before. What game?the_painted_bird said:What do you guys do when GameCenter isn't recognizing your achievements? Delete/re-install the game? I'm at a loss.
Shrug and forget about it, and continue to enjoy the game.the_painted_bird said:What do you guys do when GameCenter isn't recognizing your achievements? Delete/re-install the game? I'm at a loss.
Hey, looks pretty good. I'll try the demo.The Main Event said:Beast Boxing just came out. A game that my cousin worked on it for a while, and it turned out to be pretty good. Targeted to Punch Out fans, and it's only 2.99 (special price). There's also a demo.
Website: http://www.goodhustle.com/games/beastboxing/
iTunes link: http://itunes.apple.com/ca/app/beast-boxing-3d/id377319573?mt=8
Gamecocks625 said:Now I know why Xbox lovers dig Xbox Live for leaderboards and achievements. I actually play games more that use Gamecenter simply to beat someone else's score or for multiplayer. I really hope Reckless Racing addes GC support. Support for Lumines would be pretty sweet too, but I have no idea if Q Entertainment even remembers it's on the App Store.
heringer said:Cut the Rope is the new Angry Birds. Except it's good.
Early this morning, Trilobyte Games, developers of the classic CD-ROM game The 7th Guest, started pushing out tiny whispers on their Twitter account that they would be bringing that game to the iOS platforms. Just moments ago, they again confirmed the existence of a The 7th Guest port coming to iPhone, iPod touch, and iPad on their Facebook page. Trilobyte was closed down in the late 90s, and is now being resurrected to bring this official port to the App Store.
The 7th Guest was one of the first CD-ROM games when it released back in 1993. Many people consider that it, along with the similarly popular Myst, helped usher forth the CD-ROM gaming era. Bill Gates is even remembered for calling The 7th Guest "the new standard in interactive entertainment". No doubt that if you were a PC gamer during the early 90s, then you have some fond memories of The 7th Guest. No real details are known about the iOS port, other than it should be the game in its entirety with reworked touch screen UI and that it should be available sometime in December.
You may remember from the iDOS phenomenon last week that The 7th Guest was successfully up and running on that emulator, but now it seems that you won't need a banned app or some iOS trickery to enjoy The 7th Guest come December. There is an upcoming games thread in our forums for The 7th Guest that is brimming with excitement over the announcement, and we'll bring you any new information as soon as we get it.
On the contrary, GC over-reported my achievements for Word Scramble. I have about a dozen more achievements than I should. :lolthe_painted_bird said:What do you guys do when GameCenter isn't recognizing your achievements? Delete/re-install the game? I'm at a loss.
Vinterbird said:iPhone 4 has a display with a much higher resolution then the other iPhones. Apple named it the Retina Display, and when people ask for Retina support it is in reference to if the game has been updated/made to support the crazy high resolution in the iPhone 4, instead of just being made for the older iPhone display resolution.
Seriously. Make sure you play from the beginning again once you get to 20 years. You learn a lot on your first play through and will do much better the second time around. I got to $25,000 max on my first playthrough, and now I'm over $300,000 at 16 years.Blablurn said:ok, i admit it. game dev story is the best thing ever :lol
So the game changes according to how the music is played?whitehawk said:Asphalt 5 can.
Elite Beat Agents for iPhone? SOLD. SOOLD SOLD SOLD.Baconbitz said:
ataboada said:Any news on Final Fantasy Tactics?
You can play custom music in the game, but you need to use an in-game music selector.Aaron said:So the game changes according to how the music is played?
WordAssassin said:Elite Beat Agents for iPhone? SOLD. SOOLD SOLD SOLD.
heringer said:Galaxy on Fire 2 is soooooo good. Love it!![]()
Katana_Strikes said:So what good websites are there for app news/reviews?
AppSpy seems a good one, shows you price drops on there as well which is handy.
I believe that the problem is that no software can analyze the music files, which would be required for the kind of gameplay in audiosurf. I know this used to be the case before, not sure if it still is.whitehawk said:Asphalt 5 can.
WordAssassin said:Elite Beat Agents for iPhone? SOLD. SOOLD SOLD SOLD.
Have you guys tried World of Tunes? Great game if you're looking for something EBA-like.neojubei said:word? sold here as well!!
Jonnyram said:I think they added the ability to access the music in iOS4? But up until then it was a no-no. It might come sooner or later.
randomlyrossy said:Isn't there a Square-Enix game that uses music to create things in the game? Song Summoner or something? I recall trying the demo a while ago.
DodgerSan said:You are correct sir, it is Song Summoner. It uses the waveform of your songs to randomly create characters. The demo was decent, but it didn't grab me enough to buy it.
ChackanKun said:Ok, Deep Deep Dungeon its a simple but fun game! Recommend that you guys give it a try!
Yeah, same way how Space Invaders Infinity creates its custom levels. I don't think any app can analyze waveform from the music stored on the device.catapult37 said:It doesn't actually analyze the music -- apparently it generates a random character based on the title / possibly tag information.
Yeah it could use some more "meat", but it fills my purpose, a little fun time spender!Minsc said:I think it's fun at first, then just ok after 3-4 hours. Simple is the best word to describe it. Annoying later on too, as you get to the later levels 40-50, enemies can disregard your armor and just do 3/4s damage, and when you fall under 400 after the third hit, you die instantly, losing half your money, which is really annoying when you're trying to save up 500,000 - 1,000,000. There are also enemies that can do 100%+ damage in a single hit, but that can be avoided at least, by not reducing the enemy to near death. Too bad you couldn't see your enemies before fighting them, so you could have a little strategy and equip the appropriate weapon for the enemies weakness.
Art style isn't great either, and I agree with a review I read of it earlier, that the game seems unfinished, or missing some alternate game play elements.
ME 3!neojubei said:word? sold here as well!!