I agree what I said was quite presumptuous and I agree it came off crude. reading back I should have worded alot of that much better than I did.
However alot of what I said I still stand by. The first part of airstrip is useless, does holding down the plane do anything? are we just in this part of the map just because? It just breaks the flow of the match *intense action and acrobatics* STOP! *arrive at another place* what? why? what was the point of that. Also the teams that spawns in the plane seem to have a advantage don't you think? while im busy trying to get on the plane the other guys are shooting at my ass.
Head shots ill retract but I do agree that there should be a buff on the AK at least, aiming at somebodies head and shooting only to get killed by 2 melee hits (seems to be what it takes) is odd. I know I know "get better".
Power plays? Come the fuck on, double fucking damage? seeing opposition anywhere? you don't even work for these things, you just have to suck, better yet they're for the whole team?!?. No, just no. I would rather lose with some dignity left, then being awarded the ability to kill a enemy if I so much as breathe in there general direction because im bad.
The game is not bad ofc (quite enjoyable actually), but these design choices are questionable.
I appreciate all the fantastic responses to my original post however, great discussion.