Andrefpvs
Member
Rewrite said:I never win anything so I just gave up.
I did forget to post the best part of the video:
![]()
:lol :lol :lol
Sonovabic.
Rewrite said:I never win anything so I just gave up.
I did forget to post the best part of the video:
![]()
:lol :lol :lol
Rewrite said:I never win anything so I just gave up.
I did forget to post the best part of the video:
![]()
:lol :lol :lol
Rewrite said:I never win anything so I just gave up.
I did forget to post the best part of the video:
![]()
:lol :lol :lol
H_Prestige said:KAL players are useless. They can only kill you when they're literally right in your face.
I was playing yesterday and I notice this guy sprinting straight at me from a distance when he could have easily just lined up a shot at me. Then I realized he was a KAL tard and the poor bastard had no choice. So I took out me M9 and put him out of his misery.
Rewrite said:I never win anything so I just gave up.
I did forget to post the best part of the video:
![]()
:lol :lol :lol
jett said:I stand my by opinion that increasing blindfire on the KAL-7 probably matters little. As long as regular accuracy stays low.
upJTboogie said:So since the beta is about the end what's the final thoughts? Just my opinion but compared to Uncharted 2 multiplayer the summer beta multiplayer. Subway is the worst. The gunplay is clunky, the speed is too high, spray and pray is too effective and it's an overall more frustrating experience.
I'm probably going to rent UC3 for the SP and stick to UC2 multi for now, it's still fun as hell even with the lower health.
I agree, except I liked Lost City. But drop the Fort.cluxdeluxe said:They need to bring back all the maps from 2 except the lost city.
They are not useless. Anyone who says otherwise doesn't play this game enough. Most of the maps always have a centralized fighting zone where the combat happens in very close quarters, so KAL 7 users have the advantage because of the crazy blindfire accuracy and it's rate of fire. I'm not even touching KAL-7 players in Team Objective where you get objectives like King of the Hill/Turf War where combat is 100% close quarters. Stopping power isn't enough to kill someone sprinting at you and meleeing you afterwards in Team Objective. Go to Free For All and you'll see how someone can completely dominate the match with the KAL-7. And this is ALWAYS the combination KAL-7 users have...KAL-7 with the Uzi. Ugh. If all you do is play Team Deathmatch, you won't notice any of these things.H_Prestige said:KAL players are useless. They can only kill you when they're literally right in your face.
I was playing yesterday and I notice this guy sprinting straight at me from a distance when he could have easily just lined up a shot at me. Then I realized he was a KAL tard and the poor bastard had no choice. So I took out me M9 and put him out of his misery.
Matters little? As long as regular accuracy stays low? No one aims with the KAL-7. It's not a gun designed to be aimed in the state that it's in right now because of the crazy recoil. It's like aiming that power weapon (forget the name of it...PAK?), only the recoil of the PAK is better. Increasing the blindfire accuracy to 100% matters A LOT in the state that the multiplayer is in.jett said:I stand my by opinion that increasing blindfire on the KAL-7 probably matters little. As long as regular accuracy stays low.
Huh. I was the one who recommended UC2 to Eugenides years ago. She's come a long way. Pretty excellent analysis from Triplewreck as well, dude's a damn good player.Rewrite said:Part 2 of Eugenide's and TripleWRECK's review of the Subway beta.
Titled: Balancing
These videos are so fucking excellent.
upJTboogie said:So since the beta is about the end what's the final thoughts?
cluxdeluxe said:They need to bring back all the maps from 2 except the lost city.
jett said:Since this thread is about to become dead, I figured I'd update it with a some info on the retail edition: You level up really quickly. Only 2~ million dollars to reach level 70, current max is supposedly 75. I imagine that'll be raised soon enough. I have like 35 million in Uncharted 2.![]()
KAL2006 said:...I will obviously play U3 for singleplayer and co-op, ...
RyanardoDaVinci said:Everything in the Subway shit is worse than anything before it -- even the U2 maps because of looks and shitty gameplay. Boosters, kickbacks, powerplays, overtime, sudden death, running animations, female animations, weapons, and maps, are all shit.
Isn't the lvl35 cap 695k XP?
It's because casual players need a reason to come back and play. In CoD, you level up pretty quickly and get XP for everything. In UC3, it's the same thing too. If people see they can level up quickly even after reaching a somewhat high level rank, they'll continue to play because the game keeps rewarding them. In Uncharted 2, it took for fucking ever to level up, so for most casual players it wasn't worth it because reaching the next level became an impossible task. I personally don't care about leveling up as easy as it is, but I do understand that a lot of people do care about itRyanardoDaVinci said:That's very strange.
I can't imagine they'd make it even easier to level; Subway was already faster than the Beta.
But then again, I can't imagine 90% of the stuff they've done with the MP, so....![]()
Rewrite said:Part 2 of Eugenide's and TripleWRECK's review of the Subway beta.
Titled: Balancing
These videos are so fucking excellent.
Chamber said:Given all the boosters, kickbacks and weapons mods you unlock by leveling up, I think it's fair to let players do it quickly. Trying to level up in UC2 past level 50 was a chore.
God yes!! I hate every single pistol in the MP in comparison. I miss pistol only matches in UC2.Rewrite said:I miss the 92FS.
RyanardoDaVinci said:I won't touch Co-op if headshots still aren't 1-hit-kills.
That shit pissed me off to no end in the beta.
Rewrite said:Part 2 of Eugenide's and TripleWRECK's review of the Subway beta.
Titled: Balancing
These videos are so fucking excellent.
Rewrite said:Part 2 of Eugenide's and TripleWRECK's review of the Subway beta.
Titled: Balancing
These videos are so fucking excellent.
No, it's not. It's very informative and goes into great detail. It's anything but stupid.tigerin said:lol this video is stupid.
First of all, let's get this out of the way: They're not the same thing. One is double health and one is double damage. How is that remotely the same thing? Are you dense?what's the difference between double health and double damage? it's the same thing lol. i've never had a problem with double damage. even when i had it or the enemies had it. i've never encounter a enemy hiding from my team with a double damage either. power play is great because it gives the losing team a chance to not look like a fool. rarely does the losing side win the match. RARELY.
There is something wrong with Smoke Bomb and in the video, they explain exactly what's wrong with it. Contrary to other kickbacks which are all for offensive tactics, this one is for defensive purposes only. It doesn't get you a kill. It's to escape from danger. However, with the way it is right now, it doesn't let you escape from danger the majority of the time that you use it. As explained, you'll teleport behind someone, die the instant you smoke your way out (due to lag), or reappear in the area where you used it. It needs to be fixed.then there is smoke bomb, nothing is wrong with it. i rarely see anyone use it and even when i use it, i've never respawn behind an enemy. one time, the grenade still killed me after i used the smoke bomb. so it's not that useful.
seems like people complain just to complain. useless video after all.
Haha.btw, i'm starting to like the blind fire and melee stuffs. give me a new experience with shooting game and it pretty fun.
I posted that video in this thread. The first video is so gooooood.alr1ghtstart said:Bleach sighting at the end! video is pretty good, but their first video is spot on (basically revert to the beta). That sniper autoaim looks terrible.
Same here. I never did get my Hammers Only lab in the end, after all.Inanna said:God yes!! I hate every single pistol in the MP in comparison. I miss pistol only matches in UC2.
Map design in U2 was godly and the U3 maps feels wrong.alr1ghtstart said:U2 pre-1.04 > U2 Beta > U3 Beta > U3 Subway > U2 post-1.04
however, the U2 maps destroy every map in U3.
Rewrite said:Part 2 of Eugenide's and TripleWRECK's review of the Subway beta.
Titled: Balancing
These videos are so fucking excellent.
Rewrite said:Part 2 of Eugenide's and TripleWRECK's review of the Subway beta.
Titled: Balancing
These videos are so fucking excellent.
jett said:I guess you won't be touching it then! Enemies have the same health as a human opponent.
Rewrite said:Just popped in UC2 as a farewell MP night and oh my god...everyone aims. It's so beautiful. Sure it seems like the whole match has the Double Damage power play on because of the low health, but not once have I seen blindfire. Plus the hammer doesn't suck! And my 92FS! <3 <3 <3
I believe so. Doesn't expire until like 12am Nov 1, I think.Clott said:Is the subway MP still up?
tigerin said:lol this video is stupid.
seems like people complain just to complain. useless video after all.