Alright, let's go... Good guesses! Not all correct though.
Negatives...
-The game is a hot mess visually and technically. The IQ is shocking. I've just come from TPHD and then WWHD and while I'm not surprised that WWHD is a much better looking game than this, I am surprised that this is a huge step down from even Twilight Princess.
The textures are shocking, there's no texture filtering. From a distance, fields of grass don't render the grass and just come across as a flat green texture, which genuinely looks like something out of a PS2 title at times.
The performance is pretty horrible, with huge framerate dips whenever you encounter a ton of grass.
But most importantly, and this is hard for me to explain correctly... the world just doesn't feel 'real'. And when exploring the world is a central draw of the game, that's an issue. It doesn't look good enough to look like a real place, and nor is it designed like one. It feels like a big heightmap like WoW, and just like WoW regions just change on an imaginary line from snow to grass, grass to desert. Coming from other open world games, both on PS4 (like AC: Black Flag, GTA V etc) and even Wii U (XCX) - in all those games the beauty or immersiveness of the world as a real place was a huge part of the draw. That simply isn't the case here, and it's one of the first times I can remember where Nintendo's policy of going low with hardware power has actually negatively impacted one of their games. I know this game has a ton of different systems going on at all times but comparing it to the visual splendour of XCX is embarrassing.
However the appeal of exploring in this game is to find out what fun or inventive piece of game design you'll find next - so exploring is still fun. In fact, it's refreshing to be exploring for a different reason for once. But had they been able to make a more beautiful or coherent vision of Hyrule with the same gameplay it would have only aided the
Put it this way - I was so distracted by the visuals at first that I actually put down the controller a couple of times in the first 20 minutes and considered just waiting until I can buy a Switch. Before realising that my money was already spent so that was ridiculous. And after an hour my eyes did start to adjust. But this is an ugly game.
That's the main negative, and the only one that truly matters.
The others are
-The voice acting is shockingly amateurish. It's absolutely terrible. Zelda is just about passable. The next character you hear is either very funny or very cringeworthy.
-The shrines being divorced from the world is disappointing. The world itself seems to have very few 'puzzles' in it, and is just a lot of barren space with enemy encampments so far. This is actually a lot more fun than I expected it to be as traversal and fighting are both fun, but had the shrine gameplay been built into the world itself I would be happier. There's every chance that's the case in the rest of the game / world, but I'm not sure.