Rummy Bunnz said:
I apologize for crapping up this thread but I can't help it.
Outrun's great everyone should buy it!
1.
Do you remember the NPD numbers for Outrun 2? They were pretty damn sad. Nobody wanted Outrun. Not much has changed in the last 5 years. It is not a big name franchise. No company is currently crazy enough to buy exclusivity for fucking Outrun, and if they're going to buy it they're going to do it worldwide. Hell, I'd bet the series is more popular in Europe than it is here. They used to love Sega over there, right?!
I played the demo. How about "on par with other current gen downloadable titles". That make you happy? Outrun does look better but I'd say it's due to the far superior art design. It's always going to look good.
2.
The difference between GTI Club and Outrun is that GTI isn't a game with last-gen port-stink on it. I never said SCEA's rejections made any sense. There are plenty of threads on here devoted to their past blunders. Maybe you should do a search and read up.
3.
Look, I wasn't trying to put words in your mouth. I brought them up because I believe it proves there's a pattern of SCEA rejecting ports.
4.
And SNK has a relationship with Sony. Tons of SNK PSX games on J-PSN. Why not on US PSN? I wonder! It's not because of a special relationship with Microsoft. There are no old SNK games of any kind on PSN because SCEA probably doesn't want them. SNK is not port-shy. And hey! That reminds me. You know what's another game that was rejected by SCEA for US retail release? Metal Slug 3. I had to import that one. And you know what console eventually got the localization? Xbox. Let me go into full blown message board douche mode by busting out the italics:
Sony does not like previous-gen ports on their brand new hardware.
5.
I don't believe PSN Lumines is a straight port? It's mostly new art and music, isn't it? The PC version of Astro Tripper
isn't even out yet. Cuboid doesn't even have a wiki entry and I'm not gonna sit around reading reviews but googling "Cuboid PC game" gave me links to game news site announcing the PS3 release. So...you still sure about all this?
1. I never got impression that Outrun is unpopular in the US. If it is, then my bad. By popularity I didn't only mean sales of last gen game but the original O1, Outrunners and Outrun 2 arcades. It is hugely popular franchise in Europe and hearing that it boarders on unknown in US is really mindblowing for me.
2. It isn't? But it's even older game(basically 2 generations back) with new coat of paint. The gameplay and how the engine handles everything wasn't changed a thing. Kinda smells last, last gen. I don't know how this one sells but I'll be surpried if numbers are higher then embarassing. Scea is crazy, ok I'm willing to believe you.
3. But you did. The subject of my post was only this one Outrun 2
region exclusivity matter as this is an outrun thread. But you implied that I say that MS steals exclusivity on all downloable games. It's enough for happy campers to jump in on the word. I don't even respond to their posts, as it's nosense now.
You could just respond: "What? Fuck no." and it would probably
D) end with this.
4.
Ah, you know why? Because it's a matter of game and publishing rights. It was really easy for the games to be put up on jp psn as it was SNK themselves that published all of their jp ps1 games originaly. In USA and EU it's a different thing because the rights for single games are spread across different companies. Not to mention, most of the titles never got western release. And it's true for snk and all japanase ps1 games, that's one of the reasons there's so few games on eu and us psn versus japan. Imagine yourself in the shoes of someone who has to hunt down all the right owners, check if they still exist and if they don't then who did they sell the rights to. Of course there is the general unwillingness to bother also.
Aside of that, with publishing rights it is really a matter of ripping an iso from cd and put it on the server, theres no development process required. It is really not the same type of deal and situation like with xbla neogeo arcade ports. Which, I repeat, I don't think are secured by Ms!
5.Does new background and music (I think it's a complilations of previous content, not sure) a new game make? Hmm. Astro Tripper is basically a re-release of 2001 Space Tripper. It doesn't even qualifiy as a remake. Same gfx, levels, bosses, everything. When it came out a poster even said that it's even a pretty weak port of the original. I then went on google hunt to find the screens of the old version and was dissapointed to see that he was right, it looked the same. Cuboid was a free game, I know, I played it and remember then thinking that it's great and hoping someone will pick this up. You can't find it, because most likely it's long gone from the net and I think it had a different name back then. Believe me, I played it, when I saw the psn version I noticed right away the same levels I played many times. Ofcourse psn version has funky backgrounds, sprinkles and shinynes, and more levels. But it's not a new, original game.
Those are all great games, but yeah, they aren't really new. Let's just say Sony's has it's own way with choosing what older games they want on the platform but they surley don't back away from it.
I don't have much to add. Thanks for the constructive and dynamic discussion.
It's great we didn't resolve to calling names or anything like that. :lol
I'm sorry for derailing the thread too!
On topic!
15 course continous it's harder then I thought. My vision starts to blur after 8 tracks or so.
My poor eyeballs!