EekumBokum
Member
Please don't fuck up Yakuza 5's translation Sony
Because CPT. Capcom was mandating the PS4 version be used when it released as the CPT standard, which EVO is part of. When the PS4 version dropped, it was all fucked up, and CPT/Capcom dropped the PS4 as standard. I'm not sure what happened with the Other Ocean patch that was supposedly dropping today, but because PS4 version was dropped, EVO won't have to buy a bunch of PS4s, and people won't have to buy a PS4/PS3 stick for it.
*edit* Beaten like a red-heade step child 3 times over.
What if they fix the game before evo?
I'm sure that patch is coming though. /s
Someone catch me up please, what is this "Sony fucked up" stuff all about... I'm assuming there's more to it then it not being played on the PS3/PS4 at Evo.
Understood. I guess that is possible, but i dont know anything about how such deals work, so i cant say much about it. Are new fighting games usually shown off at EVO? Seems like a good place to do it at least.Yeah, that's what I was wondering.
Either way, anything Xbox isn't really ideal in a main event tournament for a game whose sequel will be a PS4 console exclusive. I'm positive that they wanted an early start on making Street Fighter be greatly associated with the Playstation brand; That can't really happen anytime this year though due to this whole situation.
Nah I'm reading the PS3 version is the base. If Capcom provides the code then that's what they use. Sony nor other ocean can make the game out of nothing. Capcom has to provide the code.
Because Sony/Capcom marketed this as the definitive edition of the game and went out of their way to try to make it the preferred platform for tournaments.
Maybe you didn't understand what i said. I'm questioning if it's a matter of Capcom giving the code or Sony/OtherOcean requesting the PS3 code.
For what we know Capcom could've been totally ok to give code for whatever platform and OtherOcean asked for the PS3 one (which is a good enough basis for competent developer).
Again from what we know Capcom really could have no fault for this and it's wrong to pre-emptively shit on them if we actually don't know what they did.
But they have no real control over that, though, is what I'm saying. Unless EVO is somehow owned or managed by either Capcom or Sony, there wasn't much they could do, definitive version marketing notwithstanding, that could have made EVO use a version of the game just to vibe with their marketing.
I admit to not following the 2D fighter competitive scene nearly as much, but I know plenty about other forms of gaming competitions, namely counter-strike tournaments, and it was usually always up to the people who ran the competition to decide which version of a game to use. I don't think I know of an instance where Valve or any other company could dictate which version was used unless there was some type of agreement in place beforehand. I'm assuming, obviously, that neither Sony nor Capcom had any such agreement, and even if they tried to secure one, it would still ultimately be up to the people who ran EVO to make the final decision. And something tells me they much prefer to go with a version of the game that was out longer and likely has many more people playing it.
Any and all issues would have had a much greater period of time to be addressed and worked out by the devs, and it would leave much less room for excuses or random outcomes come competition time.
Capcom has an invitational tournament called the Capcom Pro Tour. You get invited to the tournament by winning other tournaments that are authorized as part of CPT. Also by accruing points on placing highly on this tournaments. A CPT authorized tournament has to abide to a certain set of rules. EVO is one of those tournaments with many others.
Part of those rules was using PS4 ver upon release. That changed now.
Still don't understand the obsession of getting the port to the input lag of the xbox360. If they make the PS3/arcade input lag standard than people will have to adjust to that or get tournaments to convert to that standard. I doubt that could easily be achieved anyway, because it seems entirely platform dependent (seeing the PC version has the least input lag, while x360 is slightly larger, etc).
MrWizard is an Xbot now? Never change GAF!
Sony should take that 500k cpt finals money and redo the game.
But they have no real control over that, though, is what I'm saying. Unless EVO is somehow owned or managed by either Capcom or Sony, there wasn't much they could do, definitive version marketing notwithstanding, that could have made EVO use a version of the game just to vibe with their marketing.
You've probably already figured this out by now but there was an agreement between Evo and Sony to use the PS4 version as part of the 500000 dollar pot bonus.
Sony should take that 500k cpt finals money and redo the game.
Nah. That money is still going to players who win. No need to punish them for this terrible port.
Sony should take that 500k cpt finals money and redo the game.
I find that version highly unlikely. This is a technical game and the PS3 was the worse of all versions. The PC version right now is the best.
Even still how does Capcom now check on their flagship IP that should be the standard for their premiere fighting tournament. IMO blame is shared equally again. I think all parties involved just want a fast port.
Capcom better be checking SFV so hard to not give being supervising or investing a good bunch of money on SFIV
Maybe but remember this studio do ports for a cheap price.
I don't know, it'd be pretty bad form to take it back now after the fact, but maybe they had some agreement involving the $500k? Is it possible for that prize money to be deducted since the PS4 version isn't the one being used?
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Don't have to buy a new stick.
Thank you based Wizard
I don't know, it'd be pretty bad form to take it back now after the fact, but maybe they had some agreement involving the $500k? Is it possible for that prize money to be deducted since the PS4 version isn't the one being used?
Perhaps i am missing something but why is Sony to blame? I would assume capcom is entirely responsible.
They still need to buy PS4's for MKX. They'll need them next year for SFV anyhow.
When did Beyoncé bleach her skin?
Lmao I'm pretty sure he's joking (I hope at least), Sony is sponsoring the Capcom Cup since the beginning of the year and every Premier Events and smaller events have been using the X360 version, so it's not a big deal for them, it's more about gaining the FGC attention since SFV will be a big exclusive for them. It's thanks to Sony's money that the best players this year are traveling around the world and competing in tournaments because there are money to be made.
The problem is that the PS4 version was going to be the de facto tournament edition, they said it themselves, yet they managed to completely fucked it up.
Perhaps i am missing something but why is Sony to blame? I would assume capcom is entirely responsible.
16 people vs thousands that bought this garbage. Makes no sense to sponser something not even being played on your machine but your main competitions machine..
The narrative in a thread about a game Sony messed up up is anti-Sony? No shit.That's what's missing though.
The narrative in this thread is just anti-Sony.
Not "Shame the PS4 version sucks right now, but at least Sony's not making them use it for EVO"
Yeah but the PS3 version literally had just the input lag problem to be solved otherwise it would be perfect, nothing major that would need a big overhaul.
I still think the absence of quality checking from one of the FGC is to blame on the developer first and foremost then on the publisher and finally on the IP holder.
Hey, if high voltage can fuck up games left and right then surely other ocean has at least a handful more fuck ups in them before they're cast asideThat's one studio that's probably never getting high profile work again.
Lots of Microsoft fanboys up in this thread son
I would love to see a post mortem on the development of this game.