Do you see this Shit?!
the blood splatter doesn't just appear on the screen., it flew from that guy's face to the camera lens, along with his spit.
NEXT GEN IS HERE!!!!!
Many games have done this, from FPP to racing games already.
Do you see this Shit?!
the blood splatter doesn't just appear on the screen., it flew from that guy's face to the camera lens, along with his spit.
NEXT GEN IS HERE!!!!!
Great article with some new footage:
http://www.vg247.com/2012/12/12/the-last-of-us-acting-out-the-end-of-the-world/
I appreciate they do their facial animations by hand.Naughty Dog's performance capture really is amazing.
Aren't some cutscenes in U2 or U3 in real time?? I may be wrong (I am always wrong lol).
Just for curiosity's sake...I wonder what would ND's cut-scenes look like if they actually rendered them in real-time. That picture above is really beyond the PS3. I think with each game they release they give less fucks about making the cut-scene visuals look on par with the gameplay.
Aren't some cutscenes in U2 or U3 in real time?? I may be wrong (I am always wrong lol).
Just for curiosity's sake...I wonder what would ND's cut-scenes look like if they actually rendered them in real-time. That picture above is really beyond the PS3. I think with each game they release they give less fucks about making the cut-scene visuals look on par with the gameplay.
Yeah, I never had any issue transitioning from cutscene to gameplay it may not be a 1:1 parity but it isn't far from it.It's rendered in realtime on the PS3, that's all I really care. CG always bugged the hell out of me, this is the perfect balance. You get the fantastic quality of CG, but rendered in realtime, I'm not sure I see an issue here.
Rendered realtime with 8 ps3.It's rendered in realtime on the PS3, that's all I really care.
Rendered realtime with 8 ps3.
Isn't the point that they're actually not? It's why you can't see custom models in cutscenes, in Uncharted 2.It's rendered in realtime on the PS3, that's all I really care. CG always bugged the hell out of me, this is the perfect balance. You get the fantastic quality of CG, but rendered in realtime, I'm not sure I see an issue here.
Rendered realtime with 8 ps3.
Rendered realtime with 8 ps3.
IIRC, ND said that they use in-game assets that are then embellished via better AA, DoF, shadows and above all, lighting (added sources). So while everything is in-engine it's not real time.
Rendered realtime with 8 ps3.
Uncharted 3's cut-scene models also have four times the texture resolution.
Really!
Heck then I must commend ND for their in-game version that looks so very similar. I think the gap between cutscene character detail and playable character detail was the least in the U3.
...well you rarely if ever see those character models up-close during gameplay.
Anybody Know if sony mentioned this will be downloadable on day 1. My blu ray drive just died and i dont really want to get it fixed or buy a new one just to play this game.
Look at all of those fatties... I want one.
Anybody Know if sony mentioned this will be downloadable on day 1. My blu ray drive just died and i dont really want to get it fixed or buy a new one just to play this game.
Just for curiosity's sake...I wonder what would ND's cut-scenes look like if they actually rendered them in real-time. That picture above is really beyond the PS3. I think with each game they release they give less fucks about making the cut-scene visuals look on par with the gameplay.
who here thinks Ellie will be playable at some point of the game?
I do because, I mentioned someone similar earlier in the thread.in the final scene of the trailer you see Ellie pointing a gun at a red-eyed (possibly infected) Joel which might mean that you play the last chapters as Ellie, I don't think Naughty Dog would be so naive as to put an "Ellie kills an infected Joe" kinda ending, they would develop the story further than that
I know I'll be aiming for a full stealth run if possible, but if it comes to it I'd love to have that feeling of 'oh god what's the most effective way to get out of this situation using as little resources as possible.'
Yes can can use a bow, his inventory had a slot for arrows.I wonder if Joel will get to use a bow too since it's the second year of the bow next year.
Excellent. That pretty much guarantees customizing arrow tips.Yes can can use a bow, his inventory had a slot for arrows.
YEAR OF THE BOW.
I'm loving the arrow resurgence. I'm gonna buy a bow.
There were scenes in UC3 where they used "cutscene quality" rendering during the game itself. I remember there were few, but one near the very end of the game where you're holding by one hand is what I can come up with on top of my head.They aren't really proper, full-blown cut-scenes like the regular ones, and even then every single element is downgraded, even the facial animation isn't as good.
Dammit! me too
...well you rarely if ever see those character models up-close during gameplay.
Someone should post the in game up close shots of Drake in the marketplace from the Uncharted 3 tech article that was posted a long time ago, the difference is a lot less than you'd think and till destroys virtually every other game.
Just for curiosity's sake...I wonder what would ND's cut-scenes look like if they actually rendered them in real-time. That picture above is really beyond the PS3. I think with each game they release they give less fucks about making the cut-scene visuals look on par with the gameplay.