What do you think immersion is?
Certain games can be more immersive than others. I never denied that. That said, better graphics does contribute to creating an atmosphere of believability.
Try creating a game about New York City on both a PS1 and PS3 and tell me which game is closer to the real thing? The one where you can hop on top of every building or the one where you're only stuck in time square?
You know what I'm starving for? New gameplay experiences. Somehow I doubt next gen's increased budgets and ever-shrinking pool of developers will deliver that.
so are books less immersive than movies? they don't have graphics at all
Pac-Man is just a product of its time. It was designed around those limitations of being so simple.not really, immersion doesn't just magically increase with technology, its comes more from the game design. I would argue that realistic graphics often make the game less immersive.
think of a game like pac man. it has extremely simple graphics but you are immersed the second you play. as soon as you start playing, you are pacman, you feel fear when the ghosts are chasing you, you feel powerful when you eat the power pellet and can chase them back. the game completely absorbs you from the start and can cause you to feel all different sorts of feelings, without relying on fancy graphics at all.
No, it really isn't. At least not for those of us who define "generation" in the engineering sense. If Lockheed Martin were to develop a new combat aircraft tomorrow with performance and technology on par with fighters circa 1970, it would not magically be considered a "fifth-generation jet fighter". It seems like only the console fanboys (mis)apply "generation" to videogame hardware this way, and that only really started with the Wii. And it's fucking irritating.
Better graphics just mean better graphics. Immersion is something more than merely graphics. It's the entire package not just "oh look it's FPS 25 with HDR lighting now! It's SOOO immersive!" Reading all the reviews, COD4 is not more "immersive" and "heart tugging" than Journey despite one's obvious realistic looking graphics.
Same with movies, Transformers is not anymore immersive than the million better movies just because it has better "graphics". So argument fails.
Haha. Seriously, the Wii U is next-gen, obviously. But for publishers who have to invest engines and R&D for platforms, it only makes sense to group Wii U with PS360 and not PS4/Durango/PC. And so from that perspective, it makes sense why we constantly get this outward statements about Wii U not being next-gen, whereas fans like to argue over these terms.
I want more destructability. In everything. Shinier graphics will be awesome though.What core gamers are really starving for is better graphics.
That is and have always been the hallmark of each new generation.
You are going to get exactly the same gameplay as this generation but the graphics will be much better
huzzah!
And I think Ubisoft are very much talking about power and WOW factor. Both of which Wii U lacks unfortunatelyOne console without the heavy hitters isn't going to help, they all need to be released with their big games.
Exactly. It's Next Gen but not NEXT GEN!!! as far as what the big AAA guys want and what it makes possible wrt gaming. That's fine but I don't see the GamePad and the slight spec jump iver last gen adding to gaming the way bring able to realise better AI, physics, open worlds and computationally heavy algorithms will do.Haha. Seriously, the Wii U is next-gen, obviously. But for publishers who have to invest engines and R&D for platforms, it only makes sense to group Wii U with PS360 and not PS4/Durango/PC. And so from that perspective, it makes sense why we constantly get this outward statements about Wii U not being next-gen, whereas fans like to argue over these terms.
Pac-Man is just a product of its time. It was designed around those limitations of being so simple.
That said, if the creators wanted you to believe Pac-man was more than just a flat cartoon character i.e that he can actually walk and move, they're not going to do it with those outdated graphics.
Proof.
Now we're running into the problem of "mediums".so are books less immersive than movies? they don't have graphics at all
I want more destructability. In everything. Shinier graphics will be awesome though.
JordanN, there are other things besides graphics that contribute to the increase of "immersion". Kinetic engagement, ludic/tactical engagement, social engagement, emotional/narrative engagement.
And as we've seen with the way publishers have handled this generation, a high reliance on presentation and graphics often result in larger budgets, thus restricting the experimental potential of a game developer. Therefore, by solely focusing on graphics, publishers not only overlook other important aspects that increase "immersion", they also tend to make incredibly safe, generic and derivative games aimed at the lowest common denominator.
so are books less immersive than movies?
From the beginning I said it's not just graphics. However, lets not pretend graphics has nothing to do with immersion.JordanN, there are other things besides graphics that contribute to the increase of "immersion". Kinetic engagement, ludic/tactical engagement, social engagement, emotional/narrative engagement.
And as we've seen with the way publishers have handled this generation, a high reliance on presentation and graphics often result in larger budgets, thus restricting the experimental potential of a game developer. Therefore, by solely focusing on graphics, publishers not only overlook other important aspects that increase "immersion", they also tend to make incredibly safe, generic and derivative games aimed at the lowest common denominator.
I want more destructability. In everything. Shinier graphics will be awesome though.
From the beginning I said it's not just graphics. However, lets not pretend graphics has nothing to do with immersion.
Developers and publishers are far more likely to use the engineering definition of 'generation', which is precisely what I was saying in my statement, than the general fanbase, which is more likely to use the classical successor sense of the term. And that is where the disparity comes from... there is nothing sinister about it, and this certainly did not start with the Wii nor did it classically stem from fanboyism.
Both definitions of "generation" have purpose and usefulness, and they both have their distinctive merits - saying something is the fourth generation of Nintendo console is different from saying something is the fourth generation of computing technology in game consoles. It actually sounds like you may be a bit guilty of what you're painting masses of fanboys with, Tellaerin![]()
If we don't see better writing and character development this gen, I will be really bummed out.
Bingo.The only reason I want next gen to get here is so developers won't be constrained by these platforms and my PC games will get better.
...I can only assume there are a lot of people in here that started gaming in 2005. Is it really that difficult to imagine what new possibilities come with new generations of technology?
Pac Man is one of the most un-immersive games I can think of. What a terrible example.not really, immersion doesn't just magically increase with technology, its comes more from the game design. I would argue that realistic graphics often make the game less immersive.
think of a game like pac man. it has extremely simple graphics but you are immersed the second you play. as soon as you start playing, you are pacman, you feel fear when the ghosts are chasing you, you feel powerful when you eat the power pellet and can chase them back. the game completely absorbs you from the start and can cause you to feel all different sorts of feelings, without relying on fancy graphics at all.
i was starving 2 years ago. then i built a gaming pc.....
ah, you beat me to it. yep, next-gen consoles already lost me, at least for the next couple years ... but then I'll just upgrade my PC to play Star Citizen.