It was probably building to be closer to the division than just an extended team death match mode.HHoHow hard could it have been to just redo the best MP from the PS3 with more content and graphics?!
he was one of the first to report about TLOU Part 3
My mum could've broke the news too and she's dead!lol news at 11. what an insider this cunt is.
My mum could have broke this news.
They are, that's likely why the mp game is dying. They are working on too many projects at once, if rumors are true the new IP will be announced this year (prob not true)When they announced TLOU 1 remake, some sources claimed it was because Naughty Dog just had underutilized resources/manpower between two big projects so they went ahead did the remake.
WTF is this shit now? Now all your input is squandered.
Just fucking focus on what you do best, and bring back Uncharted!
Does anybody really think Naughty Dog could support a games as service product? It would have been a disaster and content starved, similar to what happened with Halo. This isn't the PS3 era; you can't just drop a multiplayer game and then not be aggressive in supporting it.
Does anybody really think Naughty Dog could support a games as service product? It would have been a disaster and content starved, similar to what happened with Halo. This isn't the PS3 era; you can't just drop a multiplayer game and then not be aggressive in supporting it.
Yep, do it like Respawn did with Apex Legends, stealth drop day one. After launch, sustain the shit out of the content.
True. I was more at the aspect of how they announced the game. No one even knew it was in production and then bam released to the public as F2P. It created a viral download frenzy and userbase beyond just "ex COD devs" make a new F2P FPS. I'd say these sorts of releases are far better in the gamers' mindshare than TLOU factions bouncing around the rumour mill and then allegedly cancelled.Respawn had years of experience with this stuff doing Call of Duty long before Apex Legends.
Does anybody really think Naughty Dog could support a games as service product? It would have been a disaster and content starved, similar to what happened with Halo. This isn't the PS3 era; you can't just drop a multiplayer game and then not be aggressive in supporting it.
Nailed itSame lesson over and over again, predominantly sp devs cannot and should not be making a gaas game. Bioware learn it with Anthem; Crystal Dynamics with Avengers; Arkane with Redfall and now Naughty Dog.
The best gaas were always from studios that already were good at mp. Bungie, epic, Respawn, once upon a time Blizzard.