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The Outer Worlds 2 hits 18,251 all-time CCU peak on Steam

Being fair, the budget of this one is not comparable to Veilguard.

This is a sort of mid game making mid numbers, as expected. The question is if that is enough for them to survive Phil's axe.
So far its not making mid numbers, its making terrible numbers, i wish obsidian studio best ofc so they can make proper great games in the future same way the did in the past, but phil is phil, u never know what that lying disingenous bastard gonna do, hell we dont even know if he has any real power by now or dei sarah castrated him already xD
 
The more I play the less I understand people wanting this game to fail

This game is amazing, seriously. It has good writing, very good quests, environments and graphics are very detailed, you can tell the devs did put a lot love in this game

The third person mode works extremely well, it works much better than the one in Starfield and Fallout, the gunplay is very much improved from the first game. The companions are actually interesting this time, they have interesting motivations and their missions are great with different choices that makes then worthwhile

Its such a good game and much better than the first one which honestly I hated. This sequel is like the jump that went from Uncharted 1 to Uncharted 2 in terms of quality

It's sad seeing so many people in this thread that haven't played the game trying so hard to make it seem like Obsidian has failed.

They have delivered this time and everyone should at least play before jumping in the hate wagon

I have played almost 35 hours now and these are my thoughts. The game is absolutely worth it
 
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The more I play the less I understand people wanting this game to fail

This game is amazing, seriously. It has good writing, very good quests, environments and graphics are very detailed, you can tell the devs did put a lot love in this game

The third person mode works extremely well, it works much better than the one in Starfield and Fallout, the gunplay is very much improved from the first game. The companions are actually interesting this time, they have interesting motivations and their missions are great with different choices that makes then worthwhile

Its such a good game and much better than the first one which honestly I hated. This sequel is like the jump that went from Uncharted 1 to Uncharted 2 in terms of quality

It's sad seeing so many people in this thread that haven't played the game trying so hard to make it seem like Obsidian has failed.

They have delivered this time and everyone should at least play before jumping in the hate wagon

I have played almost 35 hours now and these are my thoughts. The game is absolutely worth it

0 lies detected.
 
I doubt it. You buy obsidian knowing full well they are niche. They're the studios with the most releases so far.

We're nowhere near knowing what's the game's "success" long term with gamepass, sales, etc.

Microsoft, like Laura Loomer said, needs studios that get to finish line. 7 years for a demo not representative of final game like Perfect dark's case is not delivering. Releasing Pentiment, Avowed, Grounded 2 and Outer world 2 in such a small timeframe is delivering.

Honestly though with the way Microsoft originally wanted to charge £70-100 for this before dropping it to £60-90 they have no fucking clue.

Avowed was a miss, Grounded 2 is more Grounded which is good, and the outer worlds 2 is a great game. But its something Microsoft should not try to be selling at their AAA prices. Because as you said its a niche title. Niche titles have niche prices. Im not saying sell it for £25 but I guarantee had they sold it for £40 it would have at least broke 50k concurrent users and made more money back in sales than selling for £60.

You need to understand your product, Microsoft keep displaying that they have no idea.
 
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The more I play the less I understand people wanting this game to fail

This game is amazing, seriously. It has good writing, very good quests, environments and graphics are very detailed, you can tell the devs did put a lot love in this game

The third person mode works extremely well, it works much better than the one in Starfield and Fallout, the gunplay is very much improved from the first game. The companions are actually interesting this time, they have interesting motivations and their missions are great with different choices that makes then worthwhile

Its such a good game and much better than the first one which honestly I hated. This sequel is like the jump that went from Uncharted 1 to Uncharted 2 in terms of quality

It's sad seeing so many people in this thread that haven't played the game trying so hard to make it seem like Obsidian has failed.

They have delivered this time and everyone should at least play before jumping in the hate wagon

I have played almost 35 hours now and these are my thoughts. The game is absolutely worth it


Join us Kacho Kacho


dave-chapelle.gif




I even made a sample avatar for you.



VpJWosdgtgmWvAeX.png
 
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The more I play the less I understand people wanting this game to fail

This game is amazing, seriously. It has good writing, very good quests, environments and graphics are very detailed, you can tell the devs did put a lot love in this game

The third person mode works extremely well, it works much better than the one in Starfield and Fallout, the gunplay is very much improved from the first game. The companions are actually interesting this time, they have interesting motivations and their missions are great with different choices that makes then worthwhile

Its such a good game and much better than the first one which honestly I hated. This sequel is like the jump that went from Uncharted 1 to Uncharted 2 in terms of quality

It's sad seeing so many people in this thread that haven't played the game trying so hard to make it seem like Obsidian has failed.

They have delivered this time and everyone should at least play before jumping in the hate wagon

I have played almost 35 hours now and these are my thoughts. The game is absolutely worth it
You aren't wrong. But the slop of the first one, along with the mid-avvowed (combat was great, but story was blah), they burned up a lot of goodwill with gamers

Hopefully word of mouth gives this legs, but Obsidian made their bed here over the last few years chasing "modern" trends on how they tell their stories
 
I wish New Vegas mod support was atleast as good as Fallout 4.
It's good enough since you can have a huge range of advance mods for NV as well as Fallout 3. Fallout 3, NV, Fallout 4 as well as Morrowind, Oblivion, and Skyrim has the best mod support out of any game and are all beyond 10/10 once modded and easily some of the best games of all times.
I misjudged, the game is definitely not doing alright.

Dragon Age Veilguard is considered a bomba and even it had 20K players after a month of its launch with a decline.

TOW2 didn't even reached that. Thank you science for delivering bad scores to annoying products.
Not getting into whether this game sucks nor praising it but yeah the numbers aren't good.

Based on a budget to sales ratio, The Outer Worlds 2 and Dragon Age Veilguard both didn't do good/appeal to a lot of people with their sales.

It also depends if

1 the game is a late launch cause a late launch does a.k.a releasing 1 year or more later does lower sales since the hype is lower and The Outer Worlds 2 isn't a late launch game so the numbers aren't good.

2 being on gamepass would effect the sale and it's a wild card but generally if a game does indeed appeal to a lot of people than the game still usually gets a very high sale/ccu count whether it's on gamepass or not.

The Outer Worlds 2 budget is bigger than games like Stellar Blade and Wukong but lower than games like Assassin Creed Shadows and Dragon Age Veilguard.

Stellar Blade, Ex33, and Wukong was a massive success based on their budget to actual sales ratio. AC Shadow, Avowed, and Veilguard were flops. And so far Outer Worlds 2 looks like a flop as well as it should be getting around 100k CCU as a non late launch game to look good whether it's on gamepass or not. Or at the least over 50k ccu to look like it's passable for a day 1 launch and it's budget. There's still hope but a very small amount of hope for Outer Worlds 2 later today since it's a sunday to get like 50k ccu cause 100k or close to it seems to be out of the question.
 
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0 lies detected.
Its the same old people with the same old nonsense. Obviously Microsoft being behind this just adds fuel to the fire, regardless of the quality of the game, it's under fire from the off.

In all fairness it's a good game, it's not exceptional by any means but few games this year are IMO. It's a shame it isn't doing better on Steam but that's only one part of its determined success. I think it will be ultimately deemed a long term success as it will have good word of mouth but it's not going to set the charts alight.
 
I gave it another shot because I really need something to play this weekend and the impressions are so positive. I'm enjoying it enough so far.

It's like a 5.5/10 on the woke-o-meter. Nothing overtly preachy yet and I haven't had any gay/queer stuff shoved in my face, but:

- seems like almost all the important characters are women

- 50% of the women have butch lesbian haircuts (which is a marked improvement over the 90% in the original)

- VERY heavy handed "capitalism is bad" message that oozes from almost every line of dialog

- millennial writing where everyone constantly makes wisecracks like they're too cool to take this nerdy game seriously

And Niles… I don't know if there's a name for this trope. He's got this super sympathetic "sweet black guy from the old south who perseveres despite being shit on by society" type character. Ernest, eager to please, deferential, your words of encouragement mean everything to him. It's like the writers wanted you to like him so badly, and you will feel like a piece of shit if you mistreat him.


Other random thoughts:
- I love how there are so many ways to solve each quest. Every single skill and trait unlocks options for solving different quests.

- it really pays to explore your environment. So many times you'll find some item or piece of information that unlocks some dialog or gives you a new way to solve a quest

- skill checks are really damn steep. You pretty much have to pick a few skills and focus on those, otherwise you'll never have enough points to pass the skill checks you encounter

- gun play feels better than the original

- the visual style really grew on me. It reminds me of the Emerald City from Wizard of Oz

- performance is ass, even on my 5090. I turned off hardware lumen because it's not worth the framerate hit



I'm very early but so far it feels like an evolutionary improvement over the first game.
 
When you post that list, man that shows how good of a developer they are. Every single one of those games is good in my opinion. I've been them all except Fallout New Vegas and of course OW2.
 
This was never a game that I was going to play at release. The cringe Marvel dialogue in the trailer was a bit turn off for me. But this is the type of game I want to do well. I'm glad to hear those who are playing it generally seem to really like it. I will probably pick it up at some point on a discount.
 
I gave it another shot because I really need something to play this weekend and the impressions are so positive. I'm enjoying it enough so far.

It's like a 5.5/10 on the woke-o-meter. Nothing overtly preachy yet and I haven't had any gay/queer stuff shoved in my face, but:

- seems like almost all the important characters are women

- 50% of the women have butch lesbian haircuts (which is a marked improvement over the 90% in the original)

- VERY heavy handed "capitalism is bad" message that oozes from almost every line of dialog

- millennial writing where everyone constantly makes wisecracks like they're too cool to take this nerdy game seriously

And Niles… I don't know if there's a name for this trope. He's got this super sympathetic "sweet black guy from the old south who perseveres despite being shit on by society" type character. Ernest, eager to please, deferential, your words of encouragement mean everything to him. It's like the writers wanted you to like him so badly, and you will feel like a piece of shit if you mistreat him.


Other random thoughts:
- I love how there are so many ways to solve each quest. Every single skill and trait unlocks options for solving different quests.

- it really pays to explore your environment. So many times you'll find some item or piece of information that unlocks some dialog or gives you a new way to solve a quest

- skill checks are really damn steep. You pretty much have to pick a few skills and focus on those, otherwise you'll never have enough points to pass the skill checks you encounter

- gun play feels better than the original

- the visual style really grew on me. It reminds me of the Emerald City from Wizard of Oz

- performance is ass, even on my 5090. I turned off hardware lumen because it's not worth the framerate hit



I'm very early but so far it feels like an evolutionary improvement over the first game.
Love to hear opinion from my man Donkey.

- I love how there are so many ways to solve each quest. Every single skill and trait unlocks options for solving different quests.
This is great, that's one of the aspects I love most in Baldur's Gate 3.

How's the writings? Are there too much pretentious narcissistic cringy lines?

Kacho Kacho still won't budge my man?
 
Kinda funny that user score dropping proportionally with the ccu raising. Where is this super positive WoM? Like it will soon drop under the 75% positive.
 
How's the writings? Are there too much pretentious narcissistic cringy lines?
If you've played OW1 then you know what to expect. Best thing I can say about it is it's not as bad as Borderlands 3.

It's like listening to a couple know-it-all college kids who are nowhere near as funny and witty as they think they are. Making dumb low-effort jabs at capitalism and laughing not because the jokes are funny but because it's flinging poo at something they hate.
 
If you've played OW1 then you know what to expect. Best thing I can say about it is it's not as bad as Borderlands 3.

It's like listening to a couple know-it-all college kids who are nowhere near as funny and witty as they think they are. Making dumb low-effort jabs at capitalism and laughing not because the jokes are funny but because it's flinging poo at something they hate.
I actually got OW1 at launch but never played it lol. Is it worth playing or directly going to 2 is better?
 
After 35 hours in, I've been enjoying this game a lot on PS5 Pro, and this was the game I wanted Obsidian to deliver this year (Avowed was quite disappointing to me and felt too limited/stripped of what I wanted from an Obsidian RPG).

I do worry that Obsidian may not be around much longer though if this game sells just as much if not worse than Avowed did. I don't trust Microsoft.
 
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So 18,251 is the final tally? Less than Avowed confirmed. Yikes.

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Yeah that seems really bad. I can't imagine MS or Obsidian will be happy with these numbers.

It's a shame. Obsidian are competent devs who can deliver the goods in a reasonable timeframe. If they just toned down the Modern Audience stuff a little they could make something pretty great.
 
Yeah that seems really bad. I can't imagine MS or Obsidian will be happy with these numbers.

It's a shame. Obsidian are competent devs who can deliver the goods in a reasonable timeframe. If they just toned down the Modern Audience stuff a little they could make something pretty great.
PLease make a list of all "modern audience stuff" included in The Outer Worlds 2. Boggles my mind every time I read the same shit. Ppl keep repeating the same lie over and over again until it becomes truth I guess.
 
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After 35 hours in, I've been enjoying this game a lot on PS5 Pro, and this was the game I wanted Obsidian to deliver this year (Avowed was quite disappointing to me and felt too limited/stripped of what I wanted from an Obsidian RPG).

I do worry that Obsidian may not be around much longer though if this game sells just as much if not worse than Avowed did. I don't trust Microsoft.
They'd just turn them into a Fallout factory IMO.
 
Honestly though with the way Microsoft originally wanted to charge £70-100 for this before dropping it to £60-90 they have no fucking clue.

Avowed was a miss, Grounded 2 is more Grounded which is good, and the outer worlds 2 is a great game. But its something Microsoft should not try to be selling at their AAA prices. Because as you said its a niche title. Niche titles have niche prices. Im not saying sell it for £25 but I guarantee had they sold it for £40 it would have at least broke 50k concurrent users and made more money back in sales than selling for £60.

You need to understand your product, Microsoft keep displaying that they have no idea.
Their product is gamepass. Higher game prices increase its perceived value.
 
Yeah that seems really bad. I can't imagine MS or Obsidian will be happy with these numbers.

It's a shame. Obsidian are competent devs who can deliver the goods in a reasonable timeframe. If they just toned down the Modern Audience stuff a little they could make something pretty great.
Might be time to have a come to Jesus meeting with Obsidian. They're an efficient studio so it may be worth keeping them around if they can make games that grow their audience instead of chasing them away.
 
Avowed and TOW2 big bombas have been worked on in some fashion or other since 2018 and 2019 respectively. Grounded 2 started strong but seems to have ended up not replacing Grounded 1 (maybe when it leaves EA?)

It looks like they have been very productive because these all released in a heap, but now it's probably another 4-5 years until they have anything new (except maybe more Grounded?) ready to release. I suppose there is something to be said for releasing multiple games, but maybe not a lot when something like the Oblivion remaster can shadow drop and smoke all of them combined.

I don't think they are in any immediate danger of being shut down, but idk if MS is going to want them spending another 5 years on something like Avowed 2 or TOW3 either. It seems like a complete waste of their time when they have Bethesda's IPs sat there doing nothing. Now that the decks are more or less cleared of all of these small time projects, I think they have to give them something juicier to do. If they still can't step up / be scaled up to that level, then they may as well scale them down to just handling Grounded.
 
Kinda funny that user score dropping proportionally with the ccu raising. Where is this super positive WoM? Like it will soon drop under the 75% positive.
It was only really decent when u took into account first 1k reviews, aka premium early access edition buyers and sellout journos+ influencers/streamers(and a ton of them got free early access keys, here in poland 6k subs yt channel got that even and pretty sure that channel didnt get just 1 key either since it consist of 3 ppl and all 3 of them gave impression from playing the game early), when normal players started to join in and post their reviews it got downgraded fast ;)

Its pretty ez for AAA dev studio and microsoft publisher to fabricate 1k early reviews with very positive scores, lets wait how it will look with 5k or even better- 10k reviews, lets see if it stays over 75% then when it already dropped to 77,6% at 2k reviews xD
Hell even Avowed(and we all know what kind of quality that game was) is barely at 75% positive reviews with 10k of them xD
 
You aren't wrong. But the slop of the first one, along with the mid-avvowed (combat was great, but story was blah), they burned up a lot of goodwill with gamers

Hopefully word of mouth gives this legs, but Obsidian made their bed here over the last few years chasing "modern" trends on how they tell their stories
I don't see how the first game is slop.

It's either the two games are or neither. Not that you can't think the second is better but it's really not that far ahead.

Avowed is more akin to "slop" in my opinion, because the structure is too predictable and the maps are too big and redundant.
 
Why people day that this game has good writing. The writing is terrible. But I guess nowadays the bar for good writing is very very low.

I think it's "good" by recent Obsidian standards, but it's not good overall. It is better writing than Avowed, but that's an incredibly low bar. Maybe the writing gets better, but I'd give that a 6/10 personally for now being 10 hours in. The overall game I enjoy, however. It gets better the more I play. Saw some people say the start hooked them. That wasn't the case for me. I contemplated uninstalling, but it's growing on me.
 
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I don't see how the first game is slop.

It's either the two games are or neither. Not that you can't think the second is better but it's really not that far ahead.

Avowed is more akin to "slop" in my opinion, because the structure is too predictable and the maps are too big and redundant.
The writing of the first outer worlds was uninspired toothless focus tested slop. It was a far cry from what Obsidian used to write.

If that hasn't improved, then this is slop. If it's better, then it's better
 
Hot take; The fact that it reached almost 11k when it was a 100 US dollars and only 18k when it got to 70 US dollars shows that a lot of American audience can get accustomed to paying a much higher price, much in the same way that international countries have been forced to do so (including Canada where prices of a new AAA went from 60 dollars to a 100+ plus dollars). Microsoft has no balls ofcourse and will double the price of gamepass in Brazil but won't do that for America.

This game was initially priced at 80 before Microsoft lost balls and reduced it to 70. Now if it had been released at 80 US dollars, I'm guessing a lot of AMerican users, on this website and twitter and internet as a whole, would have used that as proof that pricing above 70 gets you ignored.
 
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Hot take; The fact that it reached almost 11k when it was a 100 US dollars and only 18k when it got to 70 US dollars shows that a lot of American audience can get accustomed to paying a much higher price, much in the same way that international countries have been forced to do so (including Canada where prices of a new AAA went from 60 dollars to a 100+ plus dollars). Microsoft has no balls ofcourse and will double the price of gamepass in Brazil but won't do that for America.

This game was initially priced at 80 before Microsoft lost balls and reduced it to 70. Now if it had been released at 80 US dollars, I'm guessing a lot of AMerican users, on this website and twitter and internet as a whole, would have used that as proof that pricing above 70 gets you ignored.
Personally I think it's because it's mostly boomers with disposable income who buy Obsidian's WRPGs. I'm not sure how much you can extrapolate that to the wider gaming audience.
 
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