Yeah, HBAO+, TXAA, and probably Physx particle stuff too.
TXAA is iffy. Should use SMAA T2x
Yeah, HBAO+, TXAA, and probably Physx particle stuff too.
Witcher 3 has a partnership with Nvidia for Hair/fur simulation, right?
The Witcher 2 was very graphically intensive. Even with a GTX 570 and Intel i5 3570k, which murders the Xbox One and PS4, I struggled to run it smoothly on very high settings at 1080p.
I can't wait to play this on PC. It looks outstanding.
Ideally, we’re pushing for 30 frames per second. The resolution, honestly, it depends; we’re working on it, we’re trying to get it as high as possible. If we can make it at 1080P, sure, but I don’t know if it’s going to make it. To be honest, I really don’t know. Probably not. But for sure, we need it to run at a smooth frame rate, so at least 30 FPS.
Witcher 3 has a partnership with Nvidia for Hair/fur simulation, right?
TW2 was rather poorly optimized. It looked nice, but not nice enough to warrant its poor performance. Let's hope they're better at optimizing now...
From available evidence it's barely a deal of note. MS puts Witcher in their shows and gives it additional marketing visibility. MS gets a couple of additional physical goodies in the LE but the game remains same content on all platforms and devs confirmed there will never be any actual game content exclusive to any platform.Really? I guess i missed that. Not that it affects me in any way but i thought they were "above" of such practices.
They utilize Nvidia Gameworks.
This... if they somehow downgraded the PS4 version then I believe in the parity.Odd considering they sounded much more confident regarding resolution during E3. I haven't heard of many games dropping res this late in development.
"A 900p resolution is CD Projekt's "minimum", Mamais said. "We will hit 900p no problem. We'd like to get it up to 1080p on Xbox One. That's our goal."
"As expected, on PlayStation 4 Witcher 3 outputs at 1080p resolution."
http://www.eurogamer.net/articles/2...-combat-was-deliberately-easy-cd-projekt-says
TW2 was rather poorly optimized. It looked nice, but not nice enough to warrant its poor performance. Let's hope they're better at optimizing now...
Witcher 3 has a partnership with Nvidia for Hair/fur simulation, right?
Example of their fur tech:bloom shafts
aerial perspective fog
volume based translucency
semi-volumetric clouds
fur simulation
flexible water simulation
forward lit soft particles
water tessellation
screen space decals
DirectX 11 terrain tessellation
screen space real-time reflections
I don't think it's a parity issue, probably just a feature got added that's extra costly in the past few months. They still have about six months of work left to go.This... if they somehow downgraded the PS4 version then I believe in the parity.
Odd considering they sounded much more confident regarding resolution during E3. I haven't heard of many games dropping res this late in development.
"A 900p resolution is CD Projekt's "minimum", Mamais said. "We will hit 900p no problem. We'd like to get it up to 1080p on Xbox One. That's our goal."
"As expected, on PlayStation 4 Witcher 3 outputs at 1080p resolution."
http://www.eurogamer.net/articles/2...-combat-was-deliberately-easy-cd-projekt-says
Odd considering they sounded much more confident regarding resolution during E3. I haven't heard of many games dropping res this late in development.
"A 900p resolution is CD Projekt's "minimum", Mamais said. "We will hit 900p no problem. We'd like to get it up to 1080p on Xbox One. That's our goal."
"As expected, on PlayStation 4 Witcher 3 outputs at 1080p resolution."
http://www.eurogamer.net/articles/2...-combat-was-deliberately-easy-cd-projekt-says
Or they had an unexpected setback. But yeah sure let's pick up the torches and start screaming parity without any hard evidence.This... if they somehow downgraded the PS4 version then I believe in the parity.
Seeing this list makes me sad as an AMD user. Fuck game features that only works with one brand.Here's some Nvidia features that will be in the PC version(Taken from Nvidia's E3 2013 presentation):
Example of their fur tech:
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I pray that this is not a serious post.
Seeing who posted it
I'm still laughing at the beast of a machine with almost 2 TFLOPS part. In 2010 yeah but in 2014 no.
Or they had an unexpected setback. But yeah sure let's pick up the torches and start screaming parity without any hard evidence.
Seeing this list makes me sad as an AMD user. Fuck tech that only works with one brand.
Example of their fur tech:
![]()
PC is where it will look and run the best, but I don't think that was ever in dispute...
I'm pretty sure Assassins Creed Unity will run at 720p for the ps4 and it looks amazing. Just get used to the possibility that not every game will run at 1080p and you won't be disappointed.
Well those are the kinds of choices that they will face, and why they cant definitively say anything at the moment. People like to speak of 'optimization, optimization', but there is a point where you just have to admit, "Ok, this machine just isn't capable of the target we're trying to hit". At which point, something has to give. Is it framerate? Is it resolution? Is it graphical effects?Geez guys, when I can't hit at least 30fps at 1080p on my aging PC I just kill SSAO and drop the shadow quality down to medium. Barely notice it.
Come on.
Nonsense. Just because people don't have the common sense to disable supersampling does not mean the game is badly optimized. My old gtx560ti ran the game perfectly fine maxed at 1080p after I disabled it.TW2 was rather poorly optimized. It looked nice, but not nice enough to warrant its poor performance. Let's hope they're better at optimizing now...
The "As expected..." quote is from eurogamer, not the CDPR rep. The CDPR rep simply says that they anticipate being able to hit 1080p easier on PS4 than XB1.
People like to speak of 'optimization, optimization', but there is a point where you just have to admit, "Ok, this machine just isn't capable of the target we're trying to hit". At which point, something has to give. Is it framerate? Is it resolution? Is it graphical effects?
What would you have them do? Restrict visuals for a slightly clearer image? That's ridiculous.
I disable ALL effects, even on Low I manage to beat the game smoothly only on 800x600, putting 640x480 during the Kraken fight because I can't beat the QTE otherwise.
Why would they say that if he didn't get confirmation from CDPR? It was probably just the answer to a yes/no question so he didn't quite directly for the sake of prose.The "As expected..." quote is from eurogamer, not the CDPR rep. The CDPR rep simply says that they anticipate being able to hit 1080p easier on PS4 than XB1.
You have a history of being very.....enthusiastic about the PS4, to put it nicely.It is, albeit overstated to get a rise out of some, are you gonna refute my claim that there is much potential?
"Seeing who posted it" who are you and why are you biased towards me?
Here's some Nvidia features that will be in the PC version(Taken from Nvidia's E3 2013 presentation):
Example of their fur tech:
![]()
Really? They are 6 month from release.. they are going to work on the optimalization of the game in the next months, so give them time before they can have a clear statement about this sort of things.. jesus..
The conspiracy theorists that think their "GodStation 4" was gimped intentionally is hilarious.
Guys. It isn't as strong as you think it is.
TW2 was rather poorly optimized. It looked nice, but not nice enough to warrant its poor performance. Let's hope they're better at optimizing now...
It works on AMD GPUs as well. What made you think only Nvidia owners would benefit ?
It's already used in the last COD by the way.
That gpu and cpu is lowest of the lowend, gpu especially. Surprised it even starts.Those are my specs:
Pentium(R) Dual-Core CPU E5800 @ 3.20GHz (2 CPUs), ~3.2GHz
Memory: 4096MB RAM
AMD Radeon HD 5450
Or in Nvidia's case, you'll still have problems even with the right color.There's still a good chance it'll run about as well as TressFX did on Nvidia cards back when TR was released, as in it's better to turn them off until they've had the chance to fix it with drivers. You can almost guarantee that if the game is sponsored by AMD or Nvidia, it'll have problems when using the wrong colored card.
No shit
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LolThose are my specs:
Pentium(R) Dual-Core CPU E5800 @ 3.20GHz (2 CPUs), ~3.2GHz
Memory: 4096MB RAM
AMD Radeon HD 5450
Those are my specs:
Pentium(R) Dual-Core CPU E5800 @ 3.20GHz (2 CPUs), ~3.2GHz
Memory: 4096MB RAM
AMD Radeon HD 5450
Is this a joke?I'm pretty sure Assassins Creed Unity will run at 720p for the ps4 and it looks amazing. Just get used to the possibility that not every game will run at 1080p and you won't be disappointed.
Here's some Nvidia features that will be in the PC version(Taken from Nvidia's E3 2013 presentation):
Example of their fur tech:
![]()