Calm waterfall
Banned
This looks insane.
Mass murder forgiven
Honestly, the multiplayer beta this past weekend was sort of unimpressive visually imo. Maybe I spoiled myself by playing Battlefront on PC beforehand. But it seems like a HUGE drop from the single player stuff they've been showing. The sacrifices made for 60fps I guess. If you're talking STRICTLY about the animations, then yeah they were pretty good, but I wouldn't say a generation ahead of everybody else or anything.
Nevertheless, multiplayer wasn't going to be my focus with this game regardless (I don't even maintain a plus sub). Everything else has looked great. The wait will feel long. Luckily I have Tomb Raider and soon Quantum Break on PC to bridge the gap.
That Lemur GIF cuts off the tail.
I can't imagine how Donut Drakes body will react if he's available.
If there is a god, this better be the reversible cover of the box art.
Uh, this is not true at all.While everything was clear and the IQ was unbelievable, the world felt dead and separate from the characters. I was hoping for more physical interaction with the objects inside of the world, but the world is mostly static. It would have been cool if the buildings, objects, and structures could explode, tear apart, or catch on fire like we have seen in the single player..
If there is a god, this better be the reversible cover of the box art.
I agree the Multiplayer Beta didn't exactly blow me away like the way the single player does, but we haven't see much off the single player game. Most of what we have been shown is highly scripted .The animations in the scripted scenes are beyond anything I have seen.
I hope we are getting that level of animation in the game. IMO, the animation in the multiplayer beta ingame was not as good as something like Metal Gear 5.
While everything was clear and the IQ was unbelievable, the world felt dead and separate from the characters. I was hoping for more physical interaction with the objects inside of the world, but the world is mostly static. It would have been cool if the buildings, objects, and structures could explode, tear apart, or catch on fire like we have seen in the single player. It appears those events are scripted and not a part of the game engine, giving the illusion of a more dynamic world.
Uh, this is not true at all.
As for general animation, it was pretty stellar from my perspective:
MGSV is kind of a weird comparison. The animation in that game is good in general, and easily much better than any previous MGS game, but it's still fairly mechanical. Like, he's in the sprinting animation, and now he's in the crouched animation, and now he's in the walking animation. Everything in Uncharted 4 feels so smooth, the transitions between everything is so fluid, yet you still feel like you have control. They finally found the perfect balance between player responsiveness, while feeling weighty, and while looking natural, that the first three Uncharted games didn't ever quite get to.
I'm gonna start getting sad that this is coming to an end
If there is a god, this better be the reversible cover of the box art.
Yeah, I'm not sure what he is talking about at all. The animations in the MP beta were insane. Maybe someone should post that GIF of the characters being hit by explosions. The destruction is also pretty incredible for an MP. I even once accidentally killed myself in the jungle map by blowing up a pillar and the debris crushed me. As good as MGSV's animations are, it's not really a close comparison at all.*great post*
Fanx.Sony uploaded the HQ version to the press site, here it is https://mega.nz/#!8dYlFISQ!Oi4d9P0xgg-4mHCdlxwJZPupE2kbIsMfzNPnJKeI5ec
Fanx.
If there is a god, this better be the reversible cover of the box art.
Not entirely happy with this, somebody else should give it a try.
You crazy, this looks outstanding!Ōkami;198004703 said:Not entirely happy with this, somebody else should give it a try.
Ōkami;198004703 said:Not entirely happy with this, somebody else should give it a try.
Ōkami;198004703 said:Not entirely happy with this, somebody else should give it a try.
Ōkami;198004703 said:Not entirely happy with this, somebody else should give it a try.
Check out some of the stuff they pulled off in Quantum Break and especially SC's models, but that face touching moment is impressive. It's weird seeing them say that Nathan Drake is just a normal dude. He's not a normal dude at all. He's like the complete opposite.Seriously, how can facial animation be any more real than that? Unless it's, well... real.
"So uh, Uncharted 3 was about making something bigger and... so yeah, moving on to the Last of Us !"
I know Straley/Druckmann didn't work on U3, but damn, that's brutal. Doing a restrospective of Uncharted without Hennig/Richmond and probably some other guys was not ideal I guess : /
Meh, looks like a marginal improvement at best. I'm really underwhelmed by this gen so far, these underpowered consoles can barely even keep up with a low end PC. This game looks like an up res of Uncharted 3.
vs
wow
As someone who resisted and didnt watch the latest trailer, is it worth seeing this?
I was so proud of myself because I didnt give in to the hype only for Naughty Dog to use this cheap tactic to entice me.
Check out some of the stuff they pulled off in Quantum Break and especially SC's models, but that face touching moment is impressive. It's weird seeing them say that Nathan Drake is just a normal dude. He's not a normal dude at all. He's like the complete opposite.
"So uh, Uncharted 3 was about making something bigger and... so yeah, moving on to the Last of Us !"
I know Straley/Druckmann didn't work on U3, but damn, that's brutal. Doing a restrospective of Uncharted without Hennig/Richmond and probably some other guys was not ideal I guess : /
Fanx.
Check out some of the stuff they pulled off in Quantum Break and especially SC's models, but that face touching moment is impressive. It's weird seeing them say that Nathan Drake is just a normal dude. He's not a normal dude at all. He's like the complete opposite.