I doubt it's that high even
And some of you clearly overstate how relevant it is.
Yeah, sure, let's say your game was downloaded two or three million times by penniless russian, indian, chinese or brazilian kids... Are you, as a company, even making any effort to serve those countries? To price your products in some way those customers could realistically afford?
If not, what's the point in crying because many of them are downloading for free a product you aren't offering in a legitimate way?
their claims can be whatever they like, their support will tell the tale.
if there is money in pc they will support it, if not they wont. Same goes for all pubs.
I dont get hating on companies for doing things like not supporting the Wii (3 years ago), or PC. You can believe if there is a dollar to be made they will go there. If the support isn't there the dollars aren't. No villains here.
If you are correct and there is less piracy on PC than Ubi claims, then you should look forward to their continued or increased PC support in the future. They aren't going to miss out on any potential sales...
50-60% is easily possible. 2 million sold, 2-3 million pirated.
95% is incredulous. 2 million sold, 38 million pirated.
50-60% is easily possible. 2 million sold, 2-3 million pirated.
95% is incredulous. 2 million sold, 38 million pirated.
So? Why do you believe that's unlikely?50-60% is easily possible. 2 million sold, 2-3 million pirated.
95% is incredulous. 2 million sold, 38 million pirated.
So are they saying here that our DRM didn't work quite as we planned or we should have sold 20x more copies?
No, not at all.So are they saying here that our DRM didn't work quite as we planned or we should have sold 20x more copies?
And some of you clearly overstate how relevant it is.
Yeah, sure, let's say your game was downloaded two or three million times by penniless russian, indian, chinese or brazilian kids... Are you, as a company, even making any effort to serve those countries? To price your products in some way those customers could realistically afford?
If not, what's the point in crying because many of them are downloading for free a product you aren't offering in a legitimate way?
And that's why most of these statistics about piracy are pointless and even unreliable, most of the times.
Beside, when you are hurting even just 5% of your sales to fight 50% of piracy, you are still making a stupid trade off. When you are losing paying customers it doesn't even matter anymore how many "thieves" you are stopping in the process, when these "pirates" most likely aren't going to turn in buyers.
the only games that retain always on DRM are hawx 2 and settlers 7 - all other ubi games now have DRM akin to steam/origin
the only games that retain always on DRM are hawx 2 and settlers 7 - all other ubi games now have DRM akin to steam/origin
the only games that retain always on DRM are hawx 2 and settlers 7 - all other ubi games now have DRM akin to steam/origin
So? Why do you believe that's unlikely?
And you should really compare actual software sales, not imaginary ones.
There are more ways to pirate a game than to use a publicly listed torrent tracker. In lots of countries where bandwidth is weak, that would be a pretty inefficient way to do it.This is a reference as to why I think that percentage is not believable. Even if you make reasonable assumptions about non-digital piracy (of which I'm sure Ubisoft has no solid data), that percentage is still too high to believe as a general rule.
What numbers? He was talking about PC figures in general. So I used a plausible number.
I don't have any AC numbers on PC. Assuming AC:R sold 500,000 on PC, it means it was pirated for 9.5 million times, which, again, seems unlikely considering the above reference.
As it stands, it´s easier to pirate games on consoles (Xbox) than on the PC. Console versions of every major multi-platform release have hit the net to download and play up to a week earlier than any pc version crack...
This is the dirty secret MS and publishers are trying to hide.
Yes, there are, and they are part of what makes these statistics bullshit, too.There are no penniless English, American, Canadian, Mexican kids also pirating the game?
Yeah, i know, games are a luxury and if they can't afford they shouldn't steal them, too!1!!I love how these penniless Russian and Brazilian kids do have enough money to afford computers that could run these games. Man, we should start a petition for these poor souls. I also think Porsche should offer me a product I could "realistically afford".
Says who, exactly? Software sales are growing over the years, despise how piracy is becoming more and more easy and affordable to everyone.We all know piracy is out of control. To deny this is just burying your head in the sand.
Corporate apologist to the rescue?Do you think companies like Blizzard and Ubisoft are developing these DRM practices JUST to fuck with the consumer? People much smarter than us are running these multi million dollar companies and they know they are losing millions to pirates. They know something has to be done. Are the numbers as bad as Ubisoft claims? I'm in no way informed enough about THEIR numbers to make that call. But I will trust a gaming company that has provided me many hours of entertainment over a random person on the internet.
I love how companies (UBISOFT) that don't get a particular market and how to sell to it blame the market while ignoring the fact that other companies who do get it see perfectly fine sales.
I don't approve of piracy but UBI have pretty much encouraged both it and customers to skip their products.
I won't pirate and I won't support their approach so I simply never buy their PC products - they seem to have no idea how to market/sell to PC marketplace and so they see people either skipping their products or pirating them as that seems easier than actually buying from UBISOFT.
TBH I'm surprised the rate's 95% - I can't believe some people do buy from them on PC and accept their ridiculous policies and as far as I'm concerned they're lucky to have 5% buying customers.
Shhh...Blizzard is obviously having a hard time. What were the sales of Diablo 3 again? Damn piraters!
There are no penniless English, American, Canadian, Mexican kids also pirating the game? I love how these penniless Russian and Brazilian kids do have enough money to afford computers that could run these games. Man, we should start a petition for these poor souls. I also think Porsche should offer me a product I could "realistically afford".
We all know piracy is out of control. To deny this is just burying your head in the sand. Do you think companies like Blizzard and Ubisoft are developing these DRM practices JUST to fuck with the consumer? People much smarter than us are running these multi million dollar companies and they know they are losing millions to pirates. They know something has to be done. Are the numbers as bad as Ubisoft claims? I'm in no way informed enough about THEIR numbers to make that call. But I will trust a gaming company that has provided me many hours of entertainment over a random person on the internet.
There are more ways to pirate a game than to use a publicly listed torrent tracker. In lots of countries where bandwidth is weak, that would be a pretty inefficient way to do it.
if there is money in pc they will support it, if not they wont. Same goes for all pubs.
So roughly 4 billion* people pirated Assassins Creed then?
*Calculated using Ubimaths.
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original was of course Kuramu's
Perfect.http://i.imgur.com/NL3up.jpg
original was of course Kuramu's
Do people even read OPs?95% of said pirates were not going to buy your game anyway!
See I can do this too, but at least my number makes some sense.
Because the game is online only, which everyone hates (myself included)Shhh...Blizzard is obviously having a hard time. What were the sales of Diablo 3 again? Damn piraters!
You would think pc gamers would want to make pc's so attractive that they would become the lead platform for development again.