StuBurns said:
As I quite liked Amir0x's post above, thought I'd do the same:
BioShock
This is both the most intriguing PSV announcement so far, and the most frustrating. Irrational want to move to a two game pipeline, so presumably this will be the 'down' title while they're in preproduction for whatever the next massive budget title is. Levine said it's something he's been wanting to make for a long time, but they haven't had a platform fitting it till now. I don't really see how that can be true. Other than rear touch, I don't think there is anything liberating in game design coming out of the PSV, although maybe I'm mistaken. Regardless, BioShock is one of the best games this generation, SS2 was masterful, so I will buy whatever he makes at this point.
Broken
Might be dead, I can't find a mention of it post-NGP event. I quite liked the video that was shown of it, while I am the first to admit 'room escape' game design is terrible, there is something fundamentally enjoyable for me to investigate an environment like that.
DJMax Technika
I hadn't even heard of this franchise till a week ago, and I'm not saying I will without doubt buy it, it depends on the soundtrack, especially if I'm importing it. Elite Beat Agents is second only too TWEWY in the DS library, and the videos of the game in arcades looks a lot like that game.
Escape Plan
It's pretty, this is the most likely that'll actually skip when the time comes, but it's on my radar.
Extreme Escape Adventure
I haven't finished 999, it's in my 3DS gathering dust this very moment, I'll get back to it, I like it a lot. Seeing a spiritual sequel announced is very nice. Someone could argue I could buy it on 3DS, and I could, but 999 never came out in Europe, and the 3DS is region locked.
Final Fantasy X
An awesome game, I was pretty sure at one point that I wouldn't buy something on PSV if it was on PS360/PC, but this is like an ideal game for me to break that. The smaller the screen, the less egregious those textures are going to be. I think it'll look great on PSV.
Gravity Rush
I actually think this is going to disappoint a lot of people. They hype is already reaching fever pitch on GAF because it's very pretty, and I'm sure it'll be fine, but in terms of gameplay I've actually not seen anything that really excites me.
LittleBigPlanet
I really like the first two, I even liked the PSP one, a little anyway. I'm more interested in this because I want to see how good that studio's design work is. See if I ever should have been as giddy over Metronome as I once was.
Regards to
Bioshock, I am really wondering what went on behind the scenes with that deal. But I am somehow suspicious that it'll ever come to existence. I think it'll be another Oblivion situation. Maybe Ken Levine and Irrational Games would be waiting to see how Vita does before they decide to really put the effort toward a Bioshock portable, but if it does exist and it's actually by them... I don't know how I could resist. The "portable revolution" would be merely playing an authentic audio/visual Bioshock experience on the go. Can you imagine a game that looks as amazing as Bioshock Infinite on the screen of your tiny VITA? Good lord... I might have eyegasms right there in public.
I'm not sure what
Broken even is. I even tried looking it up and I can't seem to pin it down. What was the details of its gameplay?
Re:
Extreme Escape Adventures - Why would one even try to argue to get it on 3DS? It's not even a system wars thing. Let's say you definitely decided to get it, the one for Vita is bound to look better and play better, so you might as well stick to that. It's just the way the hardware is. One is significantly better designed.
Final Fantasy X has always been a bottom tier FF for me personally. The second time I played through it I found I gathered a bit more of an appreciation for its battle system, but its woefully easy to break the balance, and when you combine it with the fact it was the first portent of doom for the FF series vis-à-vis extreme corridor linearity, it's hard for me not to look down on it. It also introduced voice acting, which in FFX's case was a disaster. So many poorly acted scenes, at least in English. The story itself was bad enough without having to suffer the voice acting. At least you could turn that off though. Still, I might get it. I reaaaally want to encourage Squeenix to bring me that FFXII HD International. I'd feel dirty about it, but I'd do it!
As far as
Gravity Rush, I don't personally feel it's all that pretty, particularly from a technical point of view. I think it looks really fun to play, and when you factor in the pedigree of the developer, I think there's a fairly good reason to be optimistic. There is a grand sort of approach to the concept with the character whipping and whirring past upside down cities and chunks of planet, and the only thing I'm particularly concerned about is the 'combat' which seems just sort of dull at the moment. I don't know if it'll be AAA (because launch window titles so often suffer from being rushed), but I think there is certainly plenty of reasons to think it looks compelling other than its middling visuals.
Also mind blown @
LittleBigPlanet being made by the City of Metronome people. I remember seeing that and thinking it looked compelling. Kinda makes you wish Sony would have funded THAT to be their Vita game instead of LBP
StuBurns said:
Lumines: Electronic Symphony
I've played Lumines pretty much every day for the last three years, I hate the title, but other than that, I'm practically moist.
Malicious
If it comes over, I always really wanted this to come to PSN, if Sony didn't do that just to put it on PSV worldwide, bad form, but I'll buy it anyway.
Persona 4: The Golden
I wasn't crazy about Persona 3, I tried 4 and liked it a lot more, but I didn't finish it, so I'll give it another try.
Rayman Origins
What's a relatively high resolution OLED screen worth without a 2D platformer with great art? Not buying this would be an insult to Sony's pretty screens.
Sound Shapes
Everyday Shooter was really good, very much in line with the Q games I've loved. In fact it's vaguely EEE-like, but much better. This new game I'm very excited for, it looks fun, and the music is great.
Super Stardust Delta
I liked the PS3 one quite a bit. It's no GeoWars though.
Uncharted
Maybe, right now I'm not sure I'm getting 3, I'll see how 'gee whiz' it is when the time comes, but from the gameplay video we got yesterday, I'm less interested than ever in it.
Just imagine how insane
Lumines: Electric Symphony is going to be on that OLED screen. The audiovisual experience is prooooobably going to give me Ecstasy flashbacks or some shit.
Can you elaborate a bit more on
Malicious? It looks ok but I'm not sure I should get excited about it yet.
Totally agree about
Rayman Origins. At this point I think I'm getting the 360 and Vita versions of Rayman, unless I find out I can transfer the cloud save from PS3 version to Vita version, in which case I will do it that way. First time I can think of I where I will probably purchase multiple platform versions of something, except in the rare case back in the day when two "multiplatform" versions were essentially two different games (as was the case with some old handheld 'ports' of console games back before handhelds could emulate consoles with any veracity).
By EEE, you mean Every Extend Extra? Fucking love that game. Not sure
Sound Shapes reminds me of it, but still... if it was anything like that, I'd cum.
What didn't you like about the
Persona games?
And as for
Uncharted, you seem even less enthusiastic than I am. Like way less. I thought the first Uncharted was just decent... but I certainly felt the second game was pretty good example of what I call "spectacle gaming", which is just like a series of carnival events where every scene is trying to one up the spectacle that came before. There is merit in this if you're a graphics whore. As for the gameplay, I've always come down in two places. One, I genuinely do think the gunplay feels right. It's satisfying to shoot enemies and in multiplayer specifically, the "ching" sound effect when you take someone out makes me absolutely salivate from joy. However, there is no multiplayer online component of Golden Abyss so that makes it worthless. But the second thing is that the platforming is garbage. The automated platforming in titles like Uncharted and Enslaved NEEDS TO END. It's not fun, developers. If you want to just rope me in and hold my hand why don't you just do the scene in a cutscene because you clearly don't trust
me enough to play.
In the end, Uncharted is good enough for me to buy because of its visual prowess and because of its gunplay, but it'll never achieve true greatness until it drops the cock holding platforming.