Flachmatuch said:Yeah, I hear this argument a lot, but what do you think will be better with the next Wii? Why couldn't they invest smaller amounts of money to try what works and what doesn't? Less money shouldn't mean shovelware though - a lot of the crapware that's released couldn't be better even if a hundred times as much money was spent on it.
Anyway, I still think that the best solution for third parties (meaning the large publishers) is to go bankrupt. They should not be saved, because they're bad for the industry. The only way they can be (and will be) saved is through mergers and buying up successful stuff, nothing to do with the actual market. The mishandling of the Wii (even if people who're saying it could only work for Nintendo aren't right, and they might be fwiw) is just a symptom - the industry collapsed by itself, without basically anyone noticing.
This is imo exactly the kind of thinking that got them into trouble, and why no forum thread will be able to solve these problems :-/ Seeing that "mobile" and "facebook gaming" are doing well now and growing isn't really insightful, it's stating the obvious, and you can't make money off of this (or base a strategy on it). I don't think there's an easy solution for the large publishers (other than buying up the other large ones and control more of the market and hope it'll work out).
Ideally, it'd be time for new, smaller companies to step in. They'd grow game by game though, and probably through a few individual people's creativity. It'll take some years for people to understand what works in this new market - you can't have this knowledge right now, even Nintendo doesn't have it. For someone to come up with a strategy that a company like, say, EA, could just implement...I think that's basically impossible for a lot of reasons.
My observations are based on the fact that the industry is cyclical. I think the core issue is that 3rd parties haven't really produced any new IPs that are appropriate for the expanded audience. The solution is to invest, much as Nintendo has, in quality IPs that work for everyone at all ages and sexes. Given that the industry is cyclical and new IPs are most successful at the start of of a generation, I feel that introducing new expanded audience friendly IPs will be most successful at the start of the generation (or during the launch of the Natal). For this reason I think it may be a better use of money to hold off and adopt a wait and see approach on big new IPs.
I bring up Facebook and Mobile as an example of something to invest in while waiting for a generational relaunch. Frankly they should be investing in it at this point anyway as the market is still relatively open and there's going to be a lot of money to be made here.
At this snapshot in time I see a lot more compelling areas to invest in than the Wii. In two years or so when the Wii 2 is launching, that will absolutely be the best bet when investing heavily in new IP production.