Yeah I want to see this. It's good that they are patching the game and I hope they keep working hard at it so it becomes the definitive version we were promised to get. Only then will I purchase it.Test that people.
Evil ryu's special glitch is missing from patch notes.
In training stage I realize the more you move to the right or left heading to the end of the stage the more apparent it becomes, when in training stage take a look at the back of each character and notice the ground detail, also move up and down the stage and notice how it changes. Just looks a tad weird for 8x if it is.I actually think the training stage is more than 4x AF - but most of the other stages are not. It seems to be completely mixed for some reason. Not sure what's up with that.
Yes, just that there was no AF implementation at all.The original AF implementation was atrocious. I can't believe that no one on the dev team noticed the blurry mess that was the training stage.
Yes, it's much better. Just trying to determine how much it has now, at times it looks to have lower AF than I first thought. Wish it was 16XAF, which a game like this should have based on what it's pushing. Also, there's still a general blur on the entire screen that grates me.Someone posted this on twitter. The AF does seem better, right? can someone post a before shot too?
Does anyone think that the PS4 version will ever get to be better than the Xbox360 version?
I actually think the training stage is more than 4x AF - but most of the other stages are not. It seems to be completely mixed for some reason. Not sure what's up with that.
Just played a couple matches. Seemed much better. Rather dumb of them to not just push the game back a week and avoid all the bad PR, but oh well.
You have to beat arcade mode at least once, it will then allow you to change jap/eng voices for each character individually. You can adjust as you please in sound settings thereafter.Also, why can't you change between character voices (ENG/JP) in the sound settings? Why isn't that in there? It's either all JP or all ENG.
Not only alpha, I noticed effects in general are improved and it looks much more pronounced. There's a certain stage I was playing and every step the character took, every dash, every time a character fell to the ground there was a big puff of dust effects, it was very noticeable. Even particle effects looks better to me in certain stages.Looks like they increased alphas resolution too.
Yes. They no longer produce jaggies.
Still would have gotten kicked from EVO and the same shit would have hit the fan. So no real difference. If this patch fixed input lag THEN i would have said they should have held it back.
Given how quickly the bugs aside input lag are being fixed, it really looks like production already knew about these issues, and decided to go ahead and release anyway.
Can't fathom why would Sony rather go through this embarrassment instead of that of a delay.
It's completely baffling that Sony decided to just go ahead with the release last week when they already knew about all the problems the game had and were already working fixes.