Foxtastical said:I just find it funny that there is talk going on about "oh, they don't realize a review is an opinion." No, most of us do. I'm fine with Kim's opinion on the Conduit. I'm just ripping on the writing (grammatically and content).
i hate Gamepro but that's someone's job, so i don't want them to go under. neither should you, since it's not like the company is fucking performing genocide. They just write terrible things.
time's are tough in the economy
comedy bomb said:I've been unemployed for over two years, so I know a thing or two about the tough economy. :lol
I'll still laugh if Gamepro goes down. The nail that sticks out is the one that gets hammered down after all. If you're going to put out shit reviews, you better be prepared to go down in flames.
VAIL said:Gamepro is the Perez Hilton of gaming press.
Taxman said:Garnett Lee:
@MitchyD all that customization only amounts to a cry for help trying to adapt the Wiimote to something it just doesn't do all that well
Yup.kinggroin said:That's the dude that got punched in the face for talking shit right?
taelurkim said:@MitchyD Forget words. What i need is one of those Red Faction sledgehammers. And the addresses of everyone who bitches in our comments.
13 minutes ago from web in reply to MitchyD
Danthrax said:So:
1) He's angry at readers for using the comments feature of his Web site a comments section the Web site willingly chooses to feature, which is not necessary for the site to function; and
2) He's threatening to attack his readers with a sledgehammer.
Which word do I use to describe this display? Professional? Classy? Elegant? Man, just so many choices.
What?Taxman said:Garnett Lee:
@MitchyD all that customization only amounts to a cry for help trying to adapt the Wiimote to something it just doesn't do all that well
Garnet's probably talking about the overall game itself rather than the controls.MrVargas said:What?
Buttons . . . Check!
Analog Stick . . . Check!
IR Pointer that is more accurate at aiming then an analog stick . . . Check!
What is Garnet talking about? He needs to go play RE4 on Cube and then on the Wii. Notice how much easier it is to headshot guys on the Wii? Yup, that's because of the IR pointer.
Arde5643 said:Garnet's probably talking about the overall game itself rather than the controls.
I doubt it considering he specifically mentions customization and the Wii's controller in his comment.Arde5643 said:Garnet's probably talking about the overall game itself rather than the controls.
Eteric Rice said:"it just doesn't do all that well" sounds like he's talking about FPS in general.
MotherFan said:GamingJournalism
KevinCow said:Hey Deacon, or anyone else who has the game, a quick question: What happens if you turn the Horizontal View and Vertical View to max and make the bounding box really big?
Ysiadmihi said:It's possible Garnett is talking about the gestures, which if he is, he's probably right.
But I hope he's talking about the aiming so he can talk about how superior dual analog is.
@MitchyD all that customization only amounts to a cry for help trying to adapt the Wiimote to something it just doesn't do all that well
MrVargas said:I doubt it considering he specifically mentions customization and the Wii's controller in his comment.
AceBandage said:Can't you completely customize the gestures as well?
AceBandage said:Can't you completely customize the gestures as well?
:lolMejilan said:Despite the largely positive (so far) reviews, this thread was better off when everyone was still bitching about the lack of reviews.
Taxman said:Garnett Lee:
@MitchyD all that customization only amounts to a cry for help trying to adapt the Wiimote to something it just doesn't do all that well
JSnake said:
kame-sennin said:These people aren't exactly English professor's here. Effective use of the language is not their strong suit.
Agreed.*Mejilan said:Despite the largely positive (so far) reviews, this thread was better off when everyone was still bitching about the lack of reviews.
Then map the melee attack to a button. You are not being forced to use the motion.Ysiadmihi said:Apparently you can, but it might not be enough to make the gestures enjoyable or comfortable to use. I can't see any way to make thrusting your Wiimote for a melee attack anything but a pain in the ass.
I think you are.MrVargas said:Then map the melee attack to a button. You are not being forced to use the motion.
MrVargas said:Then map the melee attack to a button. You are not being forced to use the motion.
They have like 3 different map sizes depending on the number of players. The less players you have the smaller maps will be available so that you aren't just running around trying to find each other for 5 minutes. Have the max 12 people and you will get the big maps.joetachi said:Ive seen some online matches and i noticed the maps are pretty darn big.
laserbeam said:Theres a reason why auto aim and aim assist exist in dual analog shooters and it is not because dual analog is the greatest thing ever
laserbeam said:The dual analog shit is getting annoying. Even had a guy over at IGN trying to say Super Mario Galaxy and Galaxy 2 would be far better games if they had dual analog.
I stand corrected.DeaconKnowledge said:I think you are.
I tried mapping it to a button and it told me no. I think you can only switch melee and grenade, not swap them for button commands.
Linkzg said:Assuming you took out star bits, the slingshot and bubble blowing parts, yeah, Galaxy 1 would be better with a second analog stick. The Wii remote is better for aiming and shooting, but 360 camera movement usually sucks in Wii games. Galaxy had camera mapped to the d-pad. Twilight Princess on Gamecube actually had camera control instead of using z targeting to center behind Link.
Galaxy 2, on the other hand, seems to use it a lot more if only for the Yoshi swinging parts. Galaxy 1 usage of the pointer was mostly throw away, as mentioned above.
Cow Mengde said:Here's a video of someone who actually has the game. He's playing multiplayer and there's no lag as far as I can tell.
http://www.youtube.com/watch?v=z0FyEDrp7ec&feature=channel
watch the second one he has up one of the players had serious lag.Cow Mengde said:Here's a video of someone who actually has the game. He's playing multiplayer and there's no lag as far as I can tell.
http://www.youtube.com/watch?v=z0FyEDrp7ec&feature=channel
MrVargas said:I stand corrected.
That looks great. Movement (controls) seems really fine.Cow Mengde said:Here's a video of someone who actually has the game. He's playing multiplayer and there's no lag as far as I can tell.
http://www.youtube.com/watch?v=z0FyEDrp7ec&feature=channel