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The Official Final Fantasy IVr NA release thread (Battle Speed 6 is slowest!)

Im confussed right now
Im supposed to go to some cave and get the crystal back from some guy I have the airship right now but im unable to Land the damn thing anywhere near the cave entrance so Im not sure what to do next?
 
Ok so I did notice that while the difficulty is grueling, right off the bat FFIII is far more difficult . So where can I find the first savepoint? I just met that
Sage in the cave
and I have 3 party members at levels 15,16,20. I have yet to see a save point, have I just missed them? I think if I would die now without a save after all the grinding hours I've just put in, I would likely never play the game again! :lol
 
Dorfdad said:
Im confussed right now
Im supposed to go to some cave and get the crystal back from some guy I have the airship right now but im unable to Land the damn thing anywhere near the cave entrance so Im not sure what to do next?

Head north from Troia. You'll find a chocobo forest with a black chocobo. Fly that over to that cave

UltimaKilo said:
Ok so I did notice that while the difficulty is grueling, right off the bat FFIII is far more difficult . So where can I find the first savepoint? I just met that
Sage in the cave
and I have 3 party members at levels 15,16,20. I have yet to see a save point, have I just missed them? I think if I would die now without a save after all the grinding hours I've just put in, I would likely never play the game again! :lol

You can save on the world map
 
UltimaKilo said:
Ok so I did notice that while the difficulty is grueling, right off the bat FFIII is far more difficult . So where can I find the first savepoint? I just met that
Sage in the cave
and I have 3 party members at levels 15,16,20. I have yet to see a save point, have I just missed them? I think if I would die now without a save after all the grinding hours I've just put in, I would likely never play the game again! :lol
Holy shit, run to the World Map and save, if you die now you have to play the game from the beginning.
 
Wizpig said:
Damn you nerds!
"Wait" is so good, otherwise the game would be too difficult for me :D
Especially since i don't know all the spells, i have to read the descriptions.

What i noticed is, even if you have set the game to "Wait", it is not written in-game.
Meaning if you go to the Spells/Items menu the enemies finish their turn and then wait until you move, but you have no in-game notice that you are "Waiting".

Active battle = battle continues in the spell/item select menu
Wait battle = battle pauses while you browse the item select, not when you are attacking

So Wait isn't turn-based...it's just Wait. Once you memorize the spells, they're basically the same except for the time it takes you to scroll down. With a slower battle speed, Active becomes a lot easier. But...Active battle + max speed = boss kills you instantly...

BTW, the bar becomes Yellow if you are waiting.

Another thing i noticed [mind blown] is that you can attack multiple enemies with ONE spell and you consume the same amount of MP you would consume by attacking only one enemy.
Holy shit!

Except that the spell is 4x weaker if you attack 4 enemies with it.
 
I haven't played much of this yet, just got the Bard/Prince to join my party, but wow, I am amazed at how awesome this game is. Definitely worth the S-E tax. I could never get into FF4 on the SNES because of its crappy graphics and interface (compared to FF6) but the story is awesome.
 
Death_Born said:
Except that the spell is 4x weaker if you attack 4 enemies with it.
I see, but a lot of times it still one-shots all the enemies... obviously only in the first dungeons.

As for "Wait", yeah, i know it's not turn-based, i didn't explain myself that well :D
But i still prefer it since it makes the game easier, at least for now.

By the way i hate how you can not change the windows colors in the options :P
 
Finished off
Demon Wall and Leviathan
earlier. A bit of a challenge.
Demon Wall has a ton of HP (was able to do a twincast of Ultima, amazingly enough), and Leviathan took me a couple tries to secure it where I could keep Rydia alive
.

Also, can anyone remind me what's at the bottom of
the Sylph cave
?
 
Volcynika said:
Finished off
Demon Wall and Leviathan
earlier. A bit of a challenge.
Demon Wall has a ton of HP (was able to do a twincast of Ultima, amazingly enough), and Leviathan took me a couple tries to secure it where I could keep Rydia alive
.

Also, can anyone remind me what's at the bottom of
the Sylph cave
?

Yang
 
Got all the treasures in the
Lunar Subterrane
, and now all that's left for me is to pick up the augments I missed, grind to 99, and beat the end boss.

Mid 80's now, and I have no trouble with any enemy.
 
I am really really enjoying this game. It brings back so much fond memories. But I just love how they've improved upon things, especially the environment art. Looking back at FF2, a whole lot of areas looked awfully similar (
The Tower of Zot and Tower of Babil looked like clones
for instance), but now each area has been given its own style and it really works well.

I'm just about to head
Underground
and I cannot wait to see everything that comes next.
 
Cant wait to see
Scarmiglione's 2nd form in Amano style 3d
. At the first encounter with em now.

EDIT: Awww thats nasty! Nice though. Almost looks like something out of Resident Evil.
 
I just got the
Earth Crystal and Kain takes my ship to a tower

The enemies there are hella tough and kill my entire party which is around lvl 30.
 
Kadey said:
Lv 67 in the sealed cave. I'm going for 99 before I beat the game. :D

I actually managed that in the GBA remake... by accident. Really loved the post-endgame content there.
 
Mejilan said:
I actually managed that in the GBA remake... by accident. Really loved the post-endgame content there.

Yeah, wish that stuff carried over to IVDS, but as things stand, this is my favorite version so far.
 
Right now I'm stuck @ the battle with
Golbez where Rydia returns
. I had a tough time with
Calbrenna,
, but managed to revive everybody in time. I don't know what level everybody is, I think in the early 30s.

I remember it was tough in other versions as well.

I also had a tough time with
Wind Fiend and Dark Elf
, but managed to beat them somehow.
 
Ugh, I completed the last cave but I still didn't get the Treasure Hunter augment....now I have to go looking for that last 99% =(
 
Finally beat
Bahamut
. I love how this game makes you think about what command to use next instead of just having you attack with everyone's default command and heal when necessary like so many RPGs now. Anyone who goes into this game with that mentality is sure to have a very frustrating experience with most bosses. In that sense, I think this might have my favorite boss battles in any RPG ever.

Anyway, I'm already in my mid-60s, which I hope is a decent level to be at right now, but the enemies in the
Lair of Father
were really tough and I had to flee from quite some battles there... a good strategy is definitely superior to an over-leveled character in this game.
 
Right now, I'm at the
Giant of Babil (which looks pretty cool when he comes out btw)
and I may be a bit underlevelled. Luckily, I was able to make it to the save point, and I'll just focus on leveling from there.
 
Kadey said:
Lv 67 in the sealed cave. I'm going for 99 before I beat the game. :D

i'm right before the final boss but im going for the rare items gotten from tail hunting seeing as how it carries over and I want to try out the new game + bosses

but even with treasure hunter, drop rate is abysmal and will probably be well over 99 to get most of it

thank god there's an auto battle function at least -_-
 
I hardly remember anything about this game so I'm trying to not spoil myself by reading this thread, but I'm really liking the increased difficulty.

For instance,
In the Tower of Babil (isn't it "Babel"?) the doctor killed my party a couple times before I realized what the effects of the reversing gas was. I then tried a vain attempt to heal my party by casting offensive magic against myself, but that wasn't too effective. Eventually I said fuck it and just fed the doctor an elixir (I really don't like using those, but I guess this was an emergency) while under the "reversal" status. 9999 damage.
lol

Good times.
 
The game is new to some people still and some things in it are new to everyone. Really, all official threads are like this, are they not?
 
It's funny because some people here weren't even born when the game originally released.

I picked this back up again last night, after taking a few days off. I really like it now, I had my qualms earlier but I'm glad I bought it.

I have a lot of trouble getting into FFV for some reason, so I'm wondering if the (probably inevitable) DS version will click. I wonder if they'll make V and VI more difficult like they did with IV.
 
So assuming I'm only going to go through this game once, what should do I with these augments? I'd like to get as many as possible my first time through; I don't care if I'm gimping myself for subsequent playthroughs.

On a side note, I hate these sorts of obscure secrets that require multiple playthroughs to fully get. I can't get all of them because I don't have the patience to waste time repeating content over and over, and I can't completely ignore them because then I feel I'm missing out.
 
PandaPandaPanda said:
3 hours later and 1 tail to show for it :\

well that and like 10 levels

more like treasure fail than treasure hunter :|

What did you get, and where? I briefly contemplated this madness.
 
1 stinky onion shield

it wasnt even that much better than what i was already using

the saving grace was that i was able to read the web/watch some tv shows (as i have auto battle on) with the ds in hand but yeah

and as i type this i got another tail

it's going to be very fun trying to get 2-3 adamant armors for everyone if im that sane
 
I have to say the game gives you waaaay too much EXP. I'm at
the Sealed Cave, but I did the Sylph and Eidolon caves first
, and I'm level 50.
Leviathan and Asura were waaay too easy
.

Since Auto-Battle works so well, I haven't been running away from encounters as often as I normally do. I wish the game gave maybe 75% of its current EXP cache per encounter. :S
 
PandaPandaPanda said:
1 stinky onion shield

it wasnt even that much better than what i was already using

the saving grace was that i was able to read the web/watch some tv shows (as i have auto battle on) with the ds in hand but yeah

and as i type this i got another tail

it's going to be very fun trying to get 2-3 adamant armors for everyone if im that sane

When playing FFIV on the PS in the FF Chronicles pack, I got a Pinktail on my very first try, the very first time I used an alarm in that little room. The Adamant Armor doubled Cecil's defense, from 84 to 167, so it's an awesome item, but it boils down to novelty pretty quickly if your levels end up being maxed out.
 
Doesn't each piece of the onion set confer some sort of status immunity? I thought I heard something like that.

Adamant Armor is just plain good however. Worth getting at least one if you intend to go through the game again, as it turns Cecil into a beast.
 
This game is GREAT to play while playing Final Fantasy XI. I still disagree with the non-CG art style though. (CG artwork is fantastic though and totally true to the original imo)
 
Tabris said:
This game is GREAT to play while playing Final Fantasy XI. I still disagree with the non-CG art style though.

FFIV DS is the first aesthetically appealing FF game from Square in a very long time, as far as I'm concerned.
 
ill probably try for those and just give up on the others since the drop rate is crap

i want to try the new game + extra bosses but i dont know what to expect since everyone was saying how much harder this version is compared to the other ports but i found it very easy

Tabris said:
This game is GREAT to play while playing Final Fantasy XI. I still disagree with the non-CG art style though. (CG artwork is fantastic though and totally true to the original imo)


the treasure hunter augment fails just as much as TH4

/rimshot
 
Dragona Akehi said:
FFIV DS is the first aesthetically appealing FF game from Square in a very long time, as far as I'm concerned.

If they made the heads normal sized I would agree with you. (in terms of DS that is) Crisis Core is the most aesthetically appealing Square game this generation imo.
 
So I just thought I"d chime in with a message for canadians out there- it seems most stores as one would expect , got the canadian version of the game which is as always an english and a french manual but a newer problem is that the inside cover thing is different from the US now. For the last few years you'd get the game and it'd have a french page basically sitting loose underneath the cellaphane but not ff4, no it only has the bilingual cover overtop of the case, I never would have thought anything of this were it not for a friend of mine who grabbed his copy at walmart.

For some reason the local walmart got shipped the american version - no french manual and only english on the coverart but the big difference is the shiny foil logo is still intact.

So basically if you live in canada and want the foil art cover check walmart.

I still think having to print these covers is a wasted effort and that our federal government should step in and amend our stupid language laws so that canada is english only but quebec is french first.
 
Tabris said:
If they made the heads normal sized I would agree with you. (in terms of DS that is) Crisis Core is the most aesthetically appealing Square game this generation imo.

This. I'm going to have to speed up my battles. Default is way too slow. I'm surprised I'm actually playing the game as much as I am. I was expecting it to it sit on my shelf for 2 years before I get around to play it, but I'm actually quite pleased. It's a great game.
 
I'm at the final dungeon and my party is 63-66 and I find the majority of fights so annoying now. It's basically enemies I have to spend forever attacking to death and if I'm not careful they'll use some hit-all that deals like half the party's HP.
 
Boy, boss fights are way more difficult because every enemy seems to have a counter for everything you do.

Finally beat
Golbez the 2nd time. He was a real bitch. Took me like 7 tries. I can't remember if he kept switching his weaknesses in the original. Probably not.

I have all my party lvl'd to around 41, and the fight with
Calbrenna
was still tough. It did like 1k damage even to Cecil!

Rydia
looks really cool when
she's an adult
.

And yes, I think we still need spoiler tags for the reasons mentioned and also because many bosses fight differently in this one.

I'm not worried about getting everything on the 1st playthough; This is the definitive version I'll be replaying every year.

I'm not using auto-battle; I actually enjoy grinding in this game.

I gave my
Recall
augment to
Rydia
and the
Counter
to Cecil.
 
2DMention said:
I have all my party lvl'd to around 41, and the fight with
Calbrenna
was still tough. It did like 1k damage even to Cecil!

Secret to that fight is
only attacking the rear rows of Calbrena until they're dead. They'll never combine into megadoll that way. I don't think I've actually fought "Calbrena" megadoll since like... 1992
.
 
Dragona Akehi said:
Secret to that fight is
only attacking the rear rows of Calbrena until they're dead. They'll never combine into megadoll that way. I don't think I've actually fought "Calbrena" megadoll since like... 1992
.

That's really embarrasing, because I've beaten this game 22 times since 1992 and I didn't remember that. Then again, I haven't played it since the GBA remake.
 
I can't remeber if I talked to the Namingwary in Fabul in order or not... Is there any easy way to check this or should I just restart the game now seeing as I'm only about 5 hours in and wouldn't mind restarting for a perfect game.
 
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