Perfect Cha0s
Member
Yeah, XV has pretty impressive staff in general. If it bombs, it bombs, but I think if the team gets it right, they will really knock it out of the park.
Even if that's true I don't think tropes are inherently negative. Also an all-male group of core characters is already pretty new for the series. I'm pretty sure a lot of us wanted a Braska-Jecht-Auron prequel.
Selphie can wipe people from existence and Zell can split mountains in half.
They aren't. They're in every character-driven creative work known to man.
And yes, I'd still take that FFX prequel, although I'm actually in the camp that's not exactly thrilled that FFXV is apparently a sausage fest.
You best not be talking shit about Zell and Selphie.Selphie Tilmitt
Zell Dincht
The few. The proud. The elite.
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I'm not bothered by the lack of female party members, if what I get is a cast of good characters that were meant to be the way they are. (No more Vaan of FFXII) Besides, we'll see more females who are important to the story in addition to Stella and black hair lady.
You best not be talking shit about Zell and Selphie.
The latter will nuke yo ass.
Anime fight school plots are certainly at the top of my least liked scenarios. It's not just the individual elements that I find inherently lame, but it's also so lazy. It's a shallow excuse to allow to make what is essentially yet another Japanese highschooler IP, but one that lends itself to mission structures and easy integration of tutorials since they are in an academy.Why did a university hire 17 year olds to assassinate a high profile target
Feel free to elaborate on that instead of hit the thread with a drive-by crap post. Would love to hear how you think stories like FF6,7,9,10, or 12 don't have good stories.
But the game is so far away.
No it's not. The game has great art direction. It's got plenty of believable & good looking character designs and as usual everything from enemy to environmental designs are way above most other JRPG series (just look at that Venice like city. That's some god tier city design).Something something the art direction is still awful something something.
Jun Akiyama. His previous work also include:
FINAL FANTASY VII - Event Planner
FINAL FANTASY Tactics - Event Planner
FINAL FANTASY Tactics Advance - Event Script Editor
FINAL FANTASY Tactics: War of the Lions - Scenario Writer (for additional scenes)
FINAL FANTASY XII - Scenario Director/ Event Director
FINAL FANTASY XIV:ARR - Cutscene Producer
Kingdom Hearts (only the original) - Event Director
Vagrant Story- Event Director
Wow.... really.... it's a video game. You expecting Masterpiece Theatre? The stories that ARE good are good enough, and that's all that matters. Of course, the ones that suck, suck hard, but we aren't talking about those... yet.Final fantasy stories have never been great....or good really.
Though it DOES make interesting sense to question it. I mean, you can say they were just as good as any adult, yet they were still emotionally unstable teens, hormones-a-ragin and highly capable of making brash, idiotic mistakes. Hell, a lot of problems are a result of their youth driven mistakes. If Garden was a more capable military academy, they'd keep them in training at least until their early twenties, or after they're cadets are past puberty.In JRPGs, 17 year-olds have defeated ancient gods, saved every world twice over, and changed the fate of untold millions. And they usually do so alongside at least one other party member who's around 8-12.
A lot of the most celebrated FF moments haven't been event-driven, but character-driven. The two main exceptions to this are FFVI, with it's large ensemble cast and famous twists and turns, and XII. I would put money on Versus being more about the characters, in the same vein as XIII, X, IX, VIII, and VII.
Final fantasy stories have never been great....or good really.
Eh, I'd say a lot of the best moments (at least for me) from FFVI are character-drivenA lot of the most celebrated FF moments haven't been event-driven, but character-driven. The two main exceptions to this are FFVI, with it's large ensemble cast and famous twists and turns, and XII. I would put money on Versus being more about the characters, in the same vein as XIII, X, IX, VIII, and VII.
You picked the work he's done where has had the least amount of input (producer vs. the actual director or even writer). Way to cherrypick shit.Faith? Nope.
Most Final Fantasy games have good story, but after playing Xenogears...
I just wished Final Fantasy would be on that level.
You picked the work he's done where has had the least amount of input (producer vs. the actual director or even writer). Way to cherrypick shit.
You know, Xenogears was originally pitched to be FFVII but the execs thought it was too dark for Final Fantasy.
Why did a university hire 17 year olds to assassinate a high profile target
Final fantasy stories have never been great....or good really.
No it's not. The game has great art direction. It's got plenty of believable & good looking character designs and as usual everything from enemy to environmental designs are way above most other JRPG series (just look at that Venice like city. That's some god tier city design).
So you've played it?
He was responding to a comment about art direction.
As such, his response was valid. And there's more than enough visuals from the game shown so far that you can form an opinion on the art direction.
The concept and story so far is interesting despite it having some knock offs from Shakespeare classics. But that shouldn't matter since execution is key.
Actually what makes it so interesting is that it's pretty simple from what we know. You're a prince who must save his kingdom. Crystals are the main focus again but with a modern touch. The idea that you're kingdom is the only one that is modern (Tokyo-like) while others are stuck in the past because you hold the last remaining kingdom.
They have all the tools to make this one of the greatest Final Fantasies ever (even though it isn't turn based, who cares anyways).
In Nomura we trust.
You've completely misunderstood the purpose of the commitee. They aren't going to be hands on with FFXV's development. And FFXV already has a marketable young main male character, so it's not like anything like FFXII & Vaan could happen.I wish I could but even if I had total faith in Jun there's still plenty of time for the QUALITY committee and focus testing to ruin the good work
I have eyes and we've had plenty of trailers and seen plenty of the main cast. Noctis is a somewhat stylized yet believable for a FF modern age-ish young prince and his friends look like they could be such person's friends as well (though, of course them fighting in those clothes is less believable, but meh, it's fantasy and it's FF, it's not like completely realistic attire for the situations the characters are thrown in has ever been done in the series), his father has the charisma of a king, some of the villains so far look interesting. The enemies from behemoths to the knights & dragoons and to the Leviathan and some others we've seen look really good. And the environments look really good as well.So you've played it?
I feel like the committee, especially Toriyama, would advocate pretty strongly for the inclusion of a playable female. Whether that would be enough for a character gender swap I don't know, but I always think that must come up.You've completely misunderstood the purpose of the commitee. They aren't going to be hands on with FFXV's development. And FFXV already has a marketable young main male character, so it's not like anything like FFXII & Vaan could happen.
I've always said that the team behind FFXV is their best. People see Nomura and freak out, but completely forget that the team behind him is as strong as it gets. And since it was Nomura, who sought them out, I think he understands his own limitations and wants them to do what they do best.
Not only do we have Jun Akiyama, but we also have Shinji Hashimoto (FFIX producer), Hajime Tabata (Type-0 director), Kazushige Nojima (FFVII+X writer, and actual creator of FNC mythology), and Yoko Shimomura (most talented composer at SE). Square definitely put their safest team on this project. The people helming this game all have solid track records, as far as story-telling and atmosphere goes. No worries there.
I'm most concerned about gameplay and exploration.
That would be like that DQ IX game on DS. Originally in the first showings and trailers it was going to be this awesome Action RPG!I will be incredibly disappointed if they backpedal on the action gameplay and make a bad turnbased/action hybrid...gameplay is he only thing im worried about
He was responding to a comment about art direction.
As such, his response was valid. And there's more than enough visuals from the game shown so far that you can form an opinion on the art direction.
Does anyone have an update on what stage of development XV is at these days?
Are they tuning old code or starting from scratch for next gen?